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       #Post#: 141--------------------------------------------------
       United War 2 [FPS-AOS]
   DIR By: FockeWulf
       Date: March 7, 2011, 1:44 pm
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       United War 2 (UW2):
       This is an AOS using my FPS movement and projectile system.
       For those of you who don't believe my system has been turning
       non-believers into believers. It IS lagless.
       Here is the project discription and if you browse that forum a
       bit you will see the first 15 heros:
  HTML http://forums.clanrks.com/viewtopic.php?f=104&t=2305
       Need a LOT of help on this project in nearly every area. This is
       quite simply too big of a project for one person to do.
       #Post#: 145--------------------------------------------------
       Re: United War 2 [FPS-AOS]
   DIR By: SteamGear
       Date: March 7, 2011, 2:16 pm
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       i can help you with trigger stuff and terrain (doodads)
       #Post#: 146--------------------------------------------------
       Re: United War 2 [FPS-AOS]
   DIR By: FockeWulf
       Date: March 8, 2011, 10:10 am
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       It looks like I'm gonna be teaching a bunch of people the data
       editor...
       #Post#: 165--------------------------------------------------
       Re: United War 2 [FPS-AOS]
   DIR By: MrAssassin
       Date: June 2, 2011, 9:54 pm
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       i can work with terrain and some data and small triggers.but im
       mainly good at terrain and i work with data as in making custom
       units and giving weapons to units that dont have that wep(ex:
       ghost with raven seeker missile)
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