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#Post#: 534--------------------------------------------------
Knife Limit
By: Bondage Bunny Date: June 3, 2013, 3:13 pm
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I think for game balance Traitors need to be limited in the
amount of knives they can use.
I have seen people kill 5+ innos all with knives and they are
near impossible to defend against even if you spot the t running
towards you as you cannot shoot them until you see them pull a
knife out which by then makes it too late.
Maybe make it one knife per t per round? Would also encourage
use of other t weapons therefore giving the game more vareity
#Post#: 575--------------------------------------------------
Re: Knife Limit
By: YesJelly Date: June 4, 2013, 2:48 pm
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+Support
I agree because the only t wepon i EVER see used is the knife
so i defiantly agree.
Good idea bro<3
#Post#: 576--------------------------------------------------
Re: Knife Limit
By: TGGluke Date: June 4, 2013, 2:56 pm
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1/2+support. It is fun to knife but maybe limit to aobut 2 per
round? so caus ein big round sthe knife is usefull.
#Post#: 577--------------------------------------------------
Re: Knife Limit
By: Bondage Bunny Date: June 4, 2013, 3:13 pm
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Hmmm, if we are gonna do 2 knives per T we should either
increase the cost of them or decrease the amount of starting T
points, as that's 2 easy kills without much skill and access to
even more T equipment afterwards
#Post#: 578--------------------------------------------------
Re: Knife Limit
By: TGGluke Date: June 4, 2013, 3:24 pm
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Maybe as many per round but cost 3 creds?
#Post#: 580--------------------------------------------------
Re: Knife Limit
By: Bondage Bunny Date: June 4, 2013, 3:29 pm
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Could be could idea, maybe 2 if that seems to much
Think trialing these ideas out could be good plan
#Post#: 581--------------------------------------------------
Re: Knife Limit
By: TGGluke Date: June 4, 2013, 3:34 pm
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Ok good idea
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