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#Post#: 8687--------------------------------------------------
PVP rules concerning Ground Zero
By: poopienative69 Date: May 20, 2016, 3:01 pm
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I think it would make a lot of sense that if from any position
within 0.0 city, streets included, and you can see somebody
anywhere outside of the city north or south, you can shoot and
kill. This would clearly prevent a LOT of arguments in the chat
to anyone who does not understand the rules of 0.0.
#Post#: 8688--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: frankencow Date: May 20, 2016, 4:06 pm
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The rules seem pretty clear. It already works exactly as you
describe it, except that if the player outside the city is North
of the line you can't shoot at them (and they can't shoot at
you, even if you're in the city). I understand where you're
coming from on this, but it seems like if they don't understand
the rules now they aren't going to be any better at
understanding if the rule changes.
Just my two cents.
#Post#: 8689--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: CrazyGunner Date: May 20, 2016, 4:50 pm
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Actually that would make it a lot harder, especially due to draw
distance (people with a better PC can increase this to see
further), on top of that it never makes it clear for someone
whether they are safe or not.
PvP players should be aware of people being in the PvP zone or
not, which is easy enough to see, and PvE players should not be
standing on the very edge to create confusion, if you stay a
couple of blocks away, it's clear for everyone.
#Post#: 8690--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: guest215 Date: May 20, 2016, 5:52 pm
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[quote author=poopienative69 link=topic=1373.msg8687#msg8687
date=1463774518]
I think it would make a lot of sense that if from any position
within 0.0 city, streets included, and you can see somebody
anywhere outside of the city north or south, you can shoot and
kill. This would clearly prevent a LOT of arguments in the chat
to anyone who does not understand the rules of 0.0.
[/quote]
This is covered here:
HTML http://kamcraft.createaforum.com/general-discussion/pvp-center-city/
Poopie's idea has merit b/c it could prevent people from
building within sniper range of GZ. Also, people who want a
little back and forth long-range fights from the cover of their
own base could use it kind of like firing over a fence line...no
fear of being raided or losing their backpack and adding some
excitement while they build or if they wanted to keep an eye out
on GZ.
#Post#: 8691--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: poopienative69 Date: May 20, 2016, 9:16 pm
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yeah I think ground zero should be feared by new players. It
shouldn't be safe one block from a road. that also allows
players to play it close by jumping the line for safety all too
often.
#Post#: 8692--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: MidnightStranger Date: May 20, 2016, 9:19 pm
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Yeah agreed with above post, don't shoot from within the city to
folks in the far distance. That will favor players with good PC
and far draw distance turned up. Keep it the same as it is,
City Zero is always a war zone, and anyone going remotely near
it, should be expecting it.
#Post#: 8705--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: CrazyGunner Date: May 21, 2016, 5:29 am
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[quote]yeah I think ground zero should be feared by new players.
It shouldn't be safe one block from a road. that also allows
players to play it close by jumping the line for safety all too
often.[/quote]
People who dance on the line can simply be shot. Combat that
starts in south/city can be continued outside.
That doesn't mean of course you can follow someone and kill them
half an hour later because they were in the south once.
So yeah, dancing around the 0/city line, simply means you are
flagged for PvP.
In the end it's common sense, if you are on the very edge of the
city with your toes almost hitting the city, don't come bitching
if you get shot, not because it is allowed, but because it would
actually be hard to tell.
#Post#: 9501--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: TheOneDragon Date: October 8, 2016, 9:26 pm
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Dont know how hard it would be to implement but perhaps set
markers that represent a grey area around the city that can be
rendered at an average distance (so slower pc's can see it at
well) That way once you enter the grey boundary, its fair game.
Other idea is a wall that one is required to take the steps to
get over. Once they crest the apex of the wall, they can be
shot. Dont know how hard it would be to implement something
like that or if it would cause too much lag.
#Post#: 9504--------------------------------------------------
Re: PVP rules concerning Ground Zero
By: guest215 Date: October 9, 2016, 12:59 pm
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Not gonna do that I only got so much time.
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