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       #Post#: 3965--------------------------------------------------
       Capture the Frag
   DIR By: Aequitas
       Date: January 21, 2015, 2:25 pm
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       So, I'm not totally sure how CTF works on 7D and additionally on
       this server, but I've played enough FPS to have a good idea.
       While reading the forums I noticed a LOT of discussion on how
       CTF should work, how bases should be built/etc.  These threads
       have all gone on rabbit chases into other topics, so I am
       starting a new one with my ideas up top, for everyone to
       read/discuss.
       My Ideas:
       There should only be a set amount of resources used:
       (something like)
       10 Doors
       500 Blocks
       20 windows
       etc
       All flag rooms must be built identical:
       Flag 2 blocks away from a window in each direction
       Flag must be at the top of the base
       etc
       The flag room can be surrounded with:
       Whatever build the factions would like to use, providing they
       don't exceed the amount used
       Whatever traps the players can fabricate in their space
       OR
       We just have Madman build us a CTF arena,  Bring your own Land
       Claim.
       Thoughts?
       #Post#: 3983--------------------------------------------------
       Re: Capture the Frag
   DIR By: Aknot
       Date: January 22, 2015, 10:29 am
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       I always liked what was done in the past. There was a prefab
       Hospital/Institute that was dropped into the build (Diersville
       map) and it was more or less a death match.
       A CTF should be the same way. Some sort of prefab or area that
       can be used. Have a non player place a flag and have 2 or more
       teams go at it. Have it as a weekly even and after X amount of
       weeks have the winning team get something.
       The only issue with CTF or any organized event like this is
       wellness. While my team may have capped the flag more times we
       may have been killed more times which effects our overall
       wellness. Im sure when "deaths" only affected your score and not
       your overall health it was no big deal.
       Issues abound with base CTF also. While its nice to build an
       impregnable fortress if no one is there to defend it all you
       need is time.
       Again the issue is the game (not) being able to support
       something like this. If there were a way to 'flag' players
       during an event where they don't lose wellness it would be
       great. If there were a way for people to coordinate a
       defend/attack (you attack me this week while I defend and next
       week we swap roles no repairing for the defending team) system
       where most are on at the same time would be neat.
       PvP in other games are pretty straight forward and are built in
       either by making it possible in the game itself or special
       maps/zones.
       This is I believe considered an MMO so it is difficult to
       incorporate PvP aspects such as this into it if it is not
       already there. Im not saying it wont come or there are no way of
       doing it however as it stands PvP wise the game itself is pretty
       lacking. Add wellness into the mix and people will/may try to
       avoid a regular PvP thing.
       Dont read to much into this..... ;) Im mostly stating fact not
       opinion. Create a viable, rewarding, entertaining PvP system and
       Im in. I just cant see that with regards to the game in the
       state it is now.
       #Post#: 3986--------------------------------------------------
       Re: Capture the Frag
   DIR By: CMonster
       Date: January 22, 2015, 5:02 pm
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       I say put a couple flags out there and see what happens.  It's
       been debated enough to warrant field tests.
       #Post#: 3987--------------------------------------------------
       Re: Capture the Frag
   DIR By: villainantagonist
       Date: January 22, 2015, 11:13 pm
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       The pizza party is ready to participate in the bloodshed,
       starting with this weekend of madness.
       Come at me!
       [attachment deleted by admin]
       #Post#: 3990--------------------------------------------------
       Re: Capture the Frag
   DIR By: h0tr0d
       Date: January 23, 2015, 9:43 am
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       Good deal!
       #Post#: 4011--------------------------------------------------
       Re: Capture the Frag
   DIR By: CMonster
       Date: January 25, 2015, 4:16 pm
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       Awesome.  I need to get a new computer fast.
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