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       #Post#: 218--------------------------------------------------
       Toughts on Tier VI
       By: Natewolfman Date: May 31, 2016, 8:58 am
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       Alright so Skirata was 100% right and we were not ready, but we
       definitely learned alot I think, so here is a space to collect
       our thoughts on what works, and what doesn't.
       1) The pigs are awful. No getting around that, by comparison the
       rancor is nothing, hes harder then tier V sure, he hits harder
       and charges faster, but the strategy seems to generally be the
       same as tier V.
       2) To beat the pigs: You need debuffers, that is key, any other
       thoughts?
       Debuffer list:
       Qui-Gon Jinn (Cantina shipment)
       Mace Windu (Cantina battles)
       Teebo (GW)
       #Post#: 219--------------------------------------------------
       Re: Toughts on Tier VI
       By: EdTostanoski Date: May 31, 2016, 10:02 am
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       I hurt the pigs with Fives speed downing the boss, and daka
       stunning them, until only one guard is left at low HP.  Then I
       escape who I can.
       This sets them up for my droid DPS team to score most of the
       points.
       I don't have any of your list at 6* yet, but will have the next
       time we tackle Tier VI.
       #Post#: 225--------------------------------------------------
       Re: Toughts on Tier VI
       By: vader85 Date: June 1, 2016, 12:37 am
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       Debuffing is definitely key.
       I start with Sidious as the leader for his critical
       chance/damage. Then I have Sun Fac's and Echo, GeoSoldier, and
       Bariss for her healing averaging.
       This gives me two debuffers to stop the taunts, and a relatively
       speedy heavy hitter (GS) to rack up the damage on the main
       piggy. Bariss keeps everyone alive dispite the healing immunity,
       and most attacks do extra damage because of Sidious.
       As people die, I attempt escapes, and get out who I can.
       Next up is Dooku, Fives, and hopefully some of the previous
       team. Those two's counter attacks really help out.
       My best toons against piggies are as follows, in no particular
       order.
       Echo
       Fives
       RG
       GS
       Dooku
       Sun Fac
       #Post#: 228--------------------------------------------------
       Re: Toughts on Tier VI
       By: Natewolfman Date: June 1, 2016, 8:06 am
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       So to combine the info:
       It sounds like for an optimal anti-pigs team you should bring 2
       Debuffers (one for each pig) one slower, and two DPS which it
       would be nice if they could freeze? Does that sound like a good
       assumption?
       Debuffing:
       Qui-Gon Jinn (Cantina shipment)
       Mace Windu (Cantina battles)
       Teebo (GW)
       Slowing them down
       555's
       Captain Phasma
       Stunning them
       Daka
       Luminara
       Eeth Hoth
       What other toons fit into these catagories?
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