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       #Post#: 13163--------------------------------------------------
       Could we take another look at TNT and Gas Barrels? 
       By: Gerick Date: December 27, 2018, 4:29 pm
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       They don't seem to work for me and I imagine that this was made
       intentional somehow? I'll make my case on why players need TNT
       to function like it does normally. I'll also make a case for how
       I think griefing could be prevented. The maker of our server bot
       could do something I cooked up to solve grief concerns that I've
       already cooked up.
       --Justifications for needing it--
       TNT is really important, with random generation caves being
       removed and replaced with POI mines, Nitrate is hard to come by.
       TNT can also be used to crack open locked safes, desk safes,
       wall safes, and locked hardened chests as are found at the end
       of quest POIs. TNT is also critical to clearing a pit in a
       reasonable amount of time prior to owning an auger.
       With the no drop mining rule, it becomes time prohibitive to
       mine. The stamina changes make it even worse. Finding natural
       ore scars for Nitrate and coal is a massive pain in the ass
       until after level 60 with various talents focused on efficient
       mining. Or having an Auger. Given that the fun pimps dropped the
       costs of TNT, I think they're intending us to mine with it.
       --Grief prevention--
       There are three ways to do this. Both rely upon Madman asking
       the creator of the bot to come up with the solution but as far
       as I'm aware, he has a line of communication with this person so
       it is possible.
       Option A.)
       Any TNT placed any landclaim is instantly deleted. Nobody can
       place TNT inside an enemy, ally, or personal landclaim.
       Option B.)
       You can only place TNT inside your own landclaim area. At best
       you can only grief yourself or use TNT to clear a personal base
       if you are abandoning it.
       Option C.)
       Logging for whenever TNT is placed that includes the location
       and time. Also put the TNT behind a level lock in the XML.
       Someone would have to be playing the long con of leveling to
       something like level 40 just to be a dick. Further, they'd be
       caught by the log.
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       In conclusion, I'd really like TNT to be something other than a
       zombie killing device again. It's an amazing mining tool and an
       amazing lockpick for safes.
       #Post#: 13164--------------------------------------------------
       Re: Could we take another look at TNT and Gas Barrels? 
       By: Gerick Date: December 29, 2018, 9:32 am
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       ( I know TNT is now behind a level lock already :P but it's
       still not doing block damage! )
       #Post#: 13172--------------------------------------------------
       Re: Could we take another look at TNT and Gas Barrels? 
       By: longhairdfreak Date: January 1, 2019, 2:57 pm
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       I don't play as often as I'd like, and I level slowly even when
       I do. I had no idea tnt did not work. I have been stockpiling
       the mats to make a big batch soon, I use it for mining as well.
       #Post#: 13176--------------------------------------------------
       Re: Could we take another look at TNT and Gas Barrels? 
       By: Gerick Date: January 2, 2019, 4:37 pm
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       I was told by Jaspymon that it wasn't even intentional. That TNT
       just stopped being good for mining and nothing was really done
       to fix it. After searching on the forums about it, I found out
       that the pimps more or less set up default TNT to not do block
       damage to limit griefing. Further, the explosive weapons talent
       had increased explosive damage and block damage at one point,
       and now it doesn't.
       To return TNT to it's mining and POI safe opening glory, these
       are the XML lines to modify.
       <property name="Explosion.BlockDamage" value="900"/>
       <property name="Explosion.EntityDamage" value="320"/>
       <property name="Explosion.ParticleIndex" value="1"/>
       <property name="Explosion.RadiusBlocks" value="3"/>
       <property name="Explosion.RadiusEntities" value="6"/>
       Those are the current default values. Increase them to increase
       the effectiveness of the TNT.  Radius blocks will both increase
       the maximum range, and the start of the damage fallout, so that
       value may need to be increased first.
       #Post#: 13177--------------------------------------------------
       Re: Could we take another look at TNT and Gas Barrels? 
       By: Gerick Date: January 2, 2019, 5:08 pm
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       [quote author=longhairdfreak link=topic=2204.msg13172#msg13172
       date=1546376264]
       I don't play as often as I'd like, and I level slowly even when
       I do. I had no idea tnt did not work. I have been stockpiling
       the mats to make a big batch soon, I use it for mining as well.
       [/quote]
       Feel free to make TNT. Whatever stopped it from working seems to
       have worked itself out. You'll damage the first layer of dirt /
       gravel it is near. It's not as good as it used to be, where it'd
       dig out 3 dirt in each direction, so make sure to embed it to
       maximize the digging in the direction you want to go in.
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