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#Post#: 87--------------------------------------------------
So it's WAR then!!
By: CMonster Date: May 14, 2014, 10:38 am
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Good Day Mr. Mad,
Just wanted to give you a heads up that we tested your theory
last night after you logged off. Team Grim arranged a raid on
Mad Tower. Starting off late we loaded down with equipment for
the invasion and made steady pace through the night. As the sun
reached dawn we were in position with a siege camp arranged on
the bottom of the South facing of your hill (we left our two
storage chests there as evidence).
Started about 0700 (game time) and by 1100 we had penetration at
two points, first being at the door, and second being at the
roof with a siege tower. Third entry point was an underground
mine aimed at the minerals shaft, which took longer. We left
the last block of stone intact to keep you from being invaded,
but it is right next to your mineshaft. We left your upper door
so you would not have your inner sanctum breached (although we
went inside ourselves).
However, I would like to say that it would have been short work
to loot your entire castle. 11 ingots in the forge, two beds,
torches galore, 10 chests on the south facing, 10 chests on the
north facing, 6 chests with the fireplace. We went down and saw
your deep mine that doesn't go anywhere. Also, nice water
elevator. :0)
We also went ahead and tested the destruction of a chest (upper
right on the south facing), and it yielded no items. Thus we
left everything alone. We're hoping that chest was empty.
However, it was not hard to break, particularly when you have
three bodies at work. Longsword took some screenshots that I am
sure he will be delighted to post.
The premise is this; with open ended PVP, every player will have
to worry about this when they are offline. That means coming
online and finding every box missing. That escalates naturally
(like it has done throughout history), and means the powerful
groups need to band together to wreck other players potential to
do the same back (big stick rules). We intended this as a test
raid so no harm meant. Fun screen shots makes for good smiles,
and nothing lost. However, if it's open raid, you would have to
start back at zero (and that means the smaller forts are dog
meat).
#Post#: 88--------------------------------------------------
Re: So it's WAR then!!
By: CMonster Date: May 14, 2014, 10:46 am
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With that said I would have to admit that it was really fun to
gather our wits and begin the siege of Tower Mad, which is the
fun part about having a war on this server.
However, I think we need safeguards for players who are just
starting out. We should also have limits on breaking people's
stuff (using screen shots to "show off" a raid seems to be a
good enough "proof"). If meant in good jest these things are a
major function of the game, and can be really fun (which also
gives a reason to assembling equipment). Thus declaring war
could be a good test of a person's construction project, but I
would frown on raids taking out the players stuff, or
excessively destroying the ground around the bases.
CookieM
#Post#: 89--------------------------------------------------
Re: So it's WAR then!!
By: Madman Date: May 14, 2014, 10:49 am
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[quote author=CMonster link=topic=33.msg87#msg87
date=1400081904]
Good Day Mr. Mad,
Just wanted to give you a heads up that we tested your theory
last night after you logged off. Team Grim arranged a raid on
Mad Tower. Starting off late we loaded down with equipment for
the invasion and made steady pace through the night. As the sun
reached dawn we were in position with a siege camp arranged on
the bottom of the South facing of your hill (we left our two
storage chests there as evidence).
Started about 0700 (game time) and by 1100 we had penetration at
two points, first being at the door, and second being at the
roof with a siege tower. Third entry point was an underground
mine aimed at the minerals shaft, which took longer. We left
the last block of stone intact to keep you from being invaded,
but it is right next to your mineshaft. We left your upper door
so you would not have your inner sanctum breached (although we
went inside ourselves).
However, I would like to say that it would have been short work
to loot your entire castle. 11 ingots in the forge, two beds,
torches galore, 10 chests on the south facing, 10 chests on the
north facing, 6 chests with the fireplace. We went down and saw
your deep mine that doesn't go anywhere. Also, nice water
elevator. :0)
We also went ahead and tested the destruction of a chest (upper
right on the south facing), and it yielded no items. Thus we
left everything alone. We're hoping that chest was empty.
However, it was not hard to break, particularly when you have
three bodies at work. Longsword took some screenshots that I am
sure he will be delighted to post.
The premise is this; with open ended PVP, every player will have
to worry about this when they are offline. That means coming
online and finding every box missing. That escalates naturally
(like it has done throughout history), and means the powerful
groups need to band together to wreck other players potential to
do the same back (big stick rules). We intended this as a test
raid so no harm meant. Fun screen shots makes for good smiles,
and nothing lost. However, if it's open raid, you would have to
start back at zero (and that means the smaller forts are dog
meat).
[/quote]
I am quite impressed with your work although to be fair I really
did not prepare properly for raiding as we have not yet reached
a consensus on rules regarding raids and as such did not make
defense a priority. My loot would have been hidden and anything
in the open would have been a mere diversion. But as to the
purpose of your venture, I see your point. That is why I have
made a poll regarding this very matter. Please vote if you have
not.
#Post#: 92--------------------------------------------------
Re: So it's WAR then!!
By: CMonster Date: May 14, 2014, 11:29 am
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Mad, you've been an excellent moderator for this server and I
send my commendations.
I agree with your take on the base defenses. The theory would
be to actually place cement blocks over the doors when you log
off, thus providing a nearly impenetrable barrier to would-be
attackers. Then you just chop the blocks out when you log back
in. Thus the raiding players will not even know that a stairway
exists, must less where it would be located. Enforcing a
box-safe environment keeps players from having to endure that
chore.
That said, I understand that it is not possible to enforce if
players want to maintain silence after a raid, but like it's
been stated already - people on this server have been great and
I don't expect any major abuses. Open servers had all kinds of
issues of this sort. Personally I've come across unlocked
storage chests and I didn't even peek in to see what was inside.
Thus far this server has been a delight, and I look forward to
continued enjoyment (both in construction and in war). Thumbs
up to all players involved. Just be aware that trespassing in
GrimTown can result in lead poisoning. :0)
Also Mad, if you lost anything in our raid (the box that was
destroyed) I will do what I can to replace it (and no I don't
have tungsten ingots, augers, or chainsaws). We were under the
impression that it would drop the loot, which we were then going
to leave in the boxes at the base of the hill.
#Post#: 95--------------------------------------------------
Re: So it's WAR then!!
By: Madman Date: May 14, 2014, 11:34 am
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I haven't checked but it was probably empty. You need to pay
close attention when raiding a chest because it changes state
from "locked" to "untouched" and that is when you can access
what is inside. If you continue to destroy it, it will just
break and everything inside will be lost.
Also, I just created a facebook page so we can post pictures and
stuff. You can also post here if you like.
www.facebook.com/kamcraftgaming
HTML http://www.facebook.com/kamcraftgaming
#Post#: 99--------------------------------------------------
Re: So it's WAR then!!
By: WisenGrim Date: May 14, 2014, 11:48 am
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I second Cmonster's sentiments and would also be more than happy
to replace anything lost in our raid.
#Post#: 104--------------------------------------------------
Re: So it's WAR then!!
By: Aknot Date: May 14, 2014, 12:01 pm
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"when raiding a chest because it changes state from "locked" to
"untouched""
I have a question and it may or may not be in the proper
section...
If I can get into someones 'house' without breaking anything and
there is a chest/safe that I know is there (server spawn not
player created) what is the ruling on that?
My assumption ( I assume a lot especially when it benefits me or
Bill) is free game.
Also what does that mean from locked to untouched? Does that
mean if I lock one of my chests someone can beat on it until it
becomes untouched?
Thanks!
#Post#: 108--------------------------------------------------
Re: So it's WAR then!!
By: Madman Date: May 14, 2014, 12:09 pm
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[quote author=Aknot link=topic=33.msg104#msg104 date=1400086902]
"when raiding a chest because it changes state from "locked" to
"untouched""
I have a question and it may or may not be in the proper
section...
If I can get into someones 'house' without breaking anything and
there is a chest/safe that I know is there (server spawn not
player created) what is the ruling on that?
My assumption ( I assume a lot especially when it benefits me or
Bill) is free game.
Also what does that mean from locked to untouched? Does that
mean if I lock one of my chests someone can beat on it until it
becomes untouched?
Thanks!
[/quote]
In answer to your last question, yes it CAN be beaten until it
is "untouched" and then its contents are there for the taking.
As for your other question, I would say just to use good
judgement. If it is obvious its contents are server spawned then
I see no problem. If however it's obvious that the contents are
occupant placed then leave it be. Just my take on it.
#Post#: 136--------------------------------------------------
Re: So it's WAR then!!
By: Madman Date: May 16, 2014, 6:54 pm
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Nice, good work.
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