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       #Post#: 844--------------------------------------------------
       Re: Hardmode
   DIR By: Meloetta
       Date: August 3, 2013, 5:26 am
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       Everyone should have perfect EVs, perfect IVs and a much as
       possible type-covering moveset, except for the first few
       battles. It builds up a little bit. This Hardmode would be
       fcking awesome because you would have to grind and have to make
       decisions.
       #Post#: 846--------------------------------------------------
       Re: Hardmode
   DIR By: Zyphirex
       Date: August 3, 2013, 5:27 am
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       If you  have to grind to lvl 40 before the first gym.... e.e
       #Post#: 849--------------------------------------------------
       Re: Hardmode
   DIR By: Naminé
       Date: August 3, 2013, 5:34 am
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       LOL soft resetting to get a good starter and ev training it just
       to beat the game :P
       #Post#: 853--------------------------------------------------
       Re: Hardmode
   DIR By: Snaquaza
       Date: August 3, 2013, 5:38 am
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       just hack it for Arceus as starter
       #Post#: 858--------------------------------------------------
       Re: Hardmode
   DIR By: Naminé
       Date: August 3, 2013, 5:40 am
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       Just hack a drizzle magikarp with level 1000 :p and magikarps
       revenge lol
       #Post#: 861--------------------------------------------------
       Re: Hardmode
   DIR By: Zyphirex
       Date: August 3, 2013, 5:41 am
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       The AI would be interesting to code.
       #Post#: 862--------------------------------------------------
       Re: Hardmode
   DIR By: Meloetta
       Date: August 3, 2013, 5:42 am
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       The teams will be interesting to make.
       #Post#: 873--------------------------------------------------
       Re: Hardmode
   DIR By: Zyphirex
       Date: August 3, 2013, 5:52 am
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       The maps will be interesting to map.
       #Post#: 874--------------------------------------------------
       Re: Hardmode
   DIR By: Meloetta
       Date: August 3, 2013, 5:54 am
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       Please post serious stuff, and not stuff like "The maps will be
       interesting to map". We should discuss making this Hardmode and
       not this bullshit.
       Thank you.
       #Post#: 876--------------------------------------------------
       Re: Hardmode
   DIR By: Naminé
       Date: August 3, 2013, 5:56 am
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       Hard= More paying for potions and stuff?
       trainers who use items more efficiantly and stuff.
       And like the foe has good mons.
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