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       #Post#: 7--------------------------------------------------
       Vulcan- Basic Information
       By: Vulcandude Date: December 31, 2014, 3:27 pm
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       [center][color=blue][size=18pt]The Confederation of
       Vulcan[/center]
       [center]Capital Planet: Vulcan
       Capital City: ShiKahr
       Other Major Cities: Vulcana Regar, Gol
       Executive (head of government): Administrator & First Minister
       Legislature: Vulcan High Command
       Federation Councilor: T'Latrek
       Date of Federation Membership: 12 August 2161 (Founding Member
       State)
       Domestic Space Force: Vulcan Defense Force
       Domestic Service: V'Shar
       Adjacent Members: United Earth, Andorian Empire, United Planets
       of Tellar, Alpha Centauri
       Population: 4.9 billion, Confederacy as a whole unknown
       Languages: Vulcan
       Religion: Cthia
       Location: Alpha Quadrant, Vulcan System
       Colonies: Vulcanis Lunar Colony
       Religious Sites: Temple of Amonak, Temple of T'Panit, T'Karath
       Sanctuary, etc.
       Sacred Sites: Mount Seleya
       Motto: Live Long And Prosper
       Government: Confederation
       Currency: Vulcanian Credit
       Head of State: Administrator Spock
       Head of Government: First Minister Saavik[/center]
       [center]Economy[/center]
       [center]Wealth: VS$ 357,559,443,934,100,000
       GDP: VC$ 90,675,343,149,591.96
       Per Capita:  VC$ 55,000.79
       Inflation: 0.01%
       Exchange Rate: VC$1 = $2.5331 USD
       Total Imports: VC$ 36,000,898,245,010.03
       Total Exports: VC$ 47,000,000,343,323.00
       Healthcare Budget: VC$ 100,956,976,932,108.00
       Education Budget: VC$ 24,200,514,551,203.00
       Defense Budget: VC$ 77,554,401,666,654.07[/center]
       [center][b]Government of Vulcan[/center]
       The Vulcan High Command is planet Vulcan's powerful de facto
       military government best known in 22nd Century in Star Trek lore
       from the Star Trek: Enterprise tv series. However it is noted it
       existed as far back to the year 1957. It is headed up by
       Administrator V'Las whom was later relieved in 2154 after the
       events he waged a campaign against the Syrranite movement
       misleading the Vulcan High Council, claiming falsley accusing
       the Andorians that they were building a planet killing weapon
       based from Xindi technology, for his own power hungry apetite to
       feed his ego he even planned to attack Andoria. At Vulcan High
       Command, Captain Johnathan Archer of U.S.S. Enterprise presented
       the Kir'Shara (the original records of Surak's teachings), to
       undermine the authority of V'Las. V'Las was soon removed. Vulcan
       High Command government was disolved and headed under a new
       government under its new leader, Minister Kuvak. This also
       resulted the end of Vulcan's role of diplomatic influence on
       Earth's decisions. In the Alternate Reality, it is also noted
       that sometime before 2258 that Vulcan High Command was
       reinstated, when Vulcan was destroyed by a Romulan known as
       Nero.
       The Executive Cabinet
       Administrator- Has authority over the Confederacy of Vulcan and
       Vulcan High Command.
       First Minister- A title of a head of government given to a
       Vulcan individual that was the head of civilian government and
       the Vulcan military.
       Foreign Minister- Coordinating Vulcan foreign policy and
       relations with other worlds, setting the policy in support of
       the First Minister.
       The Vulcan High Command Council
       Ministry of State
       Ministry of Defense
       Ministry of Trade
       Ministry of Science
       Ministry of Health
       Ministry of Security
       Ministry of Thought
       [center]The New Vulcan-Mojavia Colony
       [IMG]
  HTML http://i62.tinypic.com/rhved4.jpg[/img]
       Colonial Leader: Governor Kai Ping
       Capital City: Newheron
       After planet Vulcan was nearly sucked into a black hole after a
       big war against several nations of the Laptev Axis and Bartlat
       Concordiat, part of the Vulcan population left the 40 Eridani A
       system for Mojavia that is located deep in the Gamma Quadrant
       which is the second moon of the Gaia-Hera double planet system,
       which they settled which they call their colony New Vulcan. The
       Vulcan colonial capital city is Newheron of the New
       Vulcan-Mojavia Colony. However there is a lot about about their
       new home which is quite different which is a lush forest planet
       as to their old home was a more desert planet. The Mojavia
       Accord has been agreed and signed by both Vulcan and Trekylon
       Imperial governments for joint administration of the
       moon.[/center]
       [center]The Sarras-Vulcan Colony
       [IMG]
  HTML http://i58.tinypic.com/2ps368h.jpg[/img]
       Sarras, Location in Galaxy 12-A
       Capital City: Motreinard
       Sarras is home of Vulcan's second major colony that resulted in
       coming in existence due to exodus during Barlet-Laptev War
       against Vulcan in the Alpha Quadrant.
       [/center]
       [center]Medals and Commendations[/center]
       Order of the Knights of the Panther Badge- Received from the
       government of Trekylon which is an award bestowed upon only
       selected nations.
       [center][glow=purple,2,300][font=verdana]The Vulcan Prime
       Directive (excerpt from the Vulcan Confederation
       Charter)[/font][/glow]
       It is the right of each sentient species to live in accordance
       with its normal cultural evolution is considered sacred and
       shall respect the existing nations, planets, and alliances that
       exist in the galaxy. No member of the Vulcan High Command
       alliance may interfere with the healthy development of alien
       life and culture. Such interference includes the introduction of
       superior knowledge, strength, or technologies to such their
       societies are incapable of handling such advantages. The members
       of Vulcan High Command may not violate this Prime Directive,
       even to save their lives or their ship unless they are acting to
       right an earlier violation or an accidental contamination to any
       said culture. The Prime Directive takes precedence over and all
       considerations and carries with it the highest moral obligation.
       [center][glow=purple,2,300][font=verdana]Surak's Guidelines
       (from The Teachings of Surak)[/font][/glow]
       Ideally, do no harm. - Harm speeds up the heat-death of the
       Universe, and indirectly, your own.
       More practically, do as little harm as possible. - We are
       creatures of a Universe in which entropy exists, and
       therefore see no way to escape, but we do not need to help it.
       Harm no one's internal, invisible integrities. - Leave others
       the privacies of their
       minds and lives. Intimacy remains precious only insofar as it is
       inviolate:
       invading it turns it to torment. Reach out to others
       courteously: accept their
       reaching in the same way, with careful hands.
       Do no murder. - The spear in the other's heart is the spear in
       your own; you are he. All action has
       reaction: what force you inflict, inevitably returns. The murder
       of the other is
       the murder of your own joy, forever.
       As far as possible, do not kill. - Can you give life again to
       what you kill? Then be slow to take life. Take only
       life that will not notice you taking it. To notice one's own
       death increases
       entropy. To die and not notice it increases it less, but still
       does so.
       Cast out fear. Cast out hate and rage. Cast out greed and envy.
       - Cast out all
       emotion that speeds entropy, whether it be love or hate. Cast
       out these
       emotions by using reason to accept them, and then move pass
       them. Use in
       moderation emotions that do not speed entropy, taking all care
       that they do not
       cause others pain, for that speeds entropy as well. Master your
       passions, so
       that they become a power for the slowing of the neat-death.
       Do no harm to those that harm you. - Offer them peace, and offer
       them peace again, and do
       it until you die. In this manner you will have peace, one way or
       the other, even
       if they kill you. And you cannot give others what you have not
       experienced
       yourself.
       Learn reason above all. - Learn clear thought: learn to know
       what is from what seems to be, and what you wish to be. This is
       the key to
       everything: the truth of reality, the reality of truth. What is
       will set you free.
       Map of the Vulcan System
  HTML http://i.stack.imgur.com/LqTEH.png
       #Post#: 13--------------------------------------------------
       Re: Vulcan- Basic Information
       By: Vulcandude Date: January 1, 2015, 3:40 pm
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       [center][glow=purple,2,300]Culture and Tradition[/glow][/center]
       [center]Vulcan Port , a alcholic beverage produced on Vulcan
       having a characteristic indigo blue color (reminiscent of
       Romulan ale). Mostl notably in 21st Century.
       Vulcan are mostly vegetarians but not always. They also do not
       touch their food with their hands unless wearing special gloves.
       Vulcans play game known as kal-toh.
       Guests in a Vulcan household were expected to rise before
       sunrise to prepare the morning meal.[/center]
       [center][glow=purple,2,300]Holidays[/glow][/center]
       [center]Kal Rekk- a day of atonement, solitude and silence
       Rumarie- ancient pagan holiday on planet Vulcan that was last
       observed during the 14th century AD.
       Tal-Shanar -Vulcan spiritual practice that rarely allowed
       outsiders to see.[/center]
       [center][glow=purple,2,300]Rituals[/glow][/center]
       [center]Pon farr- a Vulcan mating ritual. Considered a very
       private matter for Vulcans.
       Kal-if-fee - Vulcan mating ritual which means "marriage or
       challenge" and is a wedding ceremony. A Vulcan must fight over
       another one's mate.
       Koon-ut-so'lik - Vulcan mating ritual declaring marriage or
       proposal. When its not possible to united with a promised one,
       either due to death or impossibility of returning home a male
       Vulcan is free to choose a different mate which is
       Koon-ut-so'lik.
       Plak tow- It means "Blood Fever" in the Vulcan language. During
       Pon farr, a Vulcan becomes irritational and instinct driven
       behavior, a combative nature and high fever during final stages
       of pon farr. It is normal for a Vulcan to unable to speak or
       think clearly and desire mates very strongly and irrestible.
       Kolinahr- The ritual that purges all remaining
       emotions.[/center]
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