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#Post#: 42--------------------------------------------------
PvP system
By: Sir Longsword Date: May 12, 2014, 8:05 am
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I would like to suggest/restate a couple of ideas for PvP
combat. First, perhaps we should make Diersville and Gravestown
designated PvP areas. They're broken up with lots of cover,
pitfalls, and zombies, so they make for interesting
battlefields, there's one on each side of the map, and they're
large areas that allow for a bit of cat and mouse. Also, neither
of them contain much for specialized loot. There are no
gunsafes, munitions boxes, wall safes, etc. There's just
standard loot you can get anywhere. Thus, it's not a crisis for
players to have limited access to them (specifically, limited to
whether they're willing to fight). Just a suggestion.
I also agree with Spider that supply drops seem like they ought
to be prime PvP areas. I know racing for supply drops is always
when I feel the strongest urge to shoot other players. :P
Finally, I agree with Cmonster that groups and individuals ought
to be able to arrange wars and skirmishes between themselves.
For instance, if the Grim Fortress (Me and Wisengrim) went to
war against Cookie Castle (Cmonster).
#Post#: 45--------------------------------------------------
Re: PvP system
By: Madman Date: May 12, 2014, 12:56 pm
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[quote author=Sir Longsword link=topic=20.msg42#msg42
date=1399899930]
I would like to suggest/restate a couple of ideas for PvP
combat. First, perhaps we should make Diersville and Gravestown
designated PvP areas. They're broken up with lots of cover,
pitfalls, and zombies, so they make for interesting
battlefields, there's one on each side of the map, and they're
large areas that allow for a bit of cat and mouse. Also, neither
of them contain much for specialized loot. There are no
gunsafes, munitions boxes, wall safes, etc. There's just
standard loot you can get anywhere. Thus, it's not a crisis for
players to have limited access to them (specifically, limited to
whether they're willing to fight). Just a suggestion.
I also agree with Spider that supply drops seem like they ought
to be prime PvP areas. I know racing for supply drops is always
when I feel the strongest urge to shoot other players. :P
Finally, I agree with Cmonster that groups and individuals ought
to be able to arrange wars and skirmishes between themselves.
For instance, if the Grim Fortress (Me and Wisengrim) went to
war against Cookie Castle (Cmonster).
[/quote]
I am in 100% agreement with all of your suggestions as they are
in line with discussion I have already been having with many of
the other players. Glad to see we are on the same page. :)
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