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       #Post#: 145--------------------------------------------------
       "Bitching & Moaning" - Sapphique & Kaleb Discu
       ss Legitscape 
       By: Sapphique Date: May 19, 2012, 2:10 am
       ---------------------------------------------------------
       First off, I would like to say that I love this server greatly
       and everything I suggest is to benefit/affect not just myself
       but the entire community - whether good or bad. There are some
       things wrong about the gameplay I want to address, and some
       things I believe should be added. These are facts and my own
       opinions, which I hope nobody will judge or flame me for
       stating. I will be discussing everything that I've noticed about
       the gameplay, whether they're tiny or big problems.
       I spent two hours thinking and typing this out, so I would
       appreciate it if you took 10 minutes of your time to read.
       Color Key:
       Something else, special.
       [color=red] Urgent change that you MUST read and act upon ASAP.
       [color=orange] Can be ignored temporarily, but should be dealt
       with eventually.
       [color=yellow] Not a big problem.
       [color=orange][b]LEGITSCAPE: HOME AREA
       [color=yellow]
       Fishing Shop:
       Not really any problems - but if there are living rock minerals,
       shouldn't players be able to fish for Rocktails? Nobody can
       access the Living Rock Caverns. I think you should remove these
       from the shop if LRC is never going be introduced to the game.
       [color=orange]
       Combat Store:
       I think you should add the following:
       Format:
       Item (Notes) Suggested Price
       Culinaromancer's gloves 7 (Adamant, ID: 7459) 10k
       Toktz-ket-xil (Obsidian Shield, ID: 6524) 200k
       Tzhaar-ket-om (Obsidian Maul, ID: 6528) 500k
       Rune Boots (ID: 4131) 30k
       Rune Kiteshield (ID: 1201) 50k
       Rune Plateskirt (ID: 1093) 50k
       Berserker Helm (ID: 3751) 100k
       Berserker Necklace (ID: 11128) 1m
       Brackish Blade (ID: 20671, 72, or 73 - unsure which) 2m
       [color=yellow]
       Archery shop:
       It's missing Red Dragonhide armour, but I don't think thats such
       a big problem - but please add it for the sake of neatness it
       when you have free time.
       [s][color=red]Skilling shop:
       REMOVE BONES FROM THE SHOP IMMEDIATLEY.
       This is one small change you can do to improve the economy by
       ALOT. Players will actually go to Frost Dragons for bones to
       sell or use for themselves instead of just buying Turmoil for a
       ridiculously small cost of 900k - which is 1/5 of the money
       players are given in the starter kit.
       If you do decide to keep bones in the shop, the very LEAST you
       could do is replace it with a different type of bone that you
       can modify to give the same XP as a Dragon bone (100k), and make
       them cost 5m each.[/s]
       Turmoil would then cost 445m to purchase - discouraging players
       from buying Turmoil and leading them to work for it themselves,
       which is a general objective of the game.
       [s]Potion shop:
       I strongly suggest that you remove Overload & Recover special
       potions from this shop and transport them to the Donator shop @
       ::dz. These are one of those features that a player would desire
       enough to donate for, putting money in your pocket. However,
       Non-donors should have a gateway to these potions, since they
       are playing your server and voting for it to grow - so you
       should code in the mechanics of Herblore for  these two potions
       at least, and maybe Super prayer while you're at it.[/s]
       [color=yellow]Magic shop(s):
       Remove Infinity robes and Staffs of light and add Mystic robes
       and Ancient staffs.
       Since we don't have Ice Strykewyrms and probably never will,
       make the Staff of Light a drop from Saradomin since it is a
       Saradominist-looking item anyway. My suggestion is a 1/5 chance
       from Commander Zilyana and 1/10 from her minions. This change
       will also improve the popularity of this boss and the economy.
       As for Infinity robes, move them to the Donator Shop and
       possibly include the colored types.[color=red]
       [s]Remove Armadyl runes
       I don't think they should just be able to be bought, as the
       Storm of Armadyl spell is a powerful one. Make it a 20% chance
       (1/5) to be dropped by Glacors in quantities of 100, 250, and
       500. This will also improve the economy somewhat.[/s]
       I think you should add normal wizard robes and various colored
       wizard hats, as an accessory for pures. Wizard Boots would be a
       nice addition aswell.
       [s]Mr. Ex
       You should split up his teleport options, as the list is very
       long. Introduce more NPCs for teleports into the game. You
       should also sort them into a better order of appearance. I have
       taken the liberty to sort the teleports for you.
       PvM Teleports: Crack crabs, Nex, Bandos, Armadyl, Zamorak,
       Saradomin, Tormented Demons, Corporeal Beast, King Black Dragon,
       Dagganoth Kings, Glacors, Pest Queen, Ganodermic Beasts, Frost
       Dragons, Metallic Dragons, Mithril Dragons, Jadinko Lair, Slayer
       Tower (Abys), Forinthry Dungeon, Black Elites,
       Skilling Teleports: Gnome Agility, Feldip Hills, Air altar,
       Summoning, Dungeoneering
       Minigame Teleports: Barrows, Dominion Tower, Duel Arena, Fight
       Pits, Castle Wars, TzTok-Jad (Fight Caves), Warrior's Guild,
       PKing: Magic Bank, Wests, Easts, Multi Area (?),
       (add Edgeville, please)
       MINIGAMES[/s]
       [s][color=red]Warrior's Guild
       SLOW DOWN THE RATE OF WHICH TOKENS ARE DEPLETED. It should be
       one minute instead of 15 seconds.[color=orange][/s]
       Dominion Tower:
       Remove the cutscenes before and after fights, if you can. If
       not, double the amount of dominion factor gained for defeating
       monsters for the same effect. If you can't do either of the
       previous suggestions, cut the price of rewards in half for the
       same effect.
       (effect mentioned is slicing the amount of time to acquire
       goliath gloves in half.)
       Add more harder monsters that give a larger amount of Dominion
       factor when killed.
       Nobody really does this minigame because it currently takes
       longer than even Runescape itself for rewards.
       [color=red]Barrows:
       Wanted to talk about THIS alot. This minigame is currently the
       most popular method to gain/introduce GP to the economy, which
       improves it by more buying/spending. Although you say the
       quantity of rewards wasn't "nerfed", it actually has been - and
       Kaleb and I have noticed this. It is now capped at around 150
       instead of around 900, and it takes FOREVER just to gain 5m. You
       need to revert this change ASAP. As for the rewards, you need to
       change them too. Players currently receive noted rune items,
       which they have to (pardon my language) damn near break their
       fucking index finger constantly right and left-clicking when
       selling large quantities to the General store. There is a simple
       solution to this horror: Replace the item rewards with GP
       rewards, a random amount from 500k to 10m.
       Another HUGE problem with Barrows is the drop rate, as it is
       with many other monsters. I swear I have killed over 100 Ahrim
       entities and acquired nothing other than his useless staff. You
       should make the drop rate of Barrows gear from killing the
       brothers themselves 20% (1/5) for every respective piece of
       their set. As for the chest, you should make it a 50% (1/2)
       chance to receive an item from a random Barrows set.
       Barrow accessories are supposed to be one of the most common
       items in a private server, and Legitscape is currently lacking
       in that department - by ALOT.
       MONSTERS
       Revenants (Forinthry Dungeon):
       These currently only use the Melee attack style - fix that if
       you can, and also make them more powerful (not as powerful as
       the imp LOL)
       [color=red]YOU SHOULD ADD CORRUPT PVP ACCESSORIES TO REVENANT
       DROP TABLES ASAP. THIS SERVER IS BOUND TO ATTRACT ALOT OF
       PLAYERS WHO LOVE TO CREATE PURES, AND THESE ITEMS IN THE ECONOMY
       IS NEEDED IF NOT ESSENTIAL.
       CORRUPT PVP ACCESSORIES:
       [color=red]
       Corrupt statius's platebody (ID: 13908)
       Corrupt vesta's chainbody (ID: 13911)
       Corrupt statius's platelegs (ID: 13914)
       Corrupt vesta's plateskirt (ID: 13917)
       Corrupt statius's full helm (ID: 13920)
       Corrupt vesta's longsword (ID: 13923)
       Corrupt statius's warhammer (ID: 13926)
       Corrupt vesta's spear (ID: 13929)
       Corrupt zuriel's robe top (ID: 13932)
       Corrupt zuriel's robe bottom (ID: 13935)
       Corrupt zuriel's hood (ID: 13938)
       Corrupt zuriel's staff (ID: 13941)
       Corrupt morrigan's leather body (ID: 13944)
       Corrupt morrigan's chaps (ID: 13947)
       Corrupt morrigan's coif (ID: 13950)
       Corrupt morrigan's javelin (ID: 13953 - Quantities of 10, 25,
       and 50.)
       [color=red]MAKE SURE THESE ITEMS REQUIRE LEVEL 20 OF THEIR
       RESPECTIVE SKILL TO USE.
       [color=yellow]
       Corporeal Beast:
       This boss operates perfectly fine, except for one annoying
       problem. When killing it with up close with Melee (and Range or
       Magic if you're retarded enough to stand infront of it instead
       of safespotting) the beast can summon a Dark energy core. If you
       stop attacking the Corporeal Beast and kill the Dark energy
       core, the Corporeal Beast will heal back to 100% lifepoints.
       This is very fustrating and has happened to Kaleb and I on
       numerous occaisons.[/b]
       [color=orange]Tormented Demons:
       They are currently over-powered - attack rate is extremely
       fast/accurate, needs to be fixed. Their drop rate for claws is
       also....fustrating, but thats a sign that its correct. But just
       to be sure, please make sure it is a 2% (1/50) chance.
       [color=yellow]
       Zamorak
       Is missing his three minions.
       [color=orange]
       Glacors
       Their only attack is Ice Barrage, which is very different from
       Runescape. Although this is a private server and not Runescape,
       you should change this if you can. I don't know about any of
       you, but having 3+ Glacors constantly freezing you on the spot
       as you're ferociously clicking trying to reach a Steadfast boots
       drop before it disappears is extremely annoying. I've actually
       lost a set of Glaiven boots because of this, and I'm not even
       kidding.
       TzTok-Jad
       Currently attacks too fast. Players literally have NO time to
       change their prayers before an attack lands. The only safe way
       to kill it at the moment is to safespot it or melee it with
       Ganodermic gear and a Divine spirit shield, while using
       Protection from Melee and hoping not to get utterly destroyed by
       Jad's range.
       [color=yellow]
       Bork
       You should just remove this teleport. Nobody kills Bork, as
       there is no need for charms to train Summoning. Even if there
       was, he doesn't even drop charms contrary to the Runescape Bork.
       [color=red]Dagganoth Kings
       Increase their drop rate of rings, it's absolutely ridiculous at
       the moment.
       ITEMS
       Dragon Claws:
       OVERPOWERED. I've managed to do 1.5k damage within one special
       attack with these before (it was on the Gluttonous Behemoth, and
       even it can't heal out of that LOL)
       Polypore Staff:
       OVERPOWERED. Reduce the basic max-hit (as in wearing nothing and
       not under the influence of any potions) of the staff to 315 at
       99 magic. That number has been obtained by using the following
       official formula of the Polypore Staff's damage:
       (Magic level x 5) - 180. With that formula, the basic max-hit at
       the minimum level required to equip the staff (80) is 220 -
       which is correct.
       [color=red] PVP Accessories
       You should definitely make these exclusive items degradeable
       ASAP. It will improve the economy greatly. Non-corrupt items
       last for an hour of combat, and corrupt items should be 30
       minutes though it is 20 in Runescape. I believe this change is
       necessary because it is not right for everybody to be using sets
       of statius and vestas for every occaison such as PvMing because
       they are better and last forever. That defeats the purpose of
       other armors such as Bandos, Armadyl, Dragon, and Barrows.
       OTHER
       I was thinking on this awhile and it sounded like a great idea
       as it introduces more competitiveness in the community and
       provides a incentive for players to continue playing Legitscape,
       until I noticed that it benefits only me and a few others at the
       moment. However, I will address it.
       I think you should incorporate a rewards or recognition system
       for your Top 5 players in the Legitscape highscores, as they
       have most likely given alot of their time and effort to get
       there. I know this sounds greedy since I am the #1 non-staff
       player at the moment, but I assure you this is just a
       coincidence lol.
       I think the Top 5 players should have a modified tag when
       yelling, such as:
       [Elite-Legitscaper] or [HS #(Their rank on the highscores)]
       Example:
       [Elite-Legitscaper] Maxed: Y harro der!
       [Highscorer #5] Thing One: First I wuz liek ...... but then I
       was liek "LOLOLOLOL"
       You could also include a $ if they're a donator, with the
       respective color (green for regular, blue for extreme).
       These players should also receive a trimmed completionists cape,
       which should not require being a donator/staff member since it
       is a sign of achievement and not what players can afford to pay
       for.
       And lastly, I think these Top 5 players should be given a rare
       item of their choice because in my opinion they kind of deserve
       it.
       Notes:
       You do not have to make this a daily thing, it can be weekly:
       I'll even volunteer to inform you of any Top 5 changes since I'm
       not giving up my position so easily.
       Players knocked out of the Top 5 should have their trimmed
       completionists cape and modified yell tag revoked, but they
       should be able to keep their rare item of choice. Should they
       reclaim a spot in the Top 5 again, they should be given back a
       trimmed completionists cape and a modified yell tag but no more
       rare items.
       [color=blue]
       ----------------------------------------------------------------
       ----------------------------------------------
       [color=blue]This is all I have to say for now, and I hope you
       and your staff will take/have taken the time to read this all,
       Pixel. Remember - these suggestions are for the best of your
       server, which I hope to continue to see grow and prosper. This
       server is awesome so far and you guys are definitely on your way
       to the top  ;).
       [right][color=blue]Your Loyal Legitscaper,
       Sapphique[/right]
       
       #Post#: 146--------------------------------------------------
       Re: "Bitching & Moaning" - Sapphique & Kaleb D
       iscuss Legitscape 
       By: Ice Cube Date: May 19, 2012, 11:23 am
       ---------------------------------------------------------
       Agreed 100$!, and we already changed the $ sign for donators,
       and we already have the yell tags for donator <.<... lol
       #Post#: 147--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Kaleb Date: May 19, 2012, 11:44 am
       ---------------------------------------------------------
       [quote author=&#8152;&#7689;&#8496; &#7688;&#8167;&#7687;&#7703;
       link=topic=39.msg146#msg146 date=1337444582]
       Agreed 100$!, and we already changed the $ sign for donators,
       and we already have the yell tags for donator <.<... lol
       [/quote]
       He meant as in like, with the Highcores thing, it shows the
       donor sign as well as the highscore tag, (if you're a donor +
       one of those 5 people)
       #Post#: 148--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Sapphique Date: May 19, 2012, 3:06 pm
       ---------------------------------------------------------
       Additional suggestions - what I wasn't able to think of when
       creating this thread.
       Barrows:
       Make it necessary to kill all of the Barrows brothers to enter
       the chest room.
       Dagganoth Kings:
       Make the area multi-combat, and my drop rate
       suggestion for rings is 5% (1/20) because they
       aren't really a "rare" item since they give
       small bonuses - also considering the long
       respawn time for the kings. Kaleb and I were
       here for 2 hours before and got nothing other
       than 3 dragon hatchets.
       Decrease Dagganoth Rex's magic defence.
       Decrease Dagganoth Supreme's melee defence.
       Decrease Dagganoth Prime's ranged defence.
       [color=orange]
       PVP ACCESSORIES:
       Add normal Zuriels and Morrigans accessories to the
       drop tables of revenants.
       Storm of Armadyl:
       This spell seems a bit weak at the moment. The accuracy
       of it also needs to be improved.
       Forinthry Dungeon: It is normal for teleport tablets not to work
       here
       since it is above Level 20 wilderness, but the amulet of glory
       currently
       doesn't work either. The only way for players to leave this area
       is to die
       to the revenant imp, potentially losing their items in the
       process. The
       highest wilderness level it can operate at is 30 - fix this.
       Warrior's Guild:
       Increase the drop rate of defenders. These are one of those
       items that are harmless to have a large amount of ingame.
       My suggestion is 10% (1/10).
       [color=yellow]Make defenders untrade-able.
       Potion shop:
       Make Overload & Recover Special untrade-able.
       Combat shop:
       Add Initiate & Proselyte.
       Archery shop:
       Add leather bodies, studded hardleather bodies, and snakeskin
       armour.
       [color=orange] Other:
       There's currently a glitch going on involving monster drops.
       If a player is in motion while something is dying, they receive
       no drop. Please fix this whenever you can.
       [color=red]Dungeoneering:
       A rewards shop needs to be introduced very soon. I believe
       barely anybody is
       Dungeoneering because of this missing feature. I think players
       should receive 10,000 tokens per dungeon.
       [color=blue]
       Since leveling Dungeoneering is fast and chaotic equipment is
       very popular/high in demand, my suggestion is to
       price them at 1,350,000 tokens each. At this cost, it requires a
       little over level 99 to obtain the tokens for
       one chaotic (assuming players receive 10,000 tokens per
       dungeon).
       Other Items:
       Format: Item - Suggested Price - Suggested Requirements -
       Tradeable? (Yes or No)
       Primal 2h - 5,000,000 tokens - 105 Dungeoneering, 99 Attack, 99
       Strength - Yes
       Flameburst Defender - 200,000 tokens - 80 Dungeoneering - Yes
       Blood necklace - 2,500,000 tokens - 100 Dungeoneering - Yes
       Arcane stream necklace - 750,000 tokens - 100 Dungeoneering, 99
       Magic - Yes
       Arcane blast necklace - 375,000 tokens - 92 Dungeoneering, 92
       Magic - Yes
       Arcane pulse necklace - 150,000 tokens - 80 Dungeoneering, 80
       Magic - Yes
       Primal Helmet - 1,250,000 tokens - 110 Dungeoneering, 99 Defence
       - No
       Primal Platebody - 3,750,000 tokens - 110 Dungeoneering, 99
       Defence - No
       Primal Platelegs - 2,500,000 tokens - 110 Dungeoneering, 99
       Defence - No
       Sagittarian Coif - 1,250,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Ranged - No
       Sagittarian Body - 3,750,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Ranged - No
       Sagittarian Chaps - 2,500,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Ranged - No
       Celestial Hood - 1,250,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Magic - No
       Celestial Robetop - 3,750,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Magic - No
       Celestial Robebottoms - 2,500,000 tokens - 110 Dungeoneering, 99
       Defence, 99 Magic - No
       Sneakerpeeper (If possible) - 250,000 tokens - 99 Dungeoneering,
       99 Summoning - No
       Dungeoneering 99 Cape - Free - 99 Dungeoneering - No
       Dungeoneering 120 Cape - Free - 120 Dungeoneering - No
       The high prices, requirements, and uniqueness of these items
       will popularize Dungeoneering greatly and
       improve the economy. [u]The very masterful items such as the
       blood necklace and Dungeoneering armours will
       provide an incentive/goal for players to keep playing to
       achieve.
       #Post#: 154--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Sapphique Date: May 19, 2012, 10:43 pm
       ---------------------------------------------------------
       :D Sounds like the rewards are going to be shitty if it doesn't
       include some of those items, lol.
       #Post#: 167--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: thing one Date: May 20, 2012, 10:16 pm
       ---------------------------------------------------------
       i hope he removes the bones from the shop and the barrows is a
       good idea
       #Post#: 199--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Pixel Date: May 22, 2012, 11:35 pm
       ---------------------------------------------------------
       Going to start on all the [code]Urgent change that you MUST read
       and act upon ASAP.
       [/code] tomorrow ;)
       #Post#: 212--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Mew Date: May 23, 2012, 9:16 pm
       ---------------------------------------------------------
       okay i crossed out the ones I have done so far.
       #Post#: 222--------------------------------------------------
       Re: &quot;Bitching &amp; Moaning&quot; - Sapphique &amp; Kaleb D
       iscuss Legitscape 
       By: Pixel Date: May 24, 2012, 12:24 am
       ---------------------------------------------------------
       lmao all those messages from mew are actually me :)
       I am going to do [quote]Mr. Ex
       You should split up his teleport options, as the list is very
       long. Introduce more NPCs for teleports into the game. You
       should also sort them into a better order of appearance. I have
       taken the liberty to sort the teleports for you.
       PvM Teleports: Crack crabs, Nex, Bandos, Armadyl, Zamorak,
       Saradomin, Tormented Demons, Corporeal Beast, King Black Dragon,
       Dagganoth Kings, Glacors, Pest Queen, Ganodermic Beasts, Frost
       Dragons, Metallic Dragons, Mithril Dragons, Jadinko Lair, Slayer
       Tower (Abys), Forinthry Dungeon, Black Elites,
       Skilling Teleports: Gnome Agility, Feldip Hills, Air altar,
       Summoning, Dungeoneering
       Minigame Teleports: Barrows, Dominion Tower, Duel Arena, Fight
       Pits, Castle Wars, TzTok-Jad (Fight Caves), Warrior's Guild,
       PKing: Magic Bank, Wests, Easts, Multi Area (?),
       (add Edgeville, please)
       [/quote]first off tomorrow and I have to adjust and add way
       better rewards to the dominion tower lol also I will change all
       the requested droprates lol and barrows is another I love your
       GP idea going to do that aswell keep em comming!! <33 helps so
       much bro
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