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       #Post#: 571--------------------------------------------------
       Random Gen Maps
   DIR By: Spider
       Date: June 6, 2014, 11:37 am
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       Here's a link to the developers picture album that is doing the
       random maps. Looks pretty good.
  HTML http://imgur.com/a/y5Cmd
       #Post#: 572--------------------------------------------------
       Re: Random Gen Maps
   DIR By: Lupa
       Date: June 6, 2014, 12:31 pm
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       Yeah I saw that screenshot album posted in the Developer's Diary
       thread on the 7DtD forum. It looks like he's working mostly on
       trying to get water to blend better and roads to remain flat yet
       curved / random enough plus lots generating in predictable ways.
       That's tough to do with a truly 'random' generator. It's not
       like minecraft where all the map generation does is create
       endless biomes with the various random water areas,
       villages/temples etc - this map has to generate roads,
       buildings, water areas etc that actually make sense and not just
       some spiderweb of crap randomly thrown together in a jumbled way
       no humans would probably build hehe.
       I'm guessing they will 'prefab' sections or 'lots' as he
       mentioned in his screenshot captions. Those lots will then get
       generated in conjunction with roads of various types and then
       mixed with landscapes / biomes of various types. Creating a
       variety of 'lots' so that nothing gets repeated too often will
       probably be a huge task. Farms, trailer parks, small shops or
       gas stations along the roads, varied abandoned buildings, barns,
       ruins, etc etc ... lots of fun stuff to create that will pop up
       randomly but yet still make some sort of sense in the landscape.
       I'll bet that's challenging.
       I can't wait for us all to play on a truly random map where
       we'll get to name our own areas as we go along, develop our own
       working maps and territories, points of interest. So much more
       fun than the same predictable map we have now.
       #Post#: 574--------------------------------------------------
       Re: Random Gen Maps
   DIR By: Madman
       Date: June 6, 2014, 2:09 pm
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       Very nice. I thought this was some cool shit too:
  HTML http://LzvT3oh.png
       [attachment deleted by admin]
       #Post#: 576--------------------------------------------------
       Re: Random Gen Maps
   DIR By: bulletbkr
       Date: June 6, 2014, 9:13 pm
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       I just want to be able to label what's in each chest.....
       #Post#: 713--------------------------------------------------
       Re: Random Gen Maps
   DIR By: Armageddon
       Date: June 19, 2014, 3:14 pm
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       AGREED Bullet - You know how many built up hours i waste
       rummaging around from chest to chest thingk 'where the hell did
       i put that random piece of shit i found)
       And it is getting worse the older i get :)
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