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#Post#: 384--------------------------------------------------
Condensed information about new Mods Cantina Battles
By: EdTostanoski Date: July 8, 2016, 1:24 pm
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My Thoughts are in (parenthesis)
(Note the Faction only groupings, I'd start farming Resistance
for Speed now.)
HEALTH MODS anyone can fight
OFFENSE MODS Only FIRST ORDER Allowed
DEFENSE MODS Only JEDI Allowed
SPEED MODS Only RESISTANCE Allowed
CRITICAL HIT MODS Only SCOUNDRELS Allowed
CRITICAL DAMAGE MODS Only JAWA Allowed
POTENCY MODS Only EMPIRE Allowed
TENACITY MODS Only REBELS Allowed
Sets are either Two or Four Mod combos, and you have Six Slots,
so Three sets of 2 or a 4 set/2 set Maximum.
Sets improve the 8 Mods listed below, plus Extra Turn,
Retribution, or Protection.
Mods go to Level 15, with bonuses to secondary stats at 3,6,9,
and 12. Mod Set Bonuses gain additional power once all its
included Mods reach level 15
Upgrading a Mod to its next level takes longer as it reaches
higher levels but, with each Upgrade, I get closer to upgrading
the Mod to its next level.
Each Upgrade attempt I perform has a chance to instantly
succeed! (Which is like getting a Raid gear piece instead of
salvage) When this happens, the Mod will immediately gain its
level. Otherwise, its Upgrade progress will be presented so you
know how close I am to upgrading the Mod to its next level.
When assigning Mods
You can see how your stats will change based upon your decision.
Numbers in red means a decrease whereas green is an increase.
(This means a small decrease for every increase, their balancing
factor)
Assigning a Mod to an empty slot is a trivial task for
me.\n\nRemoving them is a bit more difficult. I can yank them
out, destroying them in the process, or charge a small fee to
carefully remove them without being damaged in any way.
I hope this information helps you prepare for this new feature.
- Skirata
#Post#: 389--------------------------------------------------
Re: Condensed information about new Mods Cantina Battles
By: Natewolfman Date: July 8, 2016, 2:24 pm
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Also, Here for ease of use:
First Order: First Order Stormtrooper, Captain Phasma, First
Order TIE Pilot, First Order Officer, Kylo Ren
Jedi: Luminara Unduli, Jedi Knight Anakin, Jedi Consular, Ahsoka
Tano, Mace Windu, Jedi Knight Guardian, Grand Master Yoda, Plo
Koon, Qui-Gon Jinn, Barriss Offee, Obi-Wan Kenobi (Old Ben), Kit
Fisto, Aayla Secura, Eeth Koth, Ima-Gun Di
Resistance: Resistance Trooper, Rey, Resistance Pilot, Poe
Dameron, Finn
Scoundrel: Clone Wars Chewbacca, Boba Fett, Greedo, Cad Bane,
Mob Enforcer, Lando Calrissian, Nute Gunray, Zam Wesell, Dengar,
Han Solo
Jawa: Jawa, Dathcha, Jawa Engineer
Empire: Stormtrooper, Snowtrooper, Darth Vader, General Veers,
Royal Guard, Grand Moff Tarkin, Magmatrooper
Rebels: Hoth Rebel Soldier, Princess Leia, Biggs Darklighter,
Luke Skywalker, Lobot, Hoth Rebel Scout, Admiral Ackbar,
Stormtrooper Han, Han Solo, Wedge
Side Note: Why would they go Jawa as a catagory and not Droids
or Sith instead? Jawa only has 3 people in it
#Post#: 390--------------------------------------------------
Re: Condensed information about new Mods Cantina Battles
By: Natewolfman Date: July 8, 2016, 3:32 pm
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aaand just for my own use
~~~Offence/First Order~~~
READY: Captain Phasma (7*,T8,L80); Kylo Ren (7*,T9,L80)
NEED IMPROVEMENT: First Order TIE Pilot (1*,T1,L1)
DONT HAVE: First Order Officer; First Order Stormtrooper
~~~Defense/Jedi~~~
READY: Luminara Unduli (7*,T8,L80); Jedi Knight Anakin
(7*,T8,L75), Jedi Consular (7*,T8,L80); Ahsoka Tano (7*,T8,L80);
Mace Windu (7*,T8,L80); Qui-Gon Jinn (7*,T8,L80); Eeth Koth
(7*,T8,L77)
NEED IMPROVMENT: Jedi Knight Guardian (4*,T2,L21); Grand Master
Yoda (7*,T7,L51) Plo Koon (3*,T1,L1); Kit Fisto (2*,T1,L1)
DONT HAVE: Barriss Offee, Obi-Wan Kenobi (Old Ben), Aayla
Secura, Ima-Gun Di
~~~Speed/Resistance~~~
READY: Resistance Pilot (7*,T8,L76)
NEED IMPROVEMENT: Rey (5*,T7,L53); Resistance Trooper (2*,T1,L1)
DONT HAVE: Poe Dameron, Finn
~~~Crit Hit/Scoundrel~~~
READY: Boba Fett (7*,T8,L73)
NEED IMPROVEMENT: Clone Wars Chewbacca (5*,T8,L71), Cad Bane
(3*,T1,L1); Lando Calrissian (4*T6,L55); Nute Gunray (4*,T1,L1);
Dengar (2*,T1,L1);
DONT HAVE: Greedo, Zam Wesell, Han Solo, Mob Enforcer
~~~Crit DMG/Jawa~~~
READY: N/A
NEED IMPROVEMENT: Jawa (4*,T3,L43)
DONT HAVE: Dathcha, Jawa Engineer
~~~Potency/Empire~~~
READY: N/A
NEED IMPROVEMENT: Darth Vader (5*,T4,L20); Royal Guard
(4*,T5,L46); Snowtrooper (2*,T4,L26); Magmatrooper (3*,T6,L44)
DONT HAVE: Stormtrooper, General Veers, Grand Moff Tarkin,
~~~Tenacity/Rebels~~~
READY: N/A
NEED IMPROVEMENT: Princess Leia (4*,T1,L1), Biggs Darklighter
(2*,T1,L1), Luke Skywalker (4*,T7,L60), Hoth Rebel Scout
(3*,T1,L1)
DONT HAVE: Hoth Rebel Soldier, Lobot, Admiral Ackbar,
Stormtrooper Han, Han Solo, Wedge
So... to start down this road, ill need to adjust what im going
for.
GW: I was just going for general grevious here, but thats such
an uphill thing, I think im going to postpone, so I could do:
Cad Bane, Dathcha, Biggs, then Magmatrooper. Probably in that
order
Arena: Im currently going for Leia, I see no reason to switch,
but after ill need:
Stormtrooper Han, Admiral Ackbar, Grand Moff Tarkin, Greedo,and
Nute Gunray. Probably in that order
Cantina: Im currently going for 5's and sadly hes not
represented, but I really want him for my arena team so im not
going to shift focus on this one. that said:
Poe Dameron, First Order Officer, Hoth Rebel Scout,
Stormtrooper, Mob Enforcer. Probably in that order, though
Cantina is so slow who knows.
Cantina Nodes: Working on GS, hes almost 6* so Im going to
finish him first. Then ill need:
Royal Guard, Luke Skywalker, Lando Calrissian, Finn, Jawa,
Chewbaca, Snow Trooper, Old Ben, Plo Koon, Barris, Dathcha,
Biggs, (Im on node 7-D so I dont know whats next) Probably in
that order
Guild: I was just going for gear, I might have to shift back to
Rey though, also I know the jawa engineer is here. Not sure on
this one at all
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