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#Post#: 311--------------------------------------------------
Nations of Abrynis
DIR By: skabo55
Date: November 8, 2012, 12:45 am
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Ruff
- Anduria ( Andu, Andurian) Is the term for the entire
"european" continent. The Andu were the people who settled this
lands from a long voyage across the seas.
((AGAINST THE SHADOW))
are all allied together as common society
- Endier
The Trading Hub of the Andurian Continent. The is low-lying
city-state is wealthy in terms of international holdings. This
is the main economic power of the [Aerelian Alliance]. Along
with Aerele, the two powers hold dominance in Andu-Brectu
Politics.
((Modeled after Amsterdam & Denmark & Modern Wealth))
- Kithkin Allies
The Kithkin are a nomadic tribe of lightfoots who have adopted a
regimented lifestyle after the destruction of their homes. Now
residing in outer Aerele and Brectany, the lightfoots gather
their numbers again.
((Based on my Magic Deck. I need to play more magic :/))
- Baruk-Azhik Clans
Baruk-Akhik is the frontline defense against the forces of
shadow and chaos. Their Might is among the mightiest of the
dwarven clans.
- Sonnegard
The horseback kingdom who is wholey devoted to the Summer Court
of gods. Their pious nature makes their armies strong.
((Germany, Castilian Spain))
- Aerele
((Northern France, English))
- Avanil
Remnants of the old empire still remain within the borders of
Avanil. Avanil was founded recently by the strong will of Marcus
Avan, decedent of the Imperial Guard. Since his rule has seized
tradition in favor of blind justice. The empire had been in
decline for years however and left a decayed empty shell when
the last Emperor Marius Roele died in battle.
((A reforming of America (americans)))
((NUTRAL))
are at war with no one
- Ultheievel Moon Elves
((mixed with dark elves, haunted by undead ghosts and spirits.
Highly Magical))
- Brectany
((Halskaapa, Svinik, Rjuvik,Uldvika,Muden,Massenmarch. Norse))
- Aelvinheievel Moon Elves
The first eldarin what humans co-existed with. These elves have
now adopted much of the same customs that Adnu Humans have and
co-exist almost as one with the kingdoms. Yet a few
Aelvinheievel live on isolated swamps of the coast in Miere
Rhuann, the sea of storms.
- Selheievel Sun Elves
Once Friendly to Mankind, these Eldarin Now exist on the brink
of existence. Their homelands are a battleground as they exist
and feel heavily burdened by the occupation
- Bara-Kur Clans
The dwarf clans of the south live in a giant rift. Their
underhomes are besieged by demons and have such grown accustomed
to dealing with them. These dwarves are very suspicious of
outsiders and protect their lands fiercely.
- Karak-Azur Clans
This collection of dwarf clans live near the northern Brectur
Peaks. They are accustomed to cold, and occasionally venture
onto the surface for hunts. These dwarves tend to be left alone
due to Brectan policy of isolationism.
- Yelaviski East
- Maelkin Hairfoots
- Kel-Sulenkal Klans
((RougeNations))
Are at war with everyone
- Shadowmoore (mistmoore)
- Vosgardia
- Tuarheievel Mixed Elves
- Mur-Kilad Clans
- Chimera's Crown
- The Spiderfell
- Illumabraight Sun Elves
- Jankapa Isles (pirates)
- Silverglen (land of the white which)
- The Gnoll Fells
- Giantdowns
- Kal-Dakka Klans
-Demographics-
Mixed/Human: 8
Dwarven: 4
Elven: 4
Other:
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