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       #Post#: 10351--------------------------------------------------
       Updated Valmod?
   DIR By: Belinik88
       Date: January 30, 2017, 1:25 pm
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       Guys I have a quick question, I've only been active 94 hours in
       the game and new to the server, so apologies if this question
       has already been addressed. I played the valmod expansion with a
       buddy of mine when I first started, and it seems like their
       latest update has additional zombie classes, new tools, as well
       as legendary weapons and tools. Are we running an older version
       of this on the server? If so, can we update? Or is there a
       reason why we haven't made the move?
       Thanks guys,
       Belinik
       #Post#: 10352--------------------------------------------------
       Re: Updated Valmod?
   DIR By: Madman
       Date: January 30, 2017, 4:15 pm
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       --- Quote from: Belinik88 link ---
       >
       > Guys I have a quick question, I've only been active 94 hours
       in the game and new to the server, so apologies if this question
       has already been addressed. I played the valmod expansion with a
       buddy of mine when I first started, and it seems like their
       latest update has additional zombie classes, new tools, as well
       as legendary weapons and tools. Are we running an older version
       of this on the server? If so, can we update? Or is there a
       reason why we haven't made the move?
       >
       > Thanks guys,
       > Belinik
       >
       --- End Quote ---
       We do not use valmod. I can't speak for h0tr0d but as for my
       thoughts, the game in it's current state is already pretty buggy
       and not as stable as desired. What modding has been done has
       been thoroughly tested by h0tr0d prior to implementation. We
       prefer to have a more stable server and one that can accommodate
       as many players as possible. Each thing added has the potential
       to reduce the resources available for the core game and
       therefore is likely the affect the performance, something that
       can negatively impact the player's gaming experience. Not to
       mention it requires more time and oversight than h0tr0d and
       myself are able to commit to currently.
       Once the game reaches a more finished state, we may consider
       more robust modding. In the meantime, we opt for stability and
       performance over anything else.   ;)
       #Post#: 10353--------------------------------------------------
       Re: Updated Valmod?
   DIR By: Belinik88
       Date: January 30, 2017, 4:29 pm
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       excellent, thanks
       #Post#: 10355--------------------------------------------------
       Re: Updated Valmod?
   DIR By: MidnightStranger
       Date: January 30, 2017, 7:50 pm
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       I believe once (IF) the game is every 100% stabilized, then the
       mod community is going to go crazy with cool content for this
       game. Some modders hate making features, only to have them
       broken in the next update.
       #Post#: 10357--------------------------------------------------
       Re: Updated Valmod?
   DIR By: guest215
       Date: January 30, 2017, 8:16 pm
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       Hey mate; Val makes some great stuff; we used to talk alot on
       the forums. I've used some of his ideas in the past but to be
       honest, as of late I haven't done much. Winter months always
       kick the depression in. On top of it I had  reconstructive
       shoulder surgery on my dominant side(right)to go with a biceps
       tenodesis.
       My biceps tendon was removed and reattached lower down..anyway,
       the point is typing or doing anything with mouse or keyboard is
       painful. I'm in a graduate program so I reserve my energy for
       papers.
       I'm hoping as I heal and A16 comes out I'll get some verve back.
       Been at this a long time as games go and get burned out now and
       then.
       if you have things in it you found fun just point me to it and
       I;ll have a look.
       #Post#: 10375--------------------------------------------------
       Re: Updated Valmod?
   DIR By: Belinik88
       Date: February 6, 2017, 10:30 pm
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       Appreciate it hotrod, theres quiet a few things that would be an
       amazing addition to the server. But ill reserve them for after
       A16 in march, hopefully you have better use of your arm by then.
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