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       #Post#: 5--------------------------------------------------
       Trials
       By: Helios Date: December 30, 2018, 7:19 pm
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       Lightside Trials
       Trials to obtain Apprentice rank can be performed by the user's
       master, but Knight rank and up are to be assigned to a council
       member that is not the user's master.
       Basic proficiency =Strikes, blocks and footwork.
       Advanced= Strikes, blocks and footwork while phasing nominally.
       Mastery= Be able to defeat a master with that form only.
       Apprentice
       Basic Proficiency in Form 1
       Etiquette/Verbal Commands
       Be able to name all Forms by Number, Name, and Philosophy
       Be able to name all Classes, Ranks, Powers, colors of
       lightsabers.
       Naming systems/Generations/Embodiment
       Midichlorians/Aggression System
       Force Name
       Knight
       Soresu salute
       Jedi Code
       Phasing efficiency test (1. Explain to the testgiver what
       phasing is. 2. Duel someone for the purpose of phasing)
       Advanced Proficiency in Class Form and minimum secondary forms
       Basic proficiency in multiple person dueling
       Verbally describe all Classes (Philosophy behind classes,
       Specialty of that class, Role ), Powers
       Force Power comprehension test
       Embodiment
       Defeat ShadowHand
       Master
       Fundamental Exercise Test describe what each of these exercises
       are used for, the theory behind the purpose.
       Angles:Teaches Form: Each combatant alternates striking the
       other while the other blocks
       Velocities:Teaches Control: Each combatant alternates calling a
       strike zone and attempting to strike the called zone quickly
       stopping before contact made for 10 strikes.
       Cycles: Teaches 2v1 dueling/Physical Endurance: 1 combatant
       defends against a 2v1, after several strikes one member of the 2
       rotates out and is replaced with a new duelist after several
       strikes of one on one combatant till the exercise is stopped.
       Circles:Teaches Form/Flow: Combatants circle up and the highest
       rank strikes the combatant to the left at slower speed. Each
       combatant keeps the same speed till a full circle has been
       completed in which the high rank increases the speed.
       Sequences: Teaches 2v1 dueling/phasing: In a 2v1 fight, the
       defender blocks until phasing is initiated and completed. At
       this time the defender role rotates to the defender's right and
       a new 2v1 pairing/duel begins till the next rotation.
       Sixes: Teaches Phasing: Combatants take turns attacking for 6
       strikes on the 4-5 strike the defender will begin to phase and
       complete the phase at the 6th strike blocked and take offensive
       phase.
       Balances: Teaches Flow/Footwork: Combatants form a circle with a
       chosen member in the center of the circle who then attack going
       to their right each combatant of the circle till one is struck
       cleanly and that member replaces the combatant in the center.
       Drill/Etiquette Test
       Mastery of Minimum Forms
       Mastery of Force Powers
       Lightsaber (BORROWING SOMEONE'S DOES NOT COUNT)/Lightsaber name
       Advanced Proficiency in Multiple Person Dueling
       Defeat Secondary
       Elder Master
       Mastery in Multiple Person Dueling ( Two Elders)
       Defeat 3 Lower Council Members
       Defeat Primary
       Darkside Trials
       Trials to obtain Apprentice rank can be performed by the user's
       master, but Knight rank and up are to be assigned to a council
       member that is not the user's master.
       Basic proficiency =Strikes, blocks and footwork.
       Advanced= Strikes, blocks and footwork while phasing nominally.
       Mastery= Be able to defeat a master with that form only.
       Apprentice
       Basic Proficiency in Form 1
       Etiquette/Verbal Commands
       Be able to name all Forms by Number, Name, and Philosophy
       Be able to name all Classes, Ranks, Powers, colors of
       lightsabers.
       Naming systems/Generations/Embodiment
       Midichlorians/Aggression System
       Force Name
       Acolyte
       Makashi salute
       Sith code
       Phasing efficiency test
       Advanced Proficiency in Class Form and minimum secondary forms
       Basic Proficiency in multiple person dueling
       Verbally describe all Classes, Powers
       Force Power comprehension test
       Embodiment
       Defeat 1st Councelor
       Lord
       Fundamental Exercise Test describe what each of these exercises
       are used for, the theory behind the purpose.
       Angles:Teaches Form: Each combatant alternates striking the
       other while the other blocks
       Velocities:Teaches Control: Each combatant alternates calling a
       strike zone and attempting to strike the called zone quickly
       stopping before contact made for 10 strikes.
       Cycles: Teaches 2v1 dueling/Physical Endurance: 1 combatant
       defends against a 2v1, after several strikes one member of the 2
       rotates out and is replaced with a new duelist after several
       strikes of one on one combatant till the exercise is stopped.
       Circles:Teaches Form/Flow: Combatants circle up and the highest
       rank strikes the combatant to the left at slower speed. Each
       combatant keeps the same speed till a full circle has been
       completed in which the high rank increases the speed.
       Sequences: Teaches 2v1 dueling/phasing: In a 2v1 fight, the
       defender blocks until phasing is initiated and completed. At
       this time the defender role rotates to the defender's right and
       a new 2v1 pairing/duel begins till the next rotation.
       Sixes: Teaches Phasing: Combatants take turns attacking for 6
       strikes on the 4-5 strike the defender will begin to phase and
       complete the phase at the 6th strike blocked and take offensive
       phase.
       Balances: Teaches Flow/Footwork: Combatants form a circle with a
       chosen member in the center of the circle who then attack going
       to their right each combatant of the circle till one is struck
       cleanly and that member replaces the combatant in the center.
       Drill/Etiquette Test
       Mastery of Minimum Forms
       Mastery of Force Powers
       Lightsaber (BORROWING SOMEONE'S DOES NOT COUNT)/Lightsaber name
       Advanced Proficiency in Multiple Person Dueling
       Defeat Secondary
       Elder Lord
       Mastery in Multiple Person Dueling (Two Elder)
       Defeat 3 Lower Council Members
       Defeat Primary
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