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       #Post#: 6082--------------------------------------------------
       Re: Should cities be PVP?
       By: guest215 Date: August 21, 2015, 1:32 am
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       concerns? Nothing will be complicated.
       Cities are all PVp.
       anything that touches 0 latitude or south of that is pvp.
       On the PvE side, no claiming of special stores as outlined
       earlier in my Claiming POIS post. UNLESS theyre in a city, of
       course.
       NO unnecessary damage/griefing/being a jerk.
       #Post#: 6086--------------------------------------------------
       Re: Should cities be PVP?
       By: Devastation22 Date: August 21, 2015, 9:39 am
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       I'm late to the post and a decision was made (and to be honest I
       did not read page 2 of posts :P)  but wanted to offer my input
       on 2 points:
       1)  Pfuath asked (when I hit the Quote button my browser locked
       up and went nowhere so copy and paste it is)
       I'm curious, from the perspective of the PVE folks: why do you
       choose to play on this server? What does the PVP side offer you?
       There are tons of PVE-only servers. (I mean this as a legitimate
       curiosity, not some sort of insult or dig at PVE players - I'm
       curious what your perspectives are)
       Well as a PVE'er I shall place this out there.... What is the
       point of PVP?  To see who is better that who.  Now please don't
       get all "I ain't like that!"  It is about the adrenal of the
       hunt, the can I out smart this player, will they go left or
       right, can I get in front of them, and in the rawest forms of it
       all it is a pi**ing match.
       Don't get me wrong I get it.  I play CS:GO and I'll trash talk
       when I'm on a hot streak and have lots of stars by my name!!
       However there is a MAJOR difference about the PVP in GO and the
       PVP in a game like 7DtD.  Possessions.  Again please don't get
       me wrong I get it if you kill that player that you have had a 5
       min shootout with, you want all the good lootz!!!! As a player I
       don't want to lose all my good lootz.  Again I'm boiling it down
       to the bottom most point of it being a pi**ing match of who is
       better than who and hey I want all my lootz!  And I get it there
       should be a reward of hey I took this risk I get the reward.
       So back to Pfuath's question Why did you pick this server??
       Well for me I'm ok with people playing like that if they are ok
       with me playing like I play.... Which is I want to keep all my
       lootz!
       Then play on a all PVE server!!!  Well yes I could... and that
       is boring because it is full of kids playing and having their
       own pi**ing contests of "My build is better than yours!!"
       There is also another reason, a buddy and I were playing Nazgane
       and we had fun, till at one point it became beyond trivial.  We
       had a huge base set up and were not scared of even a 7 day
       hoard.  Now this was in 10 and 11.  We did not have the issues
       that I read about where there were no hoards spawning, as we had
       hoards spawning.... they just were too easy, so we thought of
       upping the ante and that is why I sought out a public server.
       Now for my second point.
       PVP as if have stated above is about "Who is better than who",
       however there are other factors that need to be taken into
       account.  The biggest of these would by far be "Lag".  Please
       don't think I'm claiming every death I have in a game on
       lag...... I'm saying that any player could have a lag spike and
       that cost them their life.... again that is part of the risk in
       PVP and you PVP'ers get that.
       Those of us that are PVE'ers also have to deal with that Lag
       when fighting the Zed's.  Now with that being said we can adjust
       for it.  IE I know that if I'm not 10m away from a Zed when they
       swing I will get hit.  ANNOYING but again it gets chalked up to
       Lag, but we can adjust to it and accept those Risks when
       engaging Zed's.
       In collusion of my post (finally he is going to shut up ;) ).
       What has been decided has been decided and I'm not trying to
       change that.  I was trying to answer a question posed to PVE'ers
       as I am one, and try to explain why I chose PVE and not PVP here
       in this game when I have commented that I do play PVP games.
       Thanks for reading this novel,
       Dev
       
       #Post#: 6091--------------------------------------------------
       Re: Should cities be PVP?
       By: guest306 Date: August 21, 2015, 1:52 pm
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       Also, in response to Pfuath:
       I tried a pve server and was completely turned off by the
       players after I told a little joke and 2 of the players got way
       too offended.  One of the players started complaining about the
       crickets on one game evening and I said that maybe he could hunt
       them down and shut em up.  Two of the players got all bent out
       of shape, so I left.  I came to this server thinking that the
       pve/pvp combination might attract a more mature crowd.  Whether
       that's true or not it is exactly what I've found.  Now I am not
       a pvp player but I like the idea of dabbling with it a little
       from time to time but I'd say that the reason I play on this
       server is because I have found a community that I can get along
       with and when I find something that works I generally don't
       change it.
       #Post#: 6092--------------------------------------------------
       Re: Should cities be PVP?
       By: guest215 Date: August 21, 2015, 2:47 pm
       ---------------------------------------------------------
       I don't want to force anyone to PvP, but I want to liven things
       up some. I also want people to see PvP--if you choose to try
       it--doesn't have to be a bad experience like many have had on
       other servers.
       #Post#: 6108--------------------------------------------------
       Re: Should cities be PVP?
       By: mXL808 Date: August 22, 2015, 1:06 am
       ---------------------------------------------------------
       (Edit: I wrote the following response then just realized when
       you say cities, are we only talking about the ones that have the
       rubble for ground or including the towns that have regular
       houses? If it's just the ones with rubble that are full of dogs
       you can make those PVP all day. I just like my peaceful towns.)
       As a fellow hermit MPer, (Dev22 can totally be my new
       keep-10-houses-away-from-me neighbor :) ) I like the PVE/PVP
       split for the same loot related reasons as others.  There's a
       lot of games and little play time out there so I don't get much
       on here anymore. I like the little bit to be productive and not
       spent looting all the time to replace my stuff when I get shot
       not paying attention reading a book in town. If every city is
       PVP then it's always KOS especially when you can't read name
       tags from far away. I take all my good stuff off and go in with
       junk because I'm not about to lose my rare-to-me stuff in a
       pissing match I didn't want to really be in. At least in the
       north if I loot when we're in the same city by coincidence,
       tough. First come, first serve.
       Why be a hermit on MP? I like the game to feel realistic and
       alive unlike lonely SP. I believe there would be a wasteland of
       you heathens in the south shooting each other while we folks in
       the north try to get on with life like it was before the
       apocalypse ;D. Watching people progress at their own pace and do
       their own thing is the part I like. Including watching some of
       you off each other for fun without everyone having to be
       involved. I enjoy seeing the new player made buildings sprouting
       up once in a while showing life when I cross the map (I live in
       prefabs so I don't need that competition next door). I like to
       run into someone in my town and be excited to see another player
       because it's been so long. Sometimes a pleasant, unexpected
       social interaction is better than finding a good item when it's
       been 2 real life weeks since you saw a person in game.
       But, I mainly prefer to be alone because of the time issue. When
       you have neighbors that have the time to loot all the
       surrounding POIs, you either have to go way out to earn your own
       or group up and share with your great lack of contribution. I
       work a shift opposite to kids' school schedules so I'm on at
       different times all year, mostly after midnite when only 1 or 2
       other ppl are on. So grouping up is not great for me either. I
       imagine the perk system will get me back into more coop when
       specialized skills will matter.
       tl;dr - I would probably enjoy PVP if we maybe did a one side VS
       the other OR community in a medium area VS an anarchy
       free-for-all outlying area.
       #Post#: 6109--------------------------------------------------
       Re: Should cities be PVP?
       By: guest215 Date: August 22, 2015, 1:24 am
       ---------------------------------------------------------
       Again, it would just be wasteland type cities, with all the
       destroyed stone.
       The main draw for these used to be they had all the good loot.
       But with stores spawning out off roads, this is no longer the
       case.
       Keep in mind I put alot of the zcoin and vote store items, as
       well as the gimme in order to help people that wanted to be
       hermits. You don't have to travel to find all these crates with
       limited play time, they re-spawn loot in your abode. Plus, you
       don't even need to kill zombies for vote crates or /gimme
       (unless gimme gives u a zombie)
       I'm also not erasing zcoins or votes each build, so if you have
       spotty play time, your points accumulate and carry over.
       What will not happen--and I apologize if this comes across as
       harsh to anyone--is the ability of anyone on this MP server to
       log in at any hour and go anywhere and find all the loot
       containers untouched.
       The more people spread out, the more it taxes the server, and
       more issues it can cause. It makes it harder to troubleshoot
       problems for me as well, which leads to people losing bases, or
       other stuff region files, map files can become bloated and too
       large to copy realistically. So I'm not against being able to
       hop on your bike and go off into the sunset, but once you get on
       the other side of 5k you can see how things start to get wobbly.
       Those who have been teleported out to 7million km or such know
       all too well. The further people get away from 0,0, the more
       unstable it is.
       This is another reason for me to limit the map. I don't want to
       force people all to be in the middle, but the issue with people
       going too far out is very real and affects everyone.
       Most of the people like you I don't see go into cities. Towns
       yes, but not city cities. They simply don't play enough to
       travel that far often or spend the hours looting. With the zcoin
       store and vote store, I really don't see it hurting your ability
       to loot stuff.
       Plus.. if you're on after midnight...I doubt you will run into
       too many PvP players. Nothing says PvE players have to shoot
       each other in a city, keep in mind.
       And no PVP player really travels that far as it is. I don't know
       anyone who will travel 12k to see if pvp will occur. And cities
       are raid-allowed by PVE.
       So say a pvp player travels up north, sets up in a city. They
       are fair game to be raided by anyone...and if they truly are PVP
       it prolly won't be fun sitting in a city a few KM from any
       chance of pvp. Most players...pve or pvp don't get bases they
       can easily defend 24/7 and won't want to build where others
       know.
       I know if I was PvE I'd coordinate a raid if someone set up base
       in a city in the north. Especially make use of off-hour players
       like mxl...
       I'm just trying different things to see how it goes. I
       appreciate everyone's feedback, but I want to try this and see
       how it goes. I honestly don't think it's gonna hurt PvE players.
       When they add oil to deserts, that could be interesting.
       #Post#: 9045--------------------------------------------------
       Re: Should cities be PVP?
       By: AB42 Date: July 11, 2016, 1:37 pm
       ---------------------------------------------------------
       I like the way the server is set up right now, but after reading
       the comments, I agree that it is a long way to travel to the PVP
       area, and resources are spead out over the whole seed, so you
       must travel anyway - why not have the map divided quarters and
       have the top right pve and left pvp and the bottom half right
       pvp and left pve?? players could feel safe and still interact
       the only thing that seems to hurt the game are the bad players
       that would be banned anyway... just another idea
       #Post#: 9046--------------------------------------------------
       Re: Should cities be PVP?
       By: Bio Date: July 11, 2016, 6:24 pm
       ---------------------------------------------------------
       (I'll be honest, I only read a few of the posts on page 1 of
       this thread)
       But I'd propose a hybrid of the ideas. How about *everywhere* is
       PVP, but raiding is limited to the southern expanse?
       #Post#: 9048--------------------------------------------------
       Re: Should cities be PVP?
       By: guest215 Date: July 11, 2016, 6:37 pm
       ---------------------------------------------------------
       This is an old thread; originally we had the entire map as PvP;
       the only exception was that if you wasnted your base to be
       off-limits to raiding you would place stop signs around it.
       #Post#: 9076--------------------------------------------------
       Re: Should cities be PVP?
       By: Bio Date: July 12, 2016, 10:40 pm
       ---------------------------------------------------------
       [quote author=h0tr0d link=topic=768.msg9048#msg9048
       date=1468280221]
       This is an old thread; originally we had the entire map as PvP;
       the only exception was that if you wasnted your base to be
       off-limits to raiding you would place stop signs around it.
       [/quote]
       LOL, I'm aware HR. (been around since 10.3)
       Didn't realize I was responding to a necro'd thread. ><
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