DIR Return Create A Forum - Home
---------------------------------------------------------
Ground Zero Gaming Forum
HTML https://kamcraft.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Player Created Topics
*****************************************************
#Post#: 12320--------------------------------------------------
mods for spawning/re-spawning and repairing cars
DIR By: haphaestus
Date: March 12, 2018, 9:14 pm
---------------------------------------------------------
So I found a couple of mods that I thought might be useful for
the server. The allow for cars to respawn and be repaired on
the map.
older posts that give you an idea of code
HTML https://7daystodie.com/forums/showthread.php?45423-Car-respawning
new code written in december
HTML https://7daystodie.com/forums/showthread.php?76753-Royals-Vanilla-Mod&p=756686&viewfull=1#post756686
Its a pretty simple little mod, only 40 lines of code. It comes
in two versions, one that simply repairs cars that haven't been
scrapped to nothing (so we'd have to implement a rule saying
"don't scrap cars down to zero". and a second mod that simply
respawn cars that have been completely destroyed.
Now i cant say for sure if they work, but i know other servers
are using this mod, and it makes life a little bit more
equitable for those who start later in game in terms of being
able to acquire motors. And it certainly will impact the brass
economy. On servers that have extremely long time lines usually
brass becomes the finite commodity by which all others are
valued.
For anyone who is interested in mods and modding I would suggest
nexus mods, which is a fairly safe and friendly community of
modders.
HTML https://www.nexusmods.com/7daystodie/mods/top/
they have a wide variety of mods for alot of games.
Well I hope everyone enjoys the topic.
#Post#: 12321--------------------------------------------------
Re: mods for spawning/re-spawning and repairing cars
DIR By: guest215
Date: March 13, 2018, 3:03 am
---------------------------------------------------------
i'll take a look.
Thanks
#Post#: 12346--------------------------------------------------
Re: mods for spawning/re-spawning and repairing cars
DIR By: mman69
Date: March 17, 2018, 8:41 pm
---------------------------------------------------------
respawn one not repair and ban total scrapping ideas we all
ready ahve enough rules for the poi etc plus woule encourage you
to travel back to places to see if cars have spawned
my thoughts
#Post#: 12347--------------------------------------------------
Re: mods for spawning/re-spawning and repairing cars
DIR By: guest215
Date: March 17, 2018, 8:51 pm
---------------------------------------------------------
So what he does is make cars like grass...and when are r broken
down they leave grass there.
While we want people to enjoy a certain freedom and play
according to their preferences, even if means being secluded, we
want people to also have to do some things in the MP dynamic.
This means you can't do everything without traveling.
I want the rule that you can't build within 512 of the center
city because it means when it is reset cars will refresh there.
This hopefully draws people into the center city to look for em.
This doesn't equate to being sucked into PvP but it does add a
little tension and excitement for people venturing there.
As of now you can get cars with /gimme also, and make most
everything.
*****************************************************
Page 1 of 1