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#Post#: 4251--------------------------------------------------
(Off Topic) Stranded Deep
By: poppawolf Date: February 13, 2015, 11:35 am
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Hey there fellow gamers!
(and for those who might be worried about the title, no - the
player DEEP on this server is NOT stranded!!! - it's just the
new game title!) ;D
I've discovered the survival game "Stranded Deep" that I am
really liking, except with sharks instead of zombies as the main
"enemy"!
It is also an Alpha game in the very early stages of
development, so there are some glitches, of course, but there is
a lot to like about it and I am looking forward to watching this
develop. I thought I would take this opportunity to run through
a bit of the gameplay, and what I like and what I don't like
(read: things I hope they fix).
GAMEPLAY:
Okay, so the beginning is sort of what you would expect. You
start out on the inside of a small private jet - and (after a
short, EXTREMELY BASIC "tutorial" on crafting - which does not
really teach you everything, just the basics), as you probably
guessed, there is a mechanical catastrophe due to turbulence and
it crashes into the ocean at night. You find your way to the
liferaft, and after one final explosion and an apparent
"blackout" you awake in the raft during the day and fairly close
to an island. There is a paddle in the liferaft which you
obviously take and row to it.
Your inventory is slim to start out with (and backpack holds
very little inventory), and your best friends at this point are
your pocketknife and Zippo lighter. I run around the island and
try to find at least nine rocks, nine sticks, and several
lashings. (The lashings are acquired by hacking at a Yucca plant
with your pocketknife - and I have always found at least one
Yucca plant on every 'starter' island) Crafting is unique as you
just throw all the stuff you collect in a pile somewhere in the
sand, then hover over the pile and click on the crafting icon
that shows up next to the name. The first thing to craft is a
crude axe, as you will probably not find enough sticks from the
get go. So from here you chop down palm trees until you have
enough sticks to create a campfire. I suggest creating a
campfire as soon as possible, get six of your eight remaining
rocks (one is used for the axe) - place it next to the campfire
and upgrade to a firepit. Next, get three sticks and some
lashings and place that next to the firepit and upgrade to a
firespit. This makes cooking crabs a LOT easier, trust me on
this one. At this point you can go whack some crabs with your
axe or pocketknife and start cooking them on the fire. You will
also want to look for potato plants and harvest the potatoes.
The Yucca and potatoes also regenerate themselves, so you can go
back and harvest these several times.
You also want to collect coconuts, as this is your main
hydration source until you find a bucket you can boil sea water
in. You can collect them by climbing the tree (be careful - it
is easy to fall from this technique and you don't want to break
any bones this early in the game before finding any medical -
this CAN happen!) or you can collect them by chopping the tree
down. The only downside to this is sometimes they can roll into
the ocean and may possibly become unretrievable. At this time
you want to get another stick, another lashing and your final
two rocks and make a crude hammer. You have to have a crude
hammer equipped in order to build.
Now you have your pocketknife, your axe and your hammer. Take
your axe and chop down more palm trees, collecting the sticks
and the palm fronds. Go get some more lashings from the Yucca if
you don't have any and pile all this stuff into your pile.
Before equipping the hammer, craft a bed and place it on the
island somewhere (I placed mine fairly close to my fire). Next,
equip the hammer, make a foundation for your hut and place it
somewhere. Then get four sticks, put them next to the
foundation, and using the hammer, make four supports - place
them - and then lastly create the roof and place it. You can
also make walls, but I usually wait until later to do this as
you only really need a roof at this point - someplace to get in
out of the rain.
The last and final thing at this point that I do is make a raft.
(If you dont have enough sticks or lashings, then go get some.)
The reason I have for this is two fold. 1) It is faster than the
rubber raft and 2) I read on a forum that eventually the rubber
raft will pop and be unusable, so I go ahead and get this step
out of the way. To make a raft, you simply create another
building foundation with your hammer, but instead of placing it
on land you go to the water's edge and place it in the water -
the game knows to make it a raft at this point. However, you
MUST remember to pull it back onto land after you create it, so
as not to take the chance of it floating away. I also read (and
have found out for myself) that the raft is much more stable on
the open water if you flip it over first. (RMB click and hold
while moving is the way to drag things around in the game.)
By this point I have several crabs cooked, and lots of potatoes
and coconuts, so food and hydration are not usually a problem.
You check your health, hunger and hydration by looking at your
watch ('F' key), and clicking the LMB to toggle between mode 1
(time, day, temp) and mode 2 (health, hunger and hydration bar).
This is where I consider myself (somewhat) "established" and try
to make it to another island on the raft. You will need more
rocks at this point - for two reasons. 1) Your axe will lose
"health" as you use it, and I have not figured out whether it is
repairable or not. You will eventually need another one. 2) In
order to make a spear (to get fish) you need to break a rock
into "rock shards". This is the point where I find myself HAVING
to go to another island in order to get rocks. I am usually
still good on sticks and other mats.
I still have not spent a LOT of time in the game yet, but there
are all kind of shipwrecks to explore and get goodies - ranging
in simple rusty metal or rotten wood frames near the beach with
one or two items in them (I have found binoculars, duct tape and
an air tank) to larger vessels underwater with a lot more and
better loot. (I have yet to venture into the water much - still
trying to figure out the swimming mechanics and breathing
limits)
But that is basically it for gameplay (at least for me....so
far)
WHAT I LIKE: :)
1. The graphics. Omg...what can I say. The graphics are just
beyond words. (Which is why I included a screenshot below)
2. The sounds are very good. The waves, the rain, even the
chopping sounds are well done. Sure they could use some work,
but for an alpha game right out of the gate (basically) they are
pretty damn good.
WHAT I DON'T LIKE (and hope they get fixed): :(
1. The fact that some things (like water bottles and coconuts)
will roll "through" some rocks and some tree roots.
2. No creatable "chests" or any other typ of box storage. Not
sure this will happen due to the unique crafting feature, but it
sure would make organization a lot easier.
3. WHALES THAT SWIM THROUGH YOUR ISLAND! Lol - yeah, this is
something apparently more folks than me have encountered, and
even though it is a bit hilarious at first, it becomes
frustrating. I had a humpback whale that was swimming through my
island - and that in itself is not so bad, and I could have
lived with it EXCEPT....every time it made a "pass" through the
island, it's movement was scattering all the sticks, rocks,
lashings, palm fronds I had in a pile to all over the island and
in some cases - into the water. I finally had to restart the
game, as saving, exiting and entering back in did not seem to
fix it.
Well, that is about it really. Even though there are some
problems (which I expected, due to the Alpha status), I think it
is really setting up to be a fun and interesting game. I hope
they have MMO sometime - would be fun to play with multiple
players.
I also discovered that if you don't like the island you start
out on? Just restart the game, and hit "Z" to skip the intro.
There are also a couple of good wikis out there that I use for
reference (and has really helped considerably)
HTML http://stranded-deep.wikia.com/wiki/Stranded_Deep_Wiki
HTML http://strandeddeep.gamepedia.com/Stranded_Deep_Wiki
If anyone else is playing this atm - let me know your thoughts!
:D
tl;dr -
Pretty awesome game for being Alpha 0.something, and not a bad
deal for $14.99. Graphics are stunning. There are glitches, but
nothing you can't really live with at this point, except for the
whales swimming through the island. At that point, the best bet
is to start the game over or find another island as a base of
operations.
The graphic below is my initial "home" camp at nighttime. Crabs
cooking on the fire, moon shining through the trees. (This was
before the whale swam through, so I have a different camp now.)
[attachment deleted by admin]
#Post#: 4252--------------------------------------------------
Re: (Off Topic) Stranded Deep
By: Aknot Date: February 13, 2015, 2:05 pm
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When do the zombies come?
#Post#: 4253--------------------------------------------------
Re: (Off Topic) Stranded Deep
By: poppawolf Date: February 13, 2015, 2:34 pm
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[quote author=Aknot link=topic=521.msg4252#msg4252
date=1423857900]
When do the zombies come?
[/quote]
Well, I'm not really sure...I have not studied the sexual habits
of zombies, but I would guess it would come at the peak of
orgasm - somewhere between the climactic heavy breathing and the
strike of the lighter for that "afterglow" cigarette.
However, in this game there are no zombies to worry about - but
you DO have to worry about the sharks coming - but that can be
so messy...you know, milt and all...
#Post#: 4255--------------------------------------------------
Re: (Off Topic) Stranded Deep
By: Madman Date: February 13, 2015, 5:11 pm
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Do the sharks have lasers? ;D
HTML http://youtu.be/Bh7bYNAHXxw
#Post#: 4256--------------------------------------------------
Re: (Off Topic) Stranded Deep
By: Deep Date: February 13, 2015, 11:08 pm
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Darn... I was so excited when I read the title XD
Sounds like a cool game
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