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#Post#: 1086--------------------------------------------------
Heroic Tank info from Zer0gee
By: EdTostanoski Date: January 16, 2017, 1:15 pm
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AAT Tank Heroic Tier 7 - Health per phase:
Phase I - 4.062.000 (81.240 per player)
Phase II - 19.160.000 (383.200 per player)
Phase III - 12.700.000 (254.000 per player)
Phase IV - 12.450.000 (249.000 per player)
These represent the damage needed for 2% per phase.
#Post#: 1091--------------------------------------------------
Re: Heroic Tank info from Zer0gee
By: guest5 Date: January 17, 2017, 4:55 pm
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When shooting for your goal, always remember to go by
percentages, nit by numbers. It's easy to subtract 2% from your
starting tank HP than it is to count your damage.
For example if I start the raid with 58.97% and my goal is 2%,
then I know that If I do not see anything below 56.97% before
the fight ends, I know I have not hit my goal and I will restart
the fight.
#Post#: 1092--------------------------------------------------
Re: Heroic Tank info from Zer0gee
By: guest5 Date: January 17, 2017, 4:59 pm
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Here are some more recently posted numbers for Tanks Raid. This
shows before and after nornal raid numbers to put it in
perspective.
EDIT 2017-1-6: Updated to show Post-Nerf values (thanks
derblutenkat1 !)
.
NORMAL, Post-NERF (Tier 6):
Phase I - 15,600,000
Phase II - 22,700,000
Phase III - 12,250,000
Phase IV - 13,550,000
NORMAL, Pre-NERF (Tier 6):
Phase I - 33,000,000
Phase II - 76,500,000
Phase III - 50,710,000
Phase IV - ~48,000,000
Heroic (Tier 7):
Phase I - 4,300,000
Phase II - 19,200,000
Phase III - 12,000,000
Phase IV - 12,000,000
.
So to beat Heroic, if each player can do 2% damage per phase, it
would look like this:
Phase I - 2% - 86,000
Phase II - 2% - 384,000
Phase III - 2% - 240,000
Phase IV - 2% - 240,000
Total is about 950k per player for the entire raid. Thanks for
the help compiling this (effdameta, zeus2304, oTradeMark,
OvraFienda, Idkronos, tharos_mt, cduckk, Kyle_of_Ren, and any
others I missed).
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