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#Post#: 9778--------------------------------------------------
Alpha 15 Lore
DIR By: frankencow
Date: November 10, 2016, 9:35 pm
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Ever wonder what our seed was like before we woke up naked, with
no memory, and a single can of chilli?
There are 2 Historical Lore Markers currently finished in The
Chunnel and more planned. Check them out to start piecing
together the story behind why our world is the way it is.
Swimming Sucks. Take The Chunnel. (TM)
#Post#: 9826--------------------------------------------------
Re: Alpha 15 Lore
DIR By: guest215
Date: November 21, 2016, 6:50 pm
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lol; nice!
Personally I think there needs to be a single player campaign
where you set up your character kind of like a tutorial (most
fps games do it, Fallout 4 did), and then enter the world (MP).
Could let people skip the "tutorial" as it were I suppose.
#Post#: 9830--------------------------------------------------
Re: Alpha 15 Lore
DIR By: frankencow
Date: November 21, 2016, 10:00 pm
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Yeah. Maybe they will do something like that one day when they
get closer to implementing some of the player specialty types of
features (if they ever get there).
In the meantime, the Historical Markers are more "world lore"
than player Lore, but they are fun to put together all the same.
Story telling wasn't really feasible before they put the new
signs in to the game.
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