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       #Post#: 156--------------------------------------------------
       (Suggestion) TTT Weapon Rules
       By: A Dutch Spy Date: May 20, 2013, 3:14 pm
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       I thought about since every server has different weapons I'd
       make this list so that it maybe can get added to the topic you
       first see when joining the server.
       Regular Weapon Spawns:
       - Rifle
       - SG552
       - H.U.G.E-249
       - Mac10
       - Famas
       - P90
       - AUG
       - M16
       - Glock
       - Pistol
       - Deagle
       - Double Elites
       You may NOT kill anyone with these weapons unless you've got
       enough evidence that the person is a Traitor.
       Traitor Weapons:
       - Flare Gun
       - Silenced M16
       - AWP
       - Silenced Pistol
       - Jihad Bomb
       - C4
       - Knife
       - Teleporter
       - Radio
       - Newton Launcher
       - Poltergeist
       - Decoy
       You may kill anyone with these weapons/gadgets, although an
       Innocent might have a weapon of a Traitor he/she killed! So be
       sure that the person with that weapon/gadget did NOT kill a
       Traitor!
       Detective Weapons:
       - Visualizer
       - Defuser
       - Teleporter
       - Binoculars
       - Health Station
       - UMP Prototype
       You may NOT kill a Detective at ANY time. Unless you're the
       Traitor!
       I may have forgotten some weapons or weapons might get added
       later. Feel free to tell me if I forgot a weapon!
       EDIT: Added AUG.
       #Post#: 158--------------------------------------------------
       Re: (Suggestion) TTT Weapon Rules
       By: Squid Date: May 20, 2013, 3:53 pm
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       Like it
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