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#Post#: 1611--------------------------------------------------
Average Zombie total
DIR By: Aknot
Date: August 20, 2014, 5:45 am
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Do we know how the Z spawn works? I hear people talking about
the Zs but I rarely have to deal with them unless im near/at a
POI (City, Gas Station, clump of houses, single cabin).
At night I have so far run into 2 herds. One that just decided
to come into my place as I was ill prepared and another I was
able to wait out as they milled around.
During the day I get some stragglers. 1 or two here and there
but nothing else.
Does it work on player created blocks? Location to POIs? More
players in X area more Zs?
Anyone know?
#Post#: 1621--------------------------------------------------
Re: Average Zombie total
DIR By: Madman
Date: August 20, 2014, 10:31 am
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I too do not know what algorithms they are using for zombies.
But after watching the console for over half an hour, I can tell
you with absolute certainty that both single zombies and hordes
are spawning quite frequently. It seems to be an issue with how
the game directs their movement that affects how often we see
them. Increasing zombie spawn rates will only create more stress
and in turn lag for the server. It will not likely increase our
exposure to them. Hopefully the hotfix patch will address this.
#Post#: 1624--------------------------------------------------
Re: Average Zombie total
DIR By: Aknot
Date: August 20, 2014, 10:36 am
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Yeah I was just curious wasn't suggesting bumping it up as you
said 80 was the highest stable level.
I was more concerned if I start placing doors and possibly other
stuff I would see an increase in activity so I could plan
accordingly.
#Post#: 1627--------------------------------------------------
Re: Average Zombie total
DIR By: Lupa
Date: August 20, 2014, 11:31 am
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Well I've now been hit by 3 hordes at my new base and I noticed
a lag spike right before they arrived (it's my zombie alert!).
Two were smallish, normal ones and one was a mega horde and I'm
proud to say my fort and funneling system worked well and took
minimal damage.
Now, aside from hordes, which are on some sort of separate spawn
timer that's different and still seems directed at a random
player on the map - the "regular" zombies are pretty sparse out
where I am but not entirely absent. I'm right next to a
river-bed and the wasteland on the other side of that and I can
tell you about 85% of the time loners and small groups of 2-3
come from that direction usually once a day. It's fairly
predictable and partly why I chose where I am building. I have
bluffs on either side and a flat beach area in the direction the
z's normally come from so I get a clear unobstructed view of
them heading down my "beach" which is brilliant and I can start
firing from my walls even before they hit the water. Once
they're in the water it's not as helpful, I'm now rethinking my
decision to build over deep water since of course (duh) I can't
see them walking underwater, esp at night.
But anyways, rambling today - sorry to go off-topic.
I do have regular daily spawns of zombies in my area - just
enough that I feel like it's daily work to patrol and keep the
area clear but not so much I feel overwhelmed. I'm not near any
POI's either, the closest are some gas stations quite a good
hike away.
I don't think we should up the percentage - I've had a
significantly noticeable amount of lag spikes (even without a
horde at my location) since you changed it to 80% - a couple
have caused me to fall off the wall I was building lol.
#Post#: 1636--------------------------------------------------
Re: Average Zombie total
DIR By: h0tr0d
Date: August 20, 2014, 2:28 pm
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I would like them to spread out horde spawns some, so they spawn
in singles or doubles over a few minutes, then move. Or do they
do this already? I was wondering if the lag was due to them all
spawning at once.
#Post#: 1638--------------------------------------------------
Re: Average Zombie total
DIR By: Spider
Date: August 20, 2014, 2:31 pm
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No they spawn into the world 1 after another, not all at once.
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