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       #Post#: 312--------------------------------------------------
       OMNIBOT - Version 0.86
   DIR By: OverdoZed
       Date: April 30, 2018, 2:43 am
       ---------------------------------------------------------
       [center]= Omnibot - Version 0.86 Released =
  HTML https://wolffiles.de/hppics/25683a102225cac9b3b34bb860ac15be.png
       This is the latest release of the omnibot mod for "Wolfenstein:
       Enemy Territory" and "Return to Castle Wolfenstein".[/center]
       0.86 Wolfenstein: Enemy Territory Change Log:
       === BOT ===
       Added function MapGoal.SetEntity
       Added Wp.SetWaypointFlag parameter can be a regular expression
       Added WatchForEntityCategory can be used to detect landmines
       Added gm script can have UTF-8 BOM
       Added version number is printed to console when Omni-bot is
       initialized
       Improved bots join game faster after server starts if maxbots>0
       Improved players info is in the Server table already in
       OnMapLoad
       Changed draw_goalroutes doesn't draw disabled routes
       Changed new waypoint has prone flag if the player is proned
       Fixed soldier with mobile mg42 does not shoot heavy vehicles
       Fixed goals with same names were swapped in NoQuarter
       Fixed waypoint_setname of closed waypoint
       Fixed command goal_save prints error if file can't be opened
       Fixed SetGoalRole printed error message if role was persistent
       and goal did not exist
       Removed path planners navmesh, floodfill, recast
       === MOD ===
       Improved command /entitylist prints type names instead of
       numbers
       Fixed goal entities of multiple MG42s at the same position (on
       baserace map)
       Fixed function GetEntityOwner returned dead player after gold
       was dropped and taken by another player
       
       === GOALS ===
       Fixed covertops don't steal uniform when carrying objective
       Fixed PLANT goal was always delayed 35 seconds even if defused
       Fixed medic don't deliver medkits to player who is mounting
       tank
       Fixed rendering of Stance property
       Fixed medic sometimes did not give medkits to revived player
       Fixed BUILD goal created by user could not be saved
       Fixed roaming bots were going to position of MOUNT goal
       Changed MinPlayersForMortar is number of players for one mortar
       (2*MinPlayersForMortar players are needed for 2 mortars)
       Changed MinPlayersForMobileMG is number of players required for
       one mobile mg42
       Changed cover spot priority from 2.0 to 0.81
       Changed medic don't team-kill player at mg42
       Changed medic can revive nearby player when going to cappoint
       Changed only one medic or fieldops delivers supplies to a
       player
       Changed soldier with mortar asks for ammo less often
       Changed resetxp is enabled in all mods except etmain, but it
       must be enabled in shrubbot.cfg
       
       === SCRIPTS ===
       Changed all bots disconnect if maxbots is 0
       Optimized Util.ProcessMovers
       
       === WEAPONS ===
       Changed bots get more ammo packs from ammo cabinets
       
       === COMMANDS ===
       Improved cleargoalflags removes ammo, health, crouch and prone
       
       Download Wolfenstein: Enemy Territory Omnibot 0.86 - 32 bit
       [url=
  HTML https://wolffiles.de/index.php?filebase&amp;fid=5007"<br
       />target=]HERE[/url]
       Download Wolfenstein: Enemy Territory Omnibot 0.86 - 64 bit HERE
  HTML https://wolffiles.de/index.php?filebase&amp;fid=5008
       Download Return to Castle Wolfenstein Omnibot 0.86 HERE
  HTML https://wolffiles.de/index.php?filebase&amp;fid=5009
       Omni-bot website HERE
  HTML http://omni-bot.invisionzone.com/index.php?/index
       Source - Enemy Territory Stuff
  HTML https://enemyterritory-stuff.net/
       - Kate
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