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       #Post#: 246--------------------------------------------------
       The Demon Den
   DIR By: mightyjake
       Date: June 21, 2012, 1:37 pm
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       [center]THE DEMON DEN[/center]
       This is a thread which will completely revolve around Demonic
       Lore and what the effects of them (and their disciples) could
       have on the server.
       Please feel free to add, correct or elaborate on anything that I
       may say, as well as other people.
       [center]IDEA LIST:[/center]
       [center]Obelisks and Monoliths : mightyjake[/center]
       IDEA REPLY FORMAT
       Use this when adding ideas.
       Name:
       Suggestion Title:
       Description: (Add images here if you would like)
       #
       #Post#: 247--------------------------------------------------
       Re: The Demon Den
   DIR By: mightyjake
       Date: June 21, 2012, 1:54 pm
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       Name: mightyjake
       Suggestion Title: Obelisks and Monoliths
       Description: Obelisks are obsidian towers which can range in
       size from house-height, to the clouds. They act as portals so
       that Demons can warp back and forward from the Human realm, to
       the Demon realm.
       They grow in size over time and bigger Obelisks can carry more
       beings of a greater size through them. They have Netherrack
       roots which corrupt the land by absorbing ALL living energy. In
       there wake they turn areas of land into Soul Sand and create
       lava pools (bigger Obelisks produce lava lakes!).  Those either
       brave or foolish enough to stray into an Obelisk may feel that
       their own life is being "sucked" out.
       Monoliths can be spawned by larger Obelisks and act as "seeds"
       for Obelisks. Over time, that Monolith can grow and produce more
       Monoliths! Unkempt Obelisks can soon turn into a massive cluster
       of Obelisks.
       Obelisks are not indestructible. Destroying these gargantuan
       structures takes dedication, great strength and an iron will.
       Many heroes have amassed to stop the Obelisks and many have
       failed. Perhaps one day... one hero or guild will rise and end
       the blight of the Demon Hoard.
       #Post#: 258--------------------------------------------------
       Re: The Demon Den
   DIR By: mightyjake
       Date: July 13, 2012, 4:15 pm
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       Name: mightyjake
       Suggestion Title: The first Demons
       Description: In the dark days, Azerai released thousands,
       possibly millions of Demons throughout Abrynis... Most were
       small and weak creatures but few, like Vlaas the Corrupter and
       Dorgesh the Devourer, still roam the abyss. It is believed that
       less than one hundred Demons are still in Abrynis due to the
       fact that many lesser Demons were killed by greater Demons or
       slain by ancient Heroes and Martyrs.
       Rumour has it that the Demons will one day take over
       Abrynis in an event called the "Cataclysm" where great fang-like
       Obelisks shall erupt from the earth and the sun will be
       enveloped by dark breath of Azerai...
       #Post#: 260--------------------------------------------------
       Re: The Demon Den
   DIR By: mightyjake
       Date: August 16, 2012, 3:27 pm
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       Name: Mightyjake (again, big shock here.)
       Suggestion Title: The effects of Corruption and the Taint.
       Description: Two effects that are very eminent round Obelisks
       and in the Abyss are Corruption and the demonic Taint.
       Corruption more directly affects the land. It drains all life
       from the soil turning it into a strange mud, reeking of death
       and decay. Corrupted land can be reverted with magic or Druidic
       power, slowly returning the life to the earth. The effects on
       Humanoids are very slight. You would have to spend days, weeks
       or even months before the Corruption can manifest itself in a
       living being. Although, it is much more difficult to revert the
       effects on corrupted tissue. Very few have been foolish enough
       to stay within Corrupted land for any serious length of time,
       but after a while, they go insane, unable to control their own
       bodies and unable to live out with the corruption. The
       eventually become a "Husk". A human form whose soul has
       corrupted and gone to Azerai himself. These Husks are sometimes
       found following their demonic masters, adhering to their every
       command.
       The Taint is a disease caused by extreme exposure to high
       density corruption. Fortunately, such masses of corruption can
       only be found in the deepest groves of the Abyss. The very
       unfortunate few to have experienced this suffer greatly. Their
       soul is also corrupted, but to such a level that it becomes a
       demon soul! Most of the afflicted appear like themselves in most
       ways to begin, but eventually go through a slow demonic
       metamorphism and become Demons themselves... These new Demons
       are much weaker than their pure-bred counterparts, but are still
       superior to their old selves in almost every way.
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