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#Post#: 13628--------------------------------------------------
Should we make the server public?
By: Madman Date: May 21, 2020, 12:38 pm
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Please vote now! Thanks [emoji6]
#Post#: 13629--------------------------------------------------
Re: Should we make the server public?
By: KaRnAgE Date: May 21, 2020, 12:59 pm
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i only worry that the new players will not understand the north
south pvp/pve and there will be many who violate the rule.
#Post#: 13630--------------------------------------------------
Re: Should we make the server public?
By: RyanX Date: May 21, 2020, 1:17 pm
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I can't say why the server is dead but I can tell you why I only
played a couple of weeks each of these past couple of seeds (my
player name is Omnibus). I might be in the minority and I'm not
saying I disagree with how people like to play, but it seems
like loot is way too plentiful. I get all the books really fast
and have great gear way too early. I didn't like the addition
of the mall...although I like the idea of it, but there's too
much easy loot in the apartments and too easy to access traders.
I don't know that making it public will get and keep people or
not, but I lose interest fast with all the changes over the last
number of seeds. Again, maybe you find that this is what draws
people to your server, but my wife and I prefer more of a
challenge. The obligatory "you can choose to use them or not"
is a fair point...but I like to PvP as well, and everyone should
be on a level playing field for that.
#Post#: 13631--------------------------------------------------
Re: Should we make the server public?
By: Patchup Date: May 21, 2020, 1:41 pm
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I have not been playing simply because my computer couldn't
handle the game after the previous major update.
I still say hello on discord from time to time.
I am getting a new computer in the near future, so hopefully I
will be able to play again.
#Post#: 13632--------------------------------------------------
Re: Should we make the server public?
By: Wipeout Date: May 21, 2020, 2:16 pm
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[quote author=RyanX link=topic=2316.msg13630#msg13630
date=1590085035]
I can't say why the server is dead but I can tell you why I only
played a couple of weeks each of these past couple of seeds (my
player name is Omnibus). I might be in the minority and I'm not
saying I disagree with how people like to play, but it seems
like loot is way too plentiful. I get all the books really fast
and have great gear way too early. I didn't like the addition
of the mall...although I like the idea of it, but there's too
much easy loot in the apartments and too easy to access traders.
I don't know that making it public will get and keep people or
not, but I lose interest fast with all the changes over the last
number of seeds. Again, maybe you find that this is what draws
people to your server, but my wife and I prefer more of a
challenge. The obligatory "you can choose to use them or not"
is a fair point...but I like to PvP as well, and everyone should
be on a level playing field for that.
[/quote]
I 100% totally agree with this, last night I joined two
populated servers but it was littered with loot, the game should
be as vanilla as possible with some 'perks' available for
grinding, a shop is plenty for this. There was even a situation
where people are staying in hotel rooms and not leaving the
hotel so they have to make it an incentive to leave!
Another server I was picked up in a mad max vehicle, nice and
friendly, taken to a huge complex and there was storage with
every item you can think of......I said my thanks and logged off
never to return....
On this server, I was wowed by the HQ, but then I saw all the
spoon feeding available to people and that would be a little off
putting to mem within 2 minutes I had about 3 guns, all the
tools xyz….. I spent weeks grinding to get the auger, weeks and
weeks and weeks and the reward in the end was very satisfying,
yes I mean time is a premium but short cuts take the fun
out....I mean all is left would be to build and you have servers
like pimp my house 5000xp for that. 2x XP is probably good
enough without all the mega spawning of loot...more zombies,
less loot....make even finding water hard! If servers have to
reset, well how about lengthening the days out abit more to like
120mins or more? 60mins is nothing I find....
I think in a pve/pvp split, grinding is the best way, any idiots
are unlikely to grind, they want short cuts and to spoil peoples
fun with the least amount of barriers.
On another note, the game seems to be going more fallouty with
the quests and things, I wonder if it would be possible to have
factions at all in the game where instead of PVP deathmatch it
was kind of teamdeathmatch etc but with some kind of goal
required, could be fun.
#Post#: 13633--------------------------------------------------
Re: Should we make the server public?
By: Madman Date: May 21, 2020, 2:22 pm
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[quote author=Wipeout link=topic=2316.msg13632#msg13632
date=1590088602]
[quote author=RyanX link=topic=2316.msg13630#msg13630
date=1590085035]
I can't say why the server is dead but I can tell you why I only
played a couple of weeks each of these past couple of seeds (my
player name is Omnibus). I might be in the minority and I'm not
saying I disagree with how people like to play, but it seems
like loot is way too plentiful. I get all the books really fast
and have great gear way too early. I didn't like the addition
of the mall...although I like the idea of it, but there's too
much easy loot in the apartments and too easy to access traders.
I don't know that making it public will get and keep people or
not, but I lose interest fast with all the changes over the last
number of seeds. Again, maybe you find that this is what draws
people to your server, but my wife and I prefer more of a
challenge. The obligatory "you can choose to use them or not"
is a fair point...but I like to PvP as well, and everyone should
be on a level playing field for that.
[/quote]
I 100% totally agree with this, last night I joined two
populated servers but it was littered with loot, the game should
be as vanilla as possible with some 'perks' available for
grinding, a shop is plenty for this. There was even a situation
where people are staying in hotel rooms and not leaving the
hotel so they have to make it an incentive to leave!
Another server I was picked up in a mad max vehicle, nice and
friendly, taken to a huge complex and there was storage with
every item you can think of......I said my thanks and logged off
never to return....
On this server, I was wowed by the HQ, but then I saw all the
spoon feeding available to people and that would be a little off
putting to mem within 2 minutes I had about 3 guns, all the
tools xyz….. I spent weeks grinding to get the auger, weeks and
weeks and weeks and the reward in the end was very satisfying,
yes I mean time is a premium but short cuts take the fun
out....I mean all is left would be to build and you have servers
like pimp my house 5000xp for that. 2x XP is probably good
enough without all the mega spawning of loot...more zombies,
less loot....make even finding water hard! If servers have to
reset, well how about lengthening the days out abit more to like
120mins or more? 60mins is nothing I find....
I think in a pve/pvp split, grinding is the best way, any idiots
are unlikely to grind, they want short cuts and to spoil peoples
fun with the least amount of barriers.
On another note, the game seems to be going more fallouty with
the quests and things, I wonder if it would be possible to have
factions at all in the game where instead of PVP deathmatch it
was kind of teamdeathmatch etc but with some kind of goal
required, could be fun.
[/quote]
The days on our server are set to 90 minutes. There will be
more balancing of loot and such in the coming seeds. We won't
really know how A19 is going to change things until we play it.
It's always a work in progress.
#Post#: 13634--------------------------------------------------
Re: Should we make the server public?
By: Wipeout Date: May 21, 2020, 2:22 pm
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[quote author=KaRnAgE link=topic=2316.msg13629#msg13629
date=1590083970]
i only worry that the new players will not understand the north
south pvp/pve and there will be many who violate the rule.
[/quote]
How is best to manage that? What happens in self defence, I
guess its drama Madman can do without but some kind of policing
will be needed for sure. If someone attacks then I would expect
the community to retaliate with full force and 'legally' be
allowed to dispatch of said nomads, but then it could always
violate the rules and we could all end up in jail :)
#Post#: 13635--------------------------------------------------
Re: Should we make the server public?
By: gobison Date: May 21, 2020, 2:25 pm
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I'm waiting for A19 update.
#Post#: 13636--------------------------------------------------
Re: Should we make the server public?
By: Madman Date: May 21, 2020, 2:26 pm
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Also, our mod developer has some exciting new things in store
for us. Modded vehicles have been reworked a bit, casino
machines have been completely overhauled, mega boss arena is
almost finished and a new capture the flag event is getting it's
final touches as well. These are just a few of the cool things
coming soon.
#Post#: 13637--------------------------------------------------
Re: Should we make the server public?
By: Jaspymon Date: May 21, 2020, 3:17 pm
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In future wipes, the apartment buildings will be locked when the
server starts. No one will be able to go into those rooms to
take the loot. It was supposed to be like that this seed, but
that was overlooked before it was too late.
As far as factions, many people do not want to PVP, and if
people want to start factions in the South, that is totally fine
with us. However, it is not something we would want to manage.
Madman is always up for reviewing the rate of loot spawn. The
reason it's so high right now is because it was set when we had
a lot of players playing. Most people are in the North and
having 20 active players in the North makes people want a faster
loot spawn. We could have turned it down when the player
population dropped off, but no one complained about it until
now.
Madman has always been open to suggestions and doing what the
majority of the server once, when feasible. If you guys have
suggestions, always feel free to ask!
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