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       #Post#: 2164--------------------------------------------------
       9.3!!! TODAY?
   DIR By: Spider
       Date: September 8, 2014, 6:01 am
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       Madmole said we should get a bug patch today sometime, hopefully
       it shouldn't need a wipe if its just for bugs.
       #Post#: 2165--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Madman
       Date: September 8, 2014, 8:38 am
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       Glad to hear that. Thanks for the heads up Spider. :)
       #Post#: 2172--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Lupa
       Date: September 8, 2014, 10:50 am
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       Yeah this is good news. I played again yesterday afternoon for
       several hours and just struggled the whole time. I have gone
       back to deep 'hole-in-the-ground' tactics of survival which was
       the main complaint most players had back in June when I quit
       playing after they refused to admit ALL zombies were on feral
       mode (gps tracking) even when on normal mode. Now we're back to
       something similar again but with the added frustration of tons
       more buggy pathing/AI issues.
       I do keep smiling and saying "It's Alpha Development Phase"
       repeatedly through gritted teeth, lol. Bug fix patch today would
       really be good.
       #Post#: 2180--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: imamthorburn
       Date: September 8, 2014, 11:25 am
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       patch is out is there an eta when server will be back up
       #Post#: 2184--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Madman
       Date: September 8, 2014, 11:47 am
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       --- Quote from: imamthorburn link ---
       >
       > patch is out is there an eta when server will be back up
       >
       --- End Quote ---
       As soon as the host is finished updating. The server is
       currently down because they are working on it now.
       #Post#: 2185--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Lupa
       Date: September 8, 2014, 11:57 am
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       Still not seeing whether or not this one's going to require a
       map wipe / restart or not - I've read their update post on the
       forum ... no reply to that question asked yet.
       #Post#: 2186--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: SilensVentus
       Date: September 8, 2014, 12:00 pm
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       If anyone can post the patch notes here that would be great.
       Can't get to their site at work.  ;D
       #Post#: 2187--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Lupa
       Date: September 8, 2014, 12:01 pm
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       Good Day Survivalists,
       Alpha 9.3 hotfix is out and here’s the skinny.
       Changed
       Changed crops to grow faster (every 40 minutes they advance to
       the next stage) but yield a little less food.
       Changed it so crops no longer break when walked on
       Changed renamed all VACs to EAC in anticheat load screen
       Changed console command “set time” so it sets directly the
       specified time, without adding offset any more
       Fixed
       Fixed 7th Night Feral horde from spawning on subsequent nights.
       Note: they will still spawn on nights divisible by 7.
       Fixed army camp burnt forest allowed biomes tag spelling in the
       xml
       Fixed “time warp bug” on client dedis
       Field of view is now only applied to the game camera, the gun
       camera stays at 60
       Fixed prefab/road overlap block type bug
       Fixed problem that client sometimes jumped back one second esp.
       during nights
       Fixed cotton so it doesn’t grow instantly
       Fixed player spawning in wasteland hub so players don’t spawn in
       the city
       Fixed shift clicking with left and right mouse button dupe
       Fixed buff chance percentage display
       Fixed ArgumentNullException on dedicated servers when a player
       logs off
       Known Issues
       32 bit Operating Systems can run out of memory sometimes. We’re
       still optimizing this.
       Zombies and animals will still occasionally spin in circles but
       not as often we are still working on this
       Playing Old Versions
       We’re also making the last stable older builds available to re
       download so here’s how you do it.
       1. Open your steam client.
       2. Click on Games/View Games Library
       3. Right click ‘7 Days to Die’ and select properties
       4. From the new popup dialogue box select the ‘BETAS’ Tab
       5. Under ‘Select the beta you would like to opt into’ – select
       ‘Alpha 9.2 Stable’
       6. The game will then update and download Alpha 9.2
       7. Switching back to the latest version is as easy as repeating
       steps 1-4 and on step 5 choose the option ‘None – Opt out of all
       Beta Programs’ and you’ll revert to the latest version
       #Post#: 2188--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: h0tr0d
       Date: September 8, 2014, 12:25 pm
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       gah 2000 kills I was at lol
       I did suggest they change zombie spawns; I feel there should be
       a chance they spawn in new chunks, with the higher chance being
       around cities, and a lower chance in remote locations. Tired of
       seeing the same amount of zombies every chunk and having to
       clear them. Sometimes I want to explore.....
       #Post#: 2189--------------------------------------------------
       Re: 9.3!!! TODAY?
   DIR By: Aknot
       Date: September 8, 2014, 12:26 pm
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       So was it a wipe?
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