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#Post#: 12503--------------------------------------------------
Switch activate-able doors?
By: Wolfenix Date: May 28, 2018, 12:48 am
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I'm pretty it shouldn't take much to allow doors, hatches, and
drawbridges to be usable through electricity. I would really
enjoy this kind of functionality. Consider leaving your base
and walking over a pressure plate that automatically opens a
door, then reopens automatically upon return via a camera.
Doors and hatches that automatically close when a sensor detects
an enemy. Flipping a switch to reveal turrets behind hatches
for horde night (or a raid). I love these functions in
Terraria, and there are lots of fun ways to play with them. Low
effort mod with big rewards!
#Post#: 13420--------------------------------------------------
Re: Switch activate-able doors?
By: Ammit Date: August 5, 2019, 10:41 pm
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Id like to second this idea.. I was just going to post this
question myself..
basically, make them toggle like a pressure plate at minimum...
havng the same settings like a motion sensor settings would be
optimal
Triggered, ect...
thoughts @madman
#Post#: 13421--------------------------------------------------
Re: Switch activate-able doors?
By: Ammit Date: August 5, 2019, 10:43 pm
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seems popular..
HTML https://7daystodie.com/forums/showthread.php?65988-PIMP-TALK-Electricity-Doors-Your-help-is-needed!!
#Post#: 13422--------------------------------------------------
Re: Switch activate-able doors?
By: frankencow Date: August 6, 2019, 1:21 am
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No mod required.
Madmole just posted this update for A18 when it comes:
+Added: Electrical schematics to loot and traders (Joel)
+Added: Craftable power doors and bridges. Unlocked via
schematic or tier 4 of Advanced Engineering (Joel)(still need to
clean up attachment points)
#Post#: 13423--------------------------------------------------
Re: Switch activate-able doors?
By: Madman Date: August 6, 2019, 7:30 am
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Sounds exciting.
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