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       #Post#: 12--------------------------------------------------
       Idea for skill!
   DIR By: Tekaichi
       Date: January 31, 2011, 3:31 pm
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       A skill that makes almost the same as the Pocked Factory from
       wc3! But instead of creating that goblins it can create small
       robots!
       Good idea? I will start doing this skill then i will show to u!
       Just wait!
       #Post#: 13--------------------------------------------------
       Re: Idea for skill!
   DIR By: SteamGear
       Date: February 1, 2011, 6:53 am
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       i donīt know realy many things about data but this is realy easy
       to create with triggers :)
       #Post#: 20--------------------------------------------------
       Re: Idea for skill!
   DIR By: Censible
       Date: February 1, 2011, 10:31 am
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       I was actually thinking of that too tekaichi!  Make sure the
       robots are unselectable and attack nearby enemies and when no
       enemies are in sight they wander looking for them, but don't
       wander too far from the pocket factory.  I believe we may have
       to use triggers to do this.  The reason I say this is because
       players will just mass the robots and send them in waves.  Like
       spawn the factory, rally the robots, and wait till they have a
       large amount and then send them at the enemy, because as the
       game progresses and players upgrade their abilities they can
       just have HUGE amounts of these damn robots :P
       #Post#: 25--------------------------------------------------
       Re: Idea for skill!
   DIR By: SteamGear
       Date: February 1, 2011, 11:36 am
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       I think this is easy to do with triggers i already know
       everything to rebuild this ability, but it will be a little bit
       hard to create the search for a enemy stuff
       #Post#: 34--------------------------------------------------
       Re: Idea for skill!
   DIR By: Tekaichi
       Date: February 1, 2011, 3:26 pm
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       --- Quote from: SteamGear link ---
       >
       > I think this is easy to do with triggers i already know
       everything to rebuild this ability, but it will be a little bit
       hard to create the search for a enemy stuff
       >
       --- End Quote ---
       Yes by triggers can be easy, but with data the search effect for
       issuing order is easier than in the triggers (I think)
       #Post#: 35--------------------------------------------------
       Re: Idea for skill!
   DIR By: Censible
       Date: February 1, 2011, 3:47 pm
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       Lets put together a test map to try these things out.  Kind of
       like a tech demo I guess
       #Post#: 36--------------------------------------------------
       Re: Idea for skill!
   DIR By: Tekaichi
       Date: February 1, 2011, 4:43 pm
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       Sure, maybe..tomorrow or after tomorrow i will post the skill
       here.
       #Post#: 95--------------------------------------------------
       Re: Idea for skill!
   DIR By: Tekaichi
       Date: February 15, 2011, 1:18 pm
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       Hm what unit can be in the place of the "Goblin Sapper"? ...a
       baneling?...but for terran isnt nice...maybe a KABOOM custom
       skill?;) So? whataya think?
       #Post#: 96--------------------------------------------------
       Re: Idea for skill!
   DIR By: SteamGear
       Date: February 16, 2011, 7:36 am
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       small predators :P
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