DIR Return Create A Forum - Home
---------------------------------------------------------
#j4f| Clan
HTML https://j4fclan.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: +News
*****************************************************
#Post#: 312--------------------------------------------------
OMNIBOT - Version 0.86
DIR By: OverdoZed
Date: April 30, 2018, 2:43 am
---------------------------------------------------------
[center]= Omnibot - Version 0.86 Released =
HTML https://wolffiles.de/hppics/25683a102225cac9b3b34bb860ac15be.png
This is the latest release of the omnibot mod for "Wolfenstein:
Enemy Territory" and "Return to Castle Wolfenstein".[/center]
0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is
initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in
OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent
and goal did not exist
Removed path planners navmesh, floodfill, recast
=== MOD ===
Improved command /entitylist prints type names instead of
numbers
Fixed goal entities of multiple MG42s at the same position (on
baserace map)
Fixed function GetEntityOwner returned dead player after gold
was dropped and taken by another player
=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting
tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar
(2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for
one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a
player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it
must be enabled in shrubbot.cfg
=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers
=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets
=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone
Download Wolfenstein: Enemy Territory Omnibot 0.86 - 32 bit
[url=
HTML https://wolffiles.de/index.php?filebase&fid=5007"<br
/>target=]HERE[/url]
Download Wolfenstein: Enemy Territory Omnibot 0.86 - 64 bit HERE
HTML https://wolffiles.de/index.php?filebase&fid=5008
Download Return to Castle Wolfenstein Omnibot 0.86 HERE
HTML https://wolffiles.de/index.php?filebase&fid=5009
Omni-bot website HERE
HTML http://omni-bot.invisionzone.com/index.php?/index
Source - Enemy Territory Stuff
HTML https://enemyterritory-stuff.net/
- Kate
*****************************************************
Page 1 of 1