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       #Post#: 17--------------------------------------------------
       KOS (Kill on sight)
       By: Madman Date: May 8, 2014, 8:46 pm
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       Please vote.
       #Post#: 19--------------------------------------------------
       Re: KOS (Kill on sight)
       By: iNs4ne Date: May 9, 2014, 12:26 pm
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       I think KOS should be highly discouraged, but permitted in the
       context of decent gameplay (not griefing).
       There are few occasions where it would be useful (stealing
       loot), and because the penalty it not that big of a deal I don't
       see any major problems with it...
       #Post#: 20--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Armageddon Date: May 9, 2014, 2:08 pm
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       I agree - I like the challenge or creating a base for myself to
       deal with Zombies and an occasional PVP when someone approached
       my territory lets say - What about the suggestion between each
       other that we dont just destroy locked chests to be spitefull to
       one another?
       If they happen to be unlocked then sure by all means loot away
       if somone want to be that careless
       KOS just for the sake of killing anyone when you see them will
       escelate quickly I believe and creat allot of animosity on a
       server that appears to be developing into quite a nice little
       haven for the player who wants to really enjoy all aspects of
       the game
       #Post#: 25--------------------------------------------------
       Re: KOS (Kill on sight)
       By: CMonster Date: May 9, 2014, 4:51 pm
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       Rather than chucking out nuclear bombs as soon a neighbor comes
       over the hill, I envision a more conventional nature to the
       combat possibilities.  Groups or individuals should be able to
       "declare war", so to speak (provided the other group or
       individual agrees), which might result in some delightful player
       skirmishes, while limiting headaches for players who just want
       to enjoy the game without looking over their shoulder every time
       they are out collecting plants.
       #Post#: 30--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Spider Date: May 11, 2014, 4:12 pm
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       I too don’t think we should just be shooting each other all the
       time but I do like to PVP sometimes. What if we set up a zone
       for PVP or once or twice a month had a full pvp weekends where
       all gloves were off for 48 hrs. , or how about we say all air
       drops are pvp centered meaning they are free game to kill on
       sight and fight for the boxes. Just some thoughts, I like PVP
       but don’t want to be constantly in fear of getting sniped.
       #Post#: 35--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Madman Date: May 11, 2014, 4:30 pm
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       [quote author=Spider link=topic=14.msg30#msg30 date=1399842734]
       I too don’t think we should just be shooting each other all the
       time but I do like to PVP sometimes. What if we set up a zone
       for PVP or once or twice a month had a full pvp weekends where
       all gloves were off for 48 hrs. , or how about we say all air
       drops are pvp centered meaning they are free game to kill on
       sight and fight for the boxes. Just some thoughts, I like PVP
       but don’t want to be constantly in fear of getting sniped.
       [/quote]
       Some good ideas Spider. I really like the idea of airdrops being
       PVP area's by default as ppl will be clamoring to get to those.
       I do plan on scheduling weekly and special events soon. Also, I
       would like to add some prefabs to the server down the road as
       well, such as underground sewers and the like. I always have
       open ears to suggestions to better the server and will always
       put big changes to a vote first.
       #Post#: 11902--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Alethea Date: November 15, 2017, 2:17 pm
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       Just of curiousity regarding GZ’s history and development was
       this vote, before the north-south split? When was the split
       implemented?
       #Post#: 11903--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Madman Date: November 15, 2017, 3:06 pm
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       [quote author=Alethea link=topic=14.msg11902#msg11902
       date=1510777040]
       Just of curiousity regarding GZ’s history and development was
       this vote, before the north-south split? When was the split
       implemented?
       [/quote]
       Yes, this was before. We had first flirted with using stop signs
       to mix PvE in an otherwise PvP server but it did not work well.
       I first started the discussion about a split-map setup back in
       February, 2015. I think we started it about a month or so later.
       Here was the original discussion:
  HTML http://kamcraft.createaforum.com/archive/the-new-server-map-split-setup-(for-discussion)/
       #Post#: 11911--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Alethea Date: November 16, 2017, 8:12 pm
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       Thanks for the background, Madman. Your post announcing the
       server split is interesting to read in comparison to current
       rules and gameplay. It's easy to miss simple things when you
       join the community a few years in and when the game is regularly
       being updated...even simple things like better understanding how
       the server got the name Ground Zero (cool, btw). I also think
       its thought-provoking to read some of the feedback posts, given
       the variety of opinions expressed. It makes me wonder how much
       time and energy you've given to maintaining such a
       collaborative, yet appropriately firm leadership style. I'm sure
       it's no small feat when players are passionate.
       I think I might search for old posts that mention player
       facilitated capture the flag gameplay next. ;P
       #Post#: 11913--------------------------------------------------
       Re: KOS (Kill on sight)
       By: Madman Date: November 16, 2017, 8:27 pm
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       Thanks for the kind words. Yes, it's been a crazy trip but it's
       been fun. I wish I had more time to do things. I had a lot more
       time to play back then. I would like to bring back some form of
       capture the flag again soon, hopefully. I might have more time
       to devote to the server after the first of the year. Finger
       crossed! ;D
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