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#Post#: 10888--------------------------------------------------
Wierd buggy stuff
DIR By: Patchup
Date: June 16, 2017, 9:49 pm
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10:00 to 10:30ish EST.
On about 5-6 occasions I have slingshotted back to a previous
position.
When this happens I get the sound and visual of a respawn.
I also think I lost what was done during this time.
One of the times my quest, to collect grass for the clothes, was
reset to partially done when I had already gathered enough.
I had not completed the quest just collected the materials.
I also have lag when looting.
I will loot a bird nest, nothing happens so I press E again and
loot.
Then after I have moved away, I get the loot graphic again.
In addition the heat is worse than before the patch, today.
I was in the desert near a city 200s ???W, possibly a hub city.
(even though it may not be 0,0.)
I was wearing nothing and got heat stroke, even using yucca
juice.
I died* and then upon respawn I got heat stroke within 60
seconds. ( not exaggeration, it may have been less time)
Why I think it is worse is that I lived in a desert area this
afternoon and never had this problem as long as I paid attention
and used yucca.
* Note: When I died it was actually to drowning. I went into the
river to cool off I was on top of the water but somehow drowned.
Anyway, this is life in Alpha and experimental at that.
If the heat is supposed to be that way I'll just kill myself and
respawn hopefully somewhere cooler.
cheers!
#Post#: 10889--------------------------------------------------
Re: Wierd buggy stuff
DIR By: guest215
Date: June 17, 2017, 6:24 am
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I think they overdid it when they changed the temperatures.
The rest is just latency, lag..packet loss.
--- Quote ---
> Official Alpha 16 Release notes!
>
> Cheers Richard
>
>
> Added
> Recipes for glass ramps.
>
>
>
> Changed
> Updated wood, scrap and vault hatches to work with advanced
rotations.
> Snow and forest biomes are colder.
> [b]Players core temperature change faster.[/b]
> Moved End Tables to the Decor group.
> Reduced the amount of meat harvested from animals.
> Wood cube frames are 3d again, but optimized so they don't
cause errors.
> Terrain ping pong to do one more check for "bounce ups"
instead of clamping them.
> Temporarily disabled wolf running attack to stop clipping
through several voxels.
> Slightly slowed wolf running speed.
> Dire wolves are rarer.
>
>
>
> Fixed
> Double mouse cursor after using map.
> Map not showing crosshair cursor while hovering waypoints.
> Updated the description of Misc Crafting.
> Wrong upgrade patch on concreteWedgeIncline.
> Description for looseBoardsTrapBlock3x3.
> Players can walk through the chem stations.
> Wood spikes cost more to repair than to make. (this time for
real)
> Some upgrades are leading to the wrong kind of concrete.
> Control binding tooltips stay if controls dialog is closed
with ESC while tooltip is showing.
> Pressing enter during sign editing causes random effects
(reset key bindings to default to apply fix)
> Quests refer to pigs, not boars.
> RWG Index out of range error.
> Snake death animation.
> Delayed sleeper spawn.
> Sleepers spawn instantly when active beroll is picked up.
> Sleeper volumes with small pre-trigger area allow seeing spawn
ins.
>
>
>
>
> KNOWN ISSUES (No more reports needed, thank you)
> Hunted Status not working properly
> Clipping issues with bears, wolves, and spider zombies
> Unintended harvest amounts on destroying boulders.
> Aggressive animals violating safe zone.
> Too many Airdrop crates spawning and crates spawning
underground
> Road Issues
> Scavenger + Quality Joe not working
> Gore pile dupe
> Blade trap doesn't damage cops or irradiated cops (Might be
intended)
> Throwing rocks does not distract zombies
> Trader Issues: Missing Trader, missing POI, odd hours, etc.
> GlobalUV support inhibits anisotropic filtering and it has to
be calculated in the shader.
> Boar Head Hitbox not working
--- End Quote ---
#Post#: 10890--------------------------------------------------
Re: Wierd buggy stuff
DIR By: Belinik88
Date: June 17, 2017, 4:28 pm
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Temperature changes now make traveling into snow and desert
biomes something you have to prepare for, as well as having to
build campfires at night in the desert. Seems like maybe an AC
system will be a requirement if you build a base in the desert.
In all honesty temp changes in the biomes before were not
something to be concerned about. I think I like it, they might
have to make some changes and decrease the rate of the
temperature change but I think its a step in the right
direction.
#Post#: 10891--------------------------------------------------
Re: Wierd buggy stuff
DIR By: guest215
Date: June 17, 2017, 8:56 pm
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working air conditioners are in gam,e, u hafta stand on them tho
#Post#: 10897--------------------------------------------------
Re: Wierd buggy stuff
DIR By: Patchup
Date: June 18, 2017, 5:46 pm
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I agree, about the idea of preparing for extreme biomes.
So, maybe if the spawn was into a mild temp zone, it would fix
all issues.
#Post#: 10898--------------------------------------------------
Re: Wierd buggy stuff
DIR By: myshra
Date: June 18, 2017, 8:47 pm
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Hey, I'm trying connect, and keep getting invalid password with
the regular password. Or I wont see it in the list of servers.
IS there an issue?\
#Post#: 10899--------------------------------------------------
Re: Wierd buggy stuff
DIR By: Mr_Sommers
Date: June 18, 2017, 8:49 pm
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Its not just you, I am having the same problem. Clearly there is
a server problem that is being worked through
#Post#: 10900--------------------------------------------------
Re: Wierd buggy stuff
DIR By: bkwpyro
Date: June 18, 2017, 8:51 pm
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Having the same issue as well :(
#Post#: 10901--------------------------------------------------
Re: Wierd buggy stuff
DIR By: Madman
Date: June 18, 2017, 8:54 pm
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H0tr0d was fixing something on the server. It will be back up
shortly.
#Post#: 10902--------------------------------------------------
Re: Wierd buggy stuff
DIR By: Madman
Date: June 18, 2017, 9:09 pm
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Server is back up!
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