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       #Post#: 6635--------------------------------------------------
       Re: finished for now
   DIR By: guest306
       Date: October 10, 2015, 6:11 am
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       --- Quote from: h0tr0d link ---
       > I've been asking for a CTF system for a while now, or some
       kind of dominion mod which lets us control areas.
       --- End Quote ---
       This would be an interesting, especially if mixed with concepts
       like base raids.  It would actually give you a reason to try to
       raid bases rather than looting the same stuff that you probably
       already have.
       #Post#: 6636--------------------------------------------------
       Re: finished for now
   DIR By: guest215
       Date: October 10, 2015, 11:41 am
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       We tried a CTF thing and without major participation and a
       consistent player-base it doesn't work.
       Not that easy.
       #Post#: 6645--------------------------------------------------
       Re: finished for now
   DIR By: jscoolen
       Date: October 11, 2015, 4:01 pm
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       Here some pictures from my base. Since the end of the server is
       near, it doesn't matter to share ;-)
       My base:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733864
       My fault:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533734118
       The libary:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533734049
       First defense line:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733985
       The best view:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733943
       The terras:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733914
       The garage:
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733760
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733717
  HTML http://steamcommunity.com/sharedfiles/filedetails/?id=533733717
       #Post#: 6646--------------------------------------------------
       Re: finished for now
   DIR By: Avallach
       Date: October 11, 2015, 7:34 pm
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       Nice job man! That's a pretty cool place. Have you been hit by a
       big 7th day horde there?
       #Post#: 6647--------------------------------------------------
       Re: finished for now
   DIR By: jscoolen
       Date: October 12, 2015, 11:45 am
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       yes ones, i had to put on my forges and ovens.
       There were about 10 cops and some dogs.
       Because of the water and concrete nog damaga was made. But
       because I fire from above, there is no time to harvest the
       bodies, so no loot.
       #Post#: 6662--------------------------------------------------
       Re: finished for now
   DIR By: KaRnAgE
       Date: October 15, 2015, 9:07 am
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       i think that they should add a zombie death feature when you die
       from a zombie attack you turn into a zombie and can then infect
       other players as well
       you would stay a zombie until you were killed
       if not add it to the normal game maybe add it to a arena type
       thing like a pvp match with a set duration
       #Post#: 6668--------------------------------------------------
       Re: finished for now
   DIR By: guest215
       Date: October 15, 2015, 2:46 pm
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       I'll work on it and see if it is possible.
       I couldn't make you become a zombie upon death.
       I could give you a buff when hit by a zombie which infects you
       and then attach a buff to handPlayer; however, this means all
       player's hands would do that.
       I don't think I can death create a second entity with a new hand
       item.
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