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#Post#: 634--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: August 7, 2020, 6:18 am
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I did have a thought on new modes an such, should weapon systems
be added to zords, or getting partners that join with zords, or
assault systems for zords an such, what yha think?
#Post#: 638--------------------------------------------------
Re: Warrior modes idea
DIR By: Primo De La Drago
Date: August 7, 2020, 2:20 pm
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--- Quote from: NE∞MNIVERSE link ---
> I did have a thought on new modes an such, should weapon
systems be added to zords, or getting partners that join with
zords, or assault systems for zords an such, what yha think?
--- End Quote ---
But if you're going to all of that trouble, wouldn't it be
easier to just make brand new Zords instead?
#Post#: 639--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: August 7, 2020, 2:49 pm
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True it was seeing bakugan video earlier had me thinking bout
having partners who can become specific thing an unlock specific
powers that is unique with it, or like in bakuan they used
battle gear with their partner
#Post#: 647--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: August 9, 2020, 2:48 pm
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Primo so ya know beside cracking the zords systems, i an looking
at as example partners like for falconzord, mthat would unlock
new powers like in backugan or like in transformers with titan
masters, an then also building weapon systems that rangers can
summon an they will equip to zords, so i am looking at multiple
ideas for new modes for zords
#Post#: 945--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: October 18, 2020, 7:52 am
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Warrior modes can work like the omega zords an their ability to
combine with any zord, imagine green omega dragozord as example,
an warrior modes can work with rangers, an primo merge this with
other similar threads an rename it
#Post#: 1138--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: November 5, 2020, 4:50 pm
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I do think ranger slayer should repair her gravezord an build a
second from rest of zords remains, then hack them an add warrior
modes to it
#Post#: 1352--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: December 24, 2020, 7:27 am
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Should the remains that were not used on lord zedd to bring him
back, be used as part of new zord like gravezord?
#Post#: 1360--------------------------------------------------
Re: Warrior modes idea
DIR By: Primo De La Drago
Date: December 24, 2020, 3:45 pm
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--- Quote from: NE∞MNIVERSE link ---
> Should the remains that were not used on lord zedd to bring
him back, be used as part of new zord like gravezord?
--- End Quote ---
Eh, scraps are a dicey prospect, I think they're best left where
they are.
Zedd already had the will to return, so any tech would have
worked on his body.
#Post#: 1361--------------------------------------------------
Re: Warrior modes idea
DIR By: NEOOMNIVERSE
Date: December 26, 2020, 8:37 am
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--- Quote from: Drago link ---
>
> [quote author=NE∞MNIVERSE link=topic=16.msg1352#msg1352
date=1608816478]Should the remains that were not used on lord
zedd to bring him back, be used as part of new zord like
gravezord?
--- End Quote ---
Eh, scraps are a dicey prospect, I think they're best left where
they are.
Zedd already had the will to return, so any tech would have
worked on his body.
[/quote]Explain on what ya mean by using scraps of dragonzord is
a dicey pros, also should remains of other zords be used to make
new one?
#Post#: 1373--------------------------------------------------
Re: Warrior modes idea
DIR By: Primo De La Drago
Date: December 26, 2020, 1:29 pm
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--- Quote from: NE∞MNIVERSE link ---
> Explain on what ya mean by using scraps of dragonzord is a
dicey pros
--- End Quote ---
Remnants were left behind for a reason, they don't work anymore.
When that's all you have to work with, a living being can make
use of it because they only need it to move around rather to
survive entirely. An inanimate object like a Zord can still
break down because it has no will of its own to push through an
error. It's always best to work new whenever possible, the old
was already crumbling.
And Dragonzord shouldn't be scrapped at all, it's still in one
piece at the bottom of the ocean.
--- Quote ---
> also should remains of other zords be used to make new one?
--- End Quote ---
Only if you want the new Zord to be held back by the limits of
the old Zords.
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