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       #Post#: 11410--------------------------------------------------
       So guess what. Remember all the angst about a new seed when we
       went to latest experimental?
   DIR By: guest215
       Date: August 5, 2017, 7:45 pm
       ---------------------------------------------------------
       [QUOTE=Roland;710224]Alpha 16.2 b7 experimental and Alpha 16.2
       stable are the same. The only reason it went experimental first
       was because of the optimizations and RAM usage reductions. That
       was a risky change that might have caused enough problems to
       warrant a restart so they wanted to see how it would do before
       moving it the stable branch.
       Alpha 16.2 should be compatible with 16.1 and 16.0 saves. As
       always, for the most stable experience it is best to restart but
       it is only recommended and not required.
       All of the bug fixes and issues prioritized for Alpha 16 should
       be completed in the 16.3 update that is being prepared and then
       the team will move forward to A17 development.
       Remember that SOME issues are WIP issues that won't be fully
       resolved until A17 or later and if you cannot live with the
       state of the game as it is you can revert to 15.2 and skip Alpha
       16 or you can try modding the xmls to create workarounds that
       work best for your own preferences.[/QUOTE]
  HTML https://7daystodie.com/forums/showthread.php?70608-Alpha-16-2-is-out!&p=710224&viewfull=1#post710224
       The experimental we switched to which caused some players to
       leave and created quite the ruckus was actually the stable
       version; they just didn't want to call it the stable version in
       case it actually wasn't.
       So...just to recap.
  HTML https://www.youtube.com/watch?v=ncbEucjsNFU
       #Post#: 11415--------------------------------------------------
       Re: So guess what. Remember all the angst about a new seed when
       we went to latest experimental?
   DIR By: Reyven
       Date: August 5, 2017, 11:06 pm
       ---------------------------------------------------------
       --- Quote from: h0tr0d link ---
       >
       > [QUOTE=Roland;710224]Alpha 16.2 b7 experimental and Alpha 16.2
       stable are the same. The only reason it went experimental first
       was because of the optimizations and RAM usage reductions. That
       was a risky change that might have caused enough problems to
       warrant a restart so they wanted to see how it would do before
       moving it the stable branch.
       >
       > Alpha 16.2 should be compatible with 16.1 and 16.0 saves. As
       always, for the most stable experience it is best to restart but
       it is only recommended and not required.
       >
       > All of the bug fixes and issues prioritized for Alpha 16
       should be completed in the 16.3 update that is being prepared
       and then the team will move forward to A17 development.
       >
       > Remember that SOME issues are WIP issues that won't be fully
       resolved until A17 or later and if you cannot live with the
       state of the game as it is you can revert to 15.2 and skip Alpha
       16 or you can try modding the xmls to create workarounds that
       work best for your own preferences.[/QUOTE]
       >
       >
  HTML https://7daystodie.com/forums/showthread.php?70608-Alpha-16-2-is-out!&p=710224&viewfull=1#post710224
       >
       >
       > The experimental we switched to which caused some players to
       leave and created quite the ruckus was actually the stable
       version; they just didn't want to call it the stable version in
       case it actually wasn't.
       >
       >
       >
       > So..... does this mean that we should be playing as opted into
       latest beta or not?  ???
       >
       >
       >
       --- End Quote ---
       #Post#: 11416--------------------------------------------------
       Re: So guess what. Remember all the angst about a new seed when
       we went to latest experimental?
   DIR By: guest215
       Date: August 5, 2017, 11:09 pm
       ---------------------------------------------------------
       change nothing; don't need to do anything!
       #Post#: 11417--------------------------------------------------
       Re: So guess what. Remember all the angst about a new seed when
       we went to latest experimental?
   DIR By: Reyven
       Date: August 6, 2017, 12:14 am
       ---------------------------------------------------------
       --- Quote from: h0tr0d link ---
       >
       > change nothing; don't need to do anything!
       >
       --- End Quote ---
       Gotcha. Thanks.  :)
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