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#Post#: 60--------------------------------------------------
My Temple Siege Project
DIR By: ServerOfTheHybrid
Date: February 12, 2011, 11:21 am
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Hey guys, iv been working on a Temple Siege Map for some time
now, i almost have the terrain done (Just dotting some I's and
Crossing some T's) and i might need a little help with the data
and triggers.
When i get some pictures il send em to you, or if you want to
help with the data editing or trigger editing i could also send
the map for you to see....
Anyways, if you need me for any Terraining job let me know
#Post#: 61--------------------------------------------------
Re: My Temple Siege Project
DIR By: SteamGear
Date: February 12, 2011, 1:16 pm
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i can help you with triggers :)
#Post#: 62--------------------------------------------------
Re: My Temple Siege Project
DIR By: ServerOfTheHybrid
Date: February 12, 2011, 4:04 pm
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Alright, i should let you know on a few things then:
1: Il need some way to have a menu pop up to allow the people to
chose their heroes.
2: I need a way for the heroes to heal at the Temple
3: Il need the warp gates (which will be placed once you or
someone else makes them, there should be one at the center, top
right, and bottom left corner at the map)
4: If you could also make a few heroes that would be fantastic
:3
5: I need them to get a skill point every 10 kills. I also need
a menu for them to spend points on Spell level (they start with
level one, and its a 4 spell level max, they have to go in
order, one at a time), Max Mana (and mana regen with it), money
(Minerals for upgrades or buying a probe and building things),
health upgrade, or increasing spawn
6: i need the spawn to increase in power over time
7: I need additional spawn to be summoned at the captured warp
gates, and a way for them to capture the warp gates
Thats all that comes to my mind at the moment. But you get the
idea right?
#Post#: 64--------------------------------------------------
Re: My Temple Siege Project
DIR By: SteamGear
Date: February 13, 2011, 5:20 am
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1: Il need some way to have a menu pop up to allow the people to
chose their heroes.
Easy to create
2: I need a way for the heroes to heal at the Temple
Periodic event
action set life to live (actuall) +1
3: Il need the warp gates
you mean something like teleport platforms?
easy to create
4: If you could also make a few heroes that would be fantastic
:3
ask tenkaichi :P
5: I need them to get a skill point every 10 kills. I also need
a menu for them to spend points on Spell level (they start with
level one, and its a 4 spell level max, they have to go in
order, one at a time), Max Mana (and mana regen with it), money
(Minerals for upgrades or buying a probe and building things),
health upgrade, or increasing spawn
Data aggain tenkaichi
6: i need the spawn to increase in power over time
triggers ==> me
7: I need additional spawn to be summoned at the captured warp
gates, and a way for them to capture the warp gates
trigger but i think this is not realy easy to create, but i can
try it
#Post#: 75--------------------------------------------------
Re: My Temple Siege Project
DIR By: ServerOfTheHybrid
Date: February 13, 2011, 2:25 pm
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--- Quote from: SteamGear link ---
>
> 4: If you could also make a few heroes that would be fantastic
:3
> ask tenkaichi :P
>
--- End Quote ---
Alrighty
--- Quote from: SteamGear link ---
>
> 5: I need them to get a skill point every 10 kills. I also
need a menu for them to spend points on Spell level (they start
with level one, and its a 4 spell level max, they have to go in
order, one at a time), Max Mana (and mana regen with it), money
(Minerals for upgrades or buying a probe and building things),
health upgrade, or increasing spawn
> Data aggain tenkaichi
>
--- End Quote ---
Wait, isnt a Menu trigger? It should be a trigger i
though.....hmmmmm
Anyways, il see about that
#Post#: 76--------------------------------------------------
Re: My Temple Siege Project
DIR By: Tekaichi
Date: February 13, 2011, 2:28 pm
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With tenkaichi u mean tekaichi? If yes...hey!
#Post#: 77--------------------------------------------------
Re: My Temple Siege Project
DIR By: ServerOfTheHybrid
Date: February 13, 2011, 3:01 pm
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Hey back! xD
So can you help me with the data editing? This would give me
one person on anything, but mroe help is always apreciated ^.^
#Post#: 78--------------------------------------------------
Re: My Temple Siege Project
DIR By: Tekaichi
Date: February 13, 2011, 3:09 pm
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Sure i could help.
What kind of heroes u want?
What kind of spells u want?
What kind of what u want?
Say and i do.
#Post#: 81--------------------------------------------------
Re: My Temple Siege Project
DIR By: ServerOfTheHybrid
Date: February 13, 2011, 4:54 pm
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--- Quote from: Tekaichi link ---
>
> Sure i could help.
> What kind of heroes u want?
> What kind of spells u want?
> What kind of what u want?
> Say and i do.
>
--- End Quote ---
Steamgear:
I almost forgot, i need a Day/Night cycle of 5 minuets, also
during Day, even invisible units should be visible.
Here is The first bit of a long line of info you will need for
Data Tek:
A Temple with a lot of HP. I was thinking of also having it be
able to attack on its own as well. You see, if this falls, The
team defending it loses.
Hero 1: Mutant: Unit: Zergling It should have low damage with
a fast attack. It should also have a low (but not too low)
health and high move speed. Its 1st spell reveals the whole map
only for its team for 20 seconds (during night, however, it
should also detect cloaked units with this). Its second spell
should summon a horde of super fast zerglings on its location,
which basically would swarm whoever is near them. They should
be invulnerable, and last only 10 seconds. They should be
weaker then the hero, but still strong. Spell 3: Stuns any
nearby unit and hero, and does 300 damage to any hero or spawn
as well. Spell 4: Turns it into a huge ultralisk that is both
fast and powerful. This is the final spell and must be gotten
after all the others (They basically have to get Spell 2 (they
start with spell 1), then spell 3, then 4, and this requires a
lot of skill points...)
Il get more up soon
#Post#: 82--------------------------------------------------
Re: My Temple Siege Project
DIR By: Tekaichi
Date: February 13, 2011, 4:55 pm
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Ok next week i will have it done..or earlier...
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