URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Ground Zero Gaming Forum
  HTML https://kamcraft.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Player Created Topics
       *****************************************************
       #Post#: 1702--------------------------------------------------
       The Collosseum
   DIR By: CMonster
       Date: August 21, 2014, 10:06 pm
       ---------------------------------------------------------
       Fellow Survivers,
       As it seems evident that PVP action on the open wilderness will
       be an extremely rare occurrence (thank goodness for the little
       green houses), I want to reaffirm Grimtowns intent to put up the
       Colosseum for our pain and PVP entertainment.
       This will be located near the starting town (but not in it
       because of lag and Zeds), and will compose a variety of three
       different game "fields" with various styles of combat play.  One
       will be composed a lot like a paintball field, with various
       "bunkers" at equal distances to allow for movement and cover
       (grass and trees too).  Another will be more like a walled maze
       (mostly concrete and stone).  The third will be more like two
       snowforts on opposite ends for long range combat (hopefully we
       can bring in some snow and call this one the snowball fight).
       I'd also like to include a thought that Aknot had a while back
       and put in a section for player rooms which can be used for
       player-to-player trades.  With the great distances that separate
       the current bases, it seems evident that we won't see much
       direct interaction between camps.  Thus this central meeting
       point can provide us with a good focus for PVP action, but also
       in a regimented form that can maintain it's entertainment value
       (in as much as all players will have the same weapons, and will
       be assembled into teams).
       Specific location and construction is yet to be begun.  In the
       meantime we are all surviving.  Once the mainstay of life has
       been established you will start to see this great project move
       forward.
       I will keep you posted.  That is all.
       #Post#: 1708--------------------------------------------------
       Re: The Collosseum
   DIR By: Lupa
       Date: August 22, 2014, 12:26 pm
       ---------------------------------------------------------
       Cookie! This is a great idea! How 'close' to GZ (0,0 town) are
       you thinking of building this? I ask because I have a little
       stopover (think of it as a post apocalyptic bed and breakfast
       lol) out east of GZ I've been working on and depending on how
       much space you need, there's a big flat beach and woodland area
       between me and the river that could work - it gets only a little
       z-traffic from that direction. I'd like to expand my farm once
       my house is done (it's close) so we could have combined purpose
       as my farm ("Food is Free!") will be a community garden and
       trading post.
       I also have a terrific view of the area you'd be building your
       colosseum from my house which is high up on a tiny island bluff
       overlooking the pond. Spectator's box!
       If you'd like to come out and survey the area let me know. It's
       not terribly far from GZ and I'd love to help!
       EDIT: Only drawback to my location is I'm not really close to
       any highway roads leading out of GZ - so if you were looking for
       a roadside entrance then it might not be ideal. I AM right next
       to the river (clay and sand galore) right next to the wasteland
       (cinderblocks and brick) and right on top of 4 huge lakes.
       Resources galore.
       #Post#: 1711--------------------------------------------------
       Re: The Collosseum
   DIR By: Madman
       Date: August 22, 2014, 12:36 pm
       ---------------------------------------------------------
       I like the idea too. I had something very much like this on my
       old minecraft server. Lots o fun! :)
       #Post#: 1713--------------------------------------------------
       Re: The Collosseum
   DIR By: CMonster
       Date: August 22, 2014, 12:47 pm
       ---------------------------------------------------------
       The Collosseum will have to be outside of the main town to
       reduce lag and Zed spawn.  Location will also have to have a
       broad level plain to work with.  First plan will be to level the
       ground in preparation of construction, then lay out the basic
       floor plan, and then begin building.
       Proximity of local resources will be important.  Thus to account
       for the excessive amounts of cement that will be required in
       this project we would need to have availability of gravel and
       stone.  Other resources will have to be imported in.  If at all
       possible I would like to keep it as close to Groundzero as lag
       will allow (but far enough away so we don't have Zeds spawning
       in the town).  Anyone who can contribute resources will have
       their name emblazoned on the cement walls for all to see (just
       like the old Roman custom required).  Bigger names for the
       bigger contributors.
       Lupa, a Collosseum garden will be necessary since players who
       get capped in the games will have to utilize a food/water source
       to get themselves back up to full for another go in the ring.
       If we could integrate a farming system into the structure we
       would reduce the food strain on any individual player.
       If you have the interest Lupa, I would like to vote you as the
       site locater.  If you accept the challenge, please locate a site
       and slide us some screen shots.  The Grimfolk are still getting
       established in Grimtown, but it sounds like this might be right
       up your alley.
       #Post#: 1716--------------------------------------------------
       Re: The Collosseum
   DIR By: Lupa
       Date: August 22, 2014, 3:20 pm
       ---------------------------------------------------------
       I'll definitely help with the garden - at least getting it
       started and bringing in some seeds, etc. I'm starting (slowly)
       to stockpile more than I need to eat on a daily basis so sharing
       seeds for a larger 'farm' won't be a problem by the time you've
       decided where to put the Colosseum.
       As for 'Site Locator' duty, sure - I can survey around GZ but
       still need to know how far out you want to go to reduce lag and
       Z-spawn? For example, my base is at around 2100 east which may
       be further than you want it to be but that's the closest 'green'
       spot right next to the wasteland that goes all the way to the
       city (at least on the east side). I have very little Z-spawn,
       just a few daily roamers and of course the occasional horde but
       they are quickly dispersed by the fact that my 'cove' is
       enclosed by cliffs on two sides and huge lakes on a third side,
       and river on the 4th. It's really nicely enclosed and keeps
       hordes somewhat broken up which may be ideal for what you're
       looking for.
       I believe on the west side the forest area starts sooner but may
       be too close. North and South will have to be surveyed.
       I will take some screenshots of my immediate area tonight to
       show you. And if you want to be closer to GZ than I am located
       then you can go from there.
       I was actually thinking adjacent to my property would be ideal
       for me with building the farm portion - but again, you may not
       want the location out that far (2k).
       #Post#: 1717--------------------------------------------------
       Re: The Collosseum
   DIR By: Lupa
       Date: August 22, 2014, 3:26 pm
       ---------------------------------------------------------
       Oh and abundant gravel/stone supply is not a problem, as again -
       I'm right across the river from the vast wasteland. There's also
       a lot of those destroyed brick blocks which you can use for easy
       building blocks (same toughness as concrete).
       ALSO - exposed cliffs in the area one lake over from mine have
       plentiful iron deposits right there on the outside, no need to
       tunnel for it.
       I chose this spot for it's plentiful resources while being
       somewhat near GZ but not so close as to get too much foot
       traffic and z-spawn.
       Again, I'll post screenshots and exact location later tonight.
       #Post#: 1738--------------------------------------------------
       Re: The Collosseum
   DIR By: Lupa
       Date: August 23, 2014, 3:35 pm
       ---------------------------------------------------------
       Just to update: Since there was a quick build update and seems
       like the Pimps are hot to push out frequent builds right now
       with the new RGW game (this is a GOOD thing for the game
       overall) - I'm bowing out of this great idea for now - as I'm
       sure you are too Cookie.
       An area to have PvP competition is great but unless we do
       something simple without a lot of construction, it's going to be
       a waste of time with the wipes. Lets pick this project up down
       the road when things with the game stabilize. Too soon in Alpha
       I think!
       #Post#: 1753--------------------------------------------------
       Re: The Collosseum
   DIR By: NegativeX
       Date: August 25, 2014, 10:03 am
       ---------------------------------------------------------
       Lovin' these ideas!
       *****************************************************
       Page 1 of 1