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#Post#: 8142--------------------------------------------------
New server ip and port
DIR By: guest215
Date: April 11, 2016, 7:24 am
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I.p.
port: 23525
password remains the same
Easiest way in these cases to find it are to search the modded
servers for Ground Zero gaming.
Then re-add it to favorites by clicking the star in the lower
right hand corner.
Let's hope this helps!
#Post#: 8145--------------------------------------------------
Re: New server ip and port
DIR By: Stephyf
Date: April 11, 2016, 11:09 am
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Thank you so much for doing this! I can't wait to play tonight
:D
#Post#: 8146--------------------------------------------------
Re: New server ip and port
DIR By: MidnightStranger
Date: April 11, 2016, 11:31 am
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Popped on real quick this morning to re-plant crops and we were
still getting massive 40 drop to 3 fps spikes. Only 9 players
online at that time. The pimps online are still claiming more
optimizing and performance updates are coming soon....we can
only hope.
#Post#: 8147--------------------------------------------------
Re: New server ip and port
DIR By: Madman
Date: April 11, 2016, 11:45 am
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--- Quote from: MidnightStranger link ---
>
> Popped on real quick this morning to re-plant crops and we
were still getting massive 40 drop to 3 fps spikes. Only 9
players online at that time. The pimps online are still
claiming more optimizing and performance updates are coming
soon....we can only hope.
>
--- End Quote ---
I'm not going to say with certainty what your issue was as I
have not played on the new server yet but this game is recently
super demanding client side as well. Some players have little
issue playing the game on our server while many others have
trouble. Some of the lag and performance issues may very well be
coming from client side issues. It can't be entirely server side
when some players are playing with high frame rates and little
to no lag. Something to keep in mind. There is a well known
memory leak client side and many times, shutting down your
client and restarting will improve performance, especially after
playing for a while as the memory leak will grow over time.
#Post#: 8148--------------------------------------------------
Re: New server ip and port
DIR By: Madman
Date: April 11, 2016, 11:50 am
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Also, latency may be an issue as well depending on where you are
located. Our server is physically in Dallas, TX. There are eight
people playing now and this is what the server load looks like
currently. It looks really good.
For reference, the old server would run at about this load level
with only a couple of people on. At first glance, it does look
like an improvement to me. I guess time will tell. I hope the
Fun Pimps get their shit together soon and implement some real
optimizations soon also. The game needs it desperately.
#Post#: 8150--------------------------------------------------
Re: New server ip and port
DIR By: guest215
Date: April 11, 2016, 2:48 pm
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He is right Madman. I restarted and with 3 people logged in saw
a zombie upon entering the game and it was rubber banding. I put
a support ticket in and even though this wasn't an issue on the
other server I was told a reinstall...
#Post#: 8151--------------------------------------------------
Re: New server ip and port
DIR By: Madman
Date: April 11, 2016, 2:53 pm
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--- Quote from: h0tr0d link ---
>
> He is right Madman. I restarted and with 3 people logged in
saw a zombie upon entering the game and it was rubber banding. I
put a support ticket in and even though this wasn't an issue on
the other server I was told a reinstall...
>
--- End Quote ---
Yeah. Like I said, I wasn't sure as I haven't played on this new
server yet. I just wanted to cover all of the bases, lol. We may
just have to go ahead and bite the bullet and reinstall then. We
were talking about doing it anyway. We have literally tried
everything else so I don't have any good argument against a
clean wipe and reinstall at this point.
#Post#: 8152--------------------------------------------------
Re: New server ip and port
DIR By: Malafunkshun
Date: April 11, 2016, 2:57 pm
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Thanks for working on getting the server migrated to a new, more
powerful machine. Performance seemed great when I first got on
~9 EDT, 45-50 FPS on ultra graphics options, few drops to 30s.
After an hour or two, started getting some drops down to ~15
FPS, which progressively got worse and settled around 3 FPS.
Lowered graphics to potato, FPS went up to 60 FPS base but
dropping to 3 FPS every 5 seconds for 1-2 seconds. h0tr0d
restarted server, I restarted game, same issue; made the game
basically unplayable for combat.
My machine can play Star Citizen, so graphics isn't the issue.
No idea why client side FPS would be dropping for server related
issues. It seems that optimization is the biggest instigator
here. For the sake of this game's future, I really hope The Fun
Pimps put optimization as their top priority; without it, any
new content will likely be pointless.
#Post#: 8153--------------------------------------------------
Re: New server ip and port
DIR By: guest215
Date: April 11, 2016, 3:38 pm
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Same files new server I don't see why it matters
#Post#: 8161--------------------------------------------------
Re: New server ip and port
DIR By: ZSkullz
Date: April 11, 2016, 9:20 pm
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Have you considered a crackdown on high ping? Right now there
is someone that has hovered in the 400 ms range for the last 30
minutes, spiking up to 600 and occasionally sitting at 200 for a
few moments. There is also 3 - 4 people with over 150 ms vs the
rest of us(8) that are under 75 ms. With all the money you are
throwing at this, it seems more likely it is the high ping folks
then the server or installation.
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