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#Post#: 1614--------------------------------------------------
New City
DIR By: Spider
Date: August 20, 2014, 7:08 am
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So… Has anyone found our city yet?
*For CampbellSoup, Madman and The3rdMan:*
Got a couple of questions for us. What should our group be
called and what are we naming our City?
#Post#: 1615--------------------------------------------------
Re: New City
DIR By: Aknot
Date: August 20, 2014, 7:18 am
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Mad 3rdSpider Soup... has a nice ring to it.. :D
#Post#: 1619--------------------------------------------------
Re: New City
DIR By: Madman
Date: August 20, 2014, 10:21 am
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--- Quote from: Aknot link ---
>
> Mad 3rdSpider Soup... has a nice ring to it.. :D
>
--- End Quote ---
Lol. ;D
#Post#: 1622--------------------------------------------------
Re: New City
DIR By: Lupa
Date: August 20, 2014, 10:34 am
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Ohh so I see how it is Madman ... you ditch me for the first guy
that comes along with a whole city! ;)
Just kidding. Haven't had a chance to talk to you since the game
started up and I also have avoided TS for awhile too as I got
the building bug and decided to use this time to zone out while
exploring and building. That will wear off and I'll jump in to
yap with y'all soon I'm sure. I'll have to limit it to late
night or weekends though with new work and how hard it is to get
my son Max to go to bed now. If I even take a phonecall at
bedtime he's up for another hour. Ugh. Kid never sleeps! Hasn't
taken naps since he was 2 and refuses to go to bed at night for
hours.
#Post#: 1625--------------------------------------------------
Re: New City
DIR By: Madman
Date: August 20, 2014, 10:39 am
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--- Quote from: Lupa link ---
>
> Ohh so I see how it is Madman ... you ditch me for the first
guy that comes along with a whole city! ;)
>
> Just kidding. Haven't had a chance to talk to you since the
game started up and I also have avoided TS for awhile too as I
got the building bug and decided to use this time to zone out
while exploring and building. That will wear off and I'll jump
in to yap with y'all soon I'm sure. I'll have to limit it to
late night or weekends though with new work and how hard it is
to get my son Max to go to bed now. If I even take a phonecall
at bedtime he's up for another hour. Ugh. Kid never sleeps!
Hasn't taken naps since he was 2 and refuses to go to bed at
night for hours.
>
--- End Quote ---
I have played maybe 2 hours since the update due to my daughter
being here. But, now that she has left I will be playing again.
You know that you are always welcome to join us and I would be
happy to have you. ;)
#Post#: 1626--------------------------------------------------
Re: New City
DIR By: Lupa
Date: August 20, 2014, 11:22 am
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Yes of course I know I'm welcome to join you and you know I was
just teasing you. I'm sure Spider's *huge* city is no match for
my charming company, right? :-*
I'm glad you've gotten to spend time with your Daughter and
granddaughter and the game is always here -- it's been really
stable and quiet actually. My prediction of everyone spreading
so far out you hardly see another human was right. I expect once
everyone's gotten the exploration bug out of their systems
things will settle down into a social or war pattern one or the
other haha.
As for Spider's city - I'd love to come visit soon as a
diplomatic envoy and trading partner. I've already started my
little self-sustainable fortress and it's not too far from GZ.
I'm hoping someone will want to come and help expand it into a
proper farmstead eventually - that's too much work for one
person. I've built the 'house' up on a bluff island and am quite
proud of it so far. Well ok "House" isn't quite accurate yet as
it's just a foundation so far LOL. There's a deep moat between
it and the little island next to it where I think a community
farm should go. This is within a 2-3 game-hour walk of GZ so it
won't be too hard for newbies to get to.
I'm not going to hide it's location and once I have the walls up
a bit more, will post some screenshots. I've decided it's going
to stay a safe haven and I'll participate as a neutral party up
until the point a real war is started if that ever happens. As
spread out as everyone is, I don't see 'territory' becoming an
issue unless someone wants to take over your city at which point
things could get fun!
#Post#: 1651--------------------------------------------------
Re: New City
DIR By: Spider
Date: August 21, 2014, 6:11 am
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We have named the new city Killville. It is marked on the map on
the roads that enter the city. Enter at your own risk.
#Post#: 1663--------------------------------------------------
Re: New City
DIR By: The3rdMan
Date: August 21, 2014, 9:30 am
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Despite the name it's a happy warm fuzzy place that welcomes
people with open arms. ;D
Seriously, @ Lupa if you are coming a knocking for a look see,
just say so...I think we can arrange something.
#Post#: 1670--------------------------------------------------
Re: New City
DIR By: Lupa
Date: August 21, 2014, 10:56 am
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Hooray, I shall bring Blueberry pie and Everclear and we'll have
a us a good ol' fashioned toast to the rebuilding of
civilization!!
;D
I'm still happily building my bird nest (much different concept
from a dog hole bunker) - but once I have the walls and roof
completed and my crafting bunker done, I'm going to head out and
explore. I look forward to trying to find Killville as a hide
and seek challenge!
#Post#: 1672--------------------------------------------------
Re: New City
DIR By: Armageddon
Date: August 21, 2014, 11:24 am
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I think i found that very large ruined city that had allot of
trussing setup between 2 tall buildings? :)
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