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       #Post#: 4479--------------------------------------------------
       I have an idea..
   DIR By: Fuzzinator
       Date: April 7, 2015, 10:31 am
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       And please hear me out.
       Make zombies walk all of the time and make the day/night 50/50.
       If possible, make the zombies a little tougher or up the spawn
       rate at night (dont know if this is possible)
       As of now, as soon night comes,most everyone hides and logs out
       the second they get agro. The game is almost unplayable at night
       unless you are mining, and even then you can get a spawn which
       eats you in seconds.
       If they walked all of the time it would actually add difficulty
       to the game. People would explore at night. Can barely see the
       zeds. Imagine clearing out a building at night with a mining
       helmet or just a torch in your hand. You get agro and you can
       actually fight but you cant see where they are coming from. I
       think it would add a creepieness level to the game being able to
       go out at night.
       Let me know what you think. I already discussed this with
       Sgtslaughter and Totalbeef and they love the idea.
       Fuzzinator
       #Post#: 4480--------------------------------------------------
       Re: I have an idea..
   DIR By: villainantagonist
       Date: April 7, 2015, 10:57 am
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       I disagree with making zombies walk at night. Zombies running
       during the night is such a fundamental part of the game that
       removing it would make surviving too easy.  I don't understand
       why you believe making zombies walk at night would make it more
       difficult. As you mentioned once people are properly geared with
       mining helmets and such the darkness wouldn't even be an issue.
       Players can still experience that creepy sensation and the
       tension of zombies during the night at its current state. I know
       when I get stuck in some random building at night and camp a
       doorway waiting for zombies to kill me, the experience of dread
       is intact.
       #Post#: 4481--------------------------------------------------
       Re: I have an idea..
   DIR By: poppawolf
       Date: April 7, 2015, 11:20 am
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       I have to agree with villain on this one. I am fine with the zed
       runs and having a shorter night and longer day and would prefer
       that not to change.
       If you get your wellness up, improve your armor (i have found
       iron armor already even though I can't craft it yet), and keep
       your stamina up with coffee, beer or alcohol, you should have no
       problems outrunning zombies...(as long as you don't break your
       leg.)
       #Post#: 4482--------------------------------------------------
       Re: I have an idea..
   DIR By: Fuzzinator
       Date: April 7, 2015, 11:35 am
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       And both replys dont involve actually fighting the zombies at
       night.Thats it the problem. Its no big deal to keep it the
       same.I'll keep playing either way. Personaly i dont find
       enjoyment in staring at the screen for 20min waiting for day.
       Running zombies pose 0 threat. Hunker down, if you get
       agro,escape/quit, wait for day. Take grain, sprint and dont stop
       untill day. Neither of these options take any skill whatsoever.
       Being in a pitch black building with zombies or surrounded in
       a field hearing them but not seeing them, thats dangerous. But
       thats just my 2cents.
       Also, it is a simple setting change so it would be easy to just
       try it for a day or 2 to see how it works. If it sucks change it
       back. Trying new things is how we evolve.
       #Post#: 4483--------------------------------------------------
       Re: I have an idea..
   DIR By: poppawolf
       Date: April 7, 2015, 12:09 pm
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       I never mentioned not fighting zeds. You can fight zeds and run
       at the same time...and that definitely takes some skill.
       #Post#: 4484--------------------------------------------------
       Re: I have an idea..
   DIR By: BraizD
       Date: April 7, 2015, 12:17 pm
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       On the previous build, i often "hunted" at night.   Cause that
       is when people are in their bases, makes it easier to find them.
       That being said, if i had the gear, running around at night is
       no big deal.  Even killing many zeds is no big deal.  But you
       need your gear.
       Right now it is difficult as hell cause we all dont have enough
       stimulants to keep us running or the firearms to protect our ass
       against a few zeds.
       Its fine, dont change it.  Wait a month, if the leaders are
       still having issues regarding survival perhaps a change is in
       order.  But right now, its too early to tell
       #Post#: 4488--------------------------------------------------
       Re: I have an idea..
   DIR By: SilensVentus
       Date: April 7, 2015, 1:04 pm
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       I play my single player "always walk". And yes, it can still be
       very challenging. Especially with the current build. I HATE the
       stupidity of "running" zombies.
       Of course any opinion on what a fictional creature "should" be
       is also stupid. But based on the origin, it always made "sense"
       that they do not...run.
       Old school feeling being raised on the first zombie flicks. But
       I truly enjoy the game, so I can put up with it, being what the
       developers initially envisioned.
       #Post#: 4503--------------------------------------------------
       Re: I have an idea..
   DIR By: SgtSlaughter
       Date: April 9, 2015, 12:48 pm
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       I think I'm 50/50 on this idea.  I think with the current
       settings leaving them run at night is fine.  Once everyone gets
       geared up fighting them at night isn't very hard.  At level 40
       with mostly purple gear last night I cleared out a small town at
       night.
       But, Fuzz has a valid point that no one is addressing.  That
       point is, people just all log out at night.  That's not really
       playing the game, but I think the solution isn't making the
       zombies walk, it's in making it so people can't quit/logout when
       they have aggro.  Or you sit there for 15-30 seconds in game
       after you quit/ALT-F4 whatever..
       There are a lot of options for changing things in the game, and
       I think as a group we need to be more open to "trying" things..
       remember if Madman were to boost the zombie toughness to say 5-6
       and make them walk always... he could always turn it back...
       It's very ez..
       SgtSlaughter/Fynious
       #Post#: 4510--------------------------------------------------
       Re: I have an idea..
   DIR By: Deep
       Date: April 9, 2015, 1:14 pm
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       Some times you just need to go out at midnight with a stone axe
       and test yourself...
       #Post#: 4511--------------------------------------------------
       Re: I have an idea..
   DIR By: poppawolf
       Date: April 9, 2015, 1:18 pm
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       --- Quote from: Deep link ---
       >
       > Some times you just need to go out at midnight with a stone
       axe and test yourself...
       >
       --- End Quote ---
       Deep, please keep your personal fantasies/fetishes out of it  ;)
       (jk! jk!)
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