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       #Post#: 907--------------------------------------------------
       Brainstorming for AAT Raid
       By: Qwerty Uiop Date: November 1, 2016, 4:40 pm
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       I was on the fence about starting a new thread or using the
       existing "Raid teams" thread from September, but I figure
       something dedicated to the AAT Raid was appropriate.
       There's a reasonable set of suggestions here:
  HTML https://forums.galaxy-of-heroes.starwars.ea.com/discussion/73462/short-aat-raid-guide-normal<br
       />... but I like to think on my own.
       I was able to make good hay out of toppling the AAT in phase 2
       using my A-squad of HK-led droids with a Jawa Engineer kicker.
       Rocket B2 in P3 is killing my squads as or more effectively than
       Grievous was in P1... I'm only able to get about 350K with the
       A-squad.
       This is just blue-sky brainstorming, but what do folks think of
       a Yoda-led group of Jedi where all the characters have been
       re-modded to have Tenacity mods? My Jedi crew isn't that great
       for damage (no Mace, no Qui Gon, no Anakin)... but maybe someone
       else has the kit for this idea.
       #Post#: 909--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: guest5 Date: November 2, 2016, 12:38 am
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       i like ima gun as lead for counters. i need jka for dmg, but
       they do ok. yours is a valid strat, but i use qgj in arena, so
       nott gonna  swap  mods anytime soon.
       #Post#: 911--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: EdTostanoski Date: November 2, 2016, 2:38 pm
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       This raid will eventually require each of us to have five
       well-modded and equipped squads, or 25 toons total.  This is
       because you get 5 battles/day vs Normal.
       So working with this, I see developing the following:
       Your Arena Team (you'll need this to stay competitive, and get
       the most crystals/day)
       A Teebo led Rancor team (one is all we need to ensure we clear
       Heroic Rancor)
       Three specialty teams, picked among: Jawas, Droids, Rebels,
       Empire, or Jedi.
       I have Droids as my Arena Team, Teebo led Rancors, Rebels, Jedi,
       and I'm working on Jawas (have my old Nightsisters until then).
       These five get all my best mods, my new gear, and my levels,
       until they are all capable of combining for enough to contribute
       my 2%/phase for Heroic.
       Evaluate them during each Normal phase, seeing which do best in
       each, so when we try Heroic, we'll be ready.
       #Post#: 912--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: guest5 Date: November 2, 2016, 8:50 pm
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       I have been keeping track of my teams/dmg since half way through
       p2. I'll add my spreadsheet here for you all to see. Feel free
       to make suggestions or ask any questions. This I have this on
       google drive, so let me know if you want me to share it with
       you. I will be updating it as I go through the raid.
       #Post#: 915--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: brill Date: November 3, 2016, 7:42 am
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       Best technique I have seen so far is Chief Chirpa lead with
       Empire Palpatine. In Phase 3 you can shock all the secondary
       droids and the constantly attack the boss due to turn meter
       bonuses. I have not figured out if there any good other
       characters to use but I did about 300K with Palpatine this way
       and I saw a youtube video of someone doing 500K+. Maybe someone
       else can figure out 3 other characters to make this stack
       better.
       #Post#: 916--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: EdTostanoski Date: November 3, 2016, 12:20 pm
       ---------------------------------------------------------
       by benacrow
       DISCLAIMER: This guide is intended to help mix and FTP guilds to
       clear the heroic AAT raid with efficient use of ideal squads for
       each phase. All of the squads and strategies outlined apply to
       normal as well.
       The idea of this guide is to help guilds determine if you are
       ready to take on the heroic AAT. This is very hard and
       discouraging game content at first, but please know that with
       the right strategy, it is achievable by any guild. The following
       details include tips and tricks that helped us clear it for the
       first time, so there is still room for improvement, but these
       squads and strategies are guaranteed successes in the raid. Now
       let's get to it.
       Phase 1
       Phase 1 Ideal Squad (and mods)  •IGD (L) (offense, health)
       •Anakin (offense, health)
       •Aayla (crit chance, offense, and/or health)
       •QGJ (alt) (offense, health)
       •Ahsoka (alt) (crit damage, crit chance, and/or health)
       •Alternatives: Mace, Yoda, Plo, Eeth
       Phase 1 Squad Strategy
       The idea here is to anticipate enemy attacks (AOEs) and counter
       with high damage. Kill B2 first if he's being annoying, then
       focus all attacks on GG and repeat. There's not much you can do
       about the debuffs here aside from timing Yoda's BM well, or
       trying Aayla lead with tenacity mods, both of which are also
       valid strategies.
       Phase 1 Guild Strategy
       Each member should aim for about 5% in damage, which is about
       200k. Take your time resetting until you get pleasureable RNG
       and log a good run in.
       If done well, it should only take about 30 Jedi squads to
       complete when shooting for a minimum of 4 percent each.
       Phase 2
       Phase 2 Ideal Squad (and mods)  •HK 47 (L) (crit damage, speed)
       •IG 88 (crit damage, speed)
       •IG 86 (crit damage, speed)
       •JE (health, protection, speed)
       •Nebit (health, protection, speed)
       Phase 2 Squad Strategy
       Topple as much as possible. The turrets all have very high
       health, so you'll need the added damage on the droids to take
       them down. All of JE and Nebit's attacks call an assist because
       of the raid mechanics, so use that accordingly. Use Nebit's
       taunt to reset cooldowns if needed.
       Phase 2 Guild Strategy
       Aim for around 4% each, which is 800k or so damage. This is
       easily doable if you can topple 3 times in a run. Other than
       that, don't ever let the top cannon fire.
       Phase 3
       Phase 3 Ideal Squad (and mods)  •Chirpa (L) (health, speed)
       •EP (crit chance/damage or offense, speed)
       •STH (health, protection, crit avoidance)
       •RG (health, protection, crit avoidance)
       •SF (alt) (health, protection, crit avoidance)
       •Alternates: Poe, Chewie, HR Soldier, Gamorrean Guard
       Phase 3 Squad Strategy
       EP is key to this phase. Basically, shock all adds, but do not
       kill them, even the one with the buff. Once all adds are
       shocked, make sure all of your taunters are taunting or are set
       to taunt, because they'll never get another turn. Continue to
       barrage the boss with EP's basic. This will occasionally cause
       him to counter and hit one of your taunting tanks, but EP will
       also be gaining 100% TM each time he uses his basic attack (90%
       gain from shocked enemies, 10% gain from Chirpa lead). This will
       continue back and forth until the boss has killed all of your
       tanks and finally EP.
       Phase 3 Guild Strategy
       Each shoot for around 3%, but this team has potential to do
       much more. Most teams using it got around 350k, with some
       upwards of 500k+. If needed, this phase will also require other
       randomly geared squads to get more damage in, as it is difficult
       to get damage in without the stated team above.
       Phase 4
       Phase 4 Ideal Squad  •Wedge (L) (crit chance/damage, speed)
       •Biggs (crit chance/damage, speed)
       •Lando (crit chance/damage, speed)
       •Han (alt) (crit chance/damage, speed)
       •5s (alt) (potency, speed)
       •Alternates: Leia, Phasma, AA
       Phase 4 Squad Strategy
       There are 2 main strategies here: toppling the AAT, and not
       toppling the AAT.
       Topple: If you have Han and Leia as your alternates, use them
       for maximum dps and quickly take down the B2s before unloading
       AOEs on the turrets, which also have lots of health. Then when
       all turrets are down, attack as usual when toppled, but make
       sure either Han or Leia has buffed the entire team for the
       inevitable air strike following. Then repeat until death.
       No Topple: if you don't have the required firepower to take
       down the turrets and B2s quickly enough, then use 5s or Phasma
       in the last slot to apply slow to the tank and turrets. You'll
       still need to kill the B2s, but they'll never respawn if you
       don't topple. Then kill the top turret and 1 side turret
       whenever they respawn. Otherwise, attack the tank with
       everything you've got. As a last resort, if you're about to die
       anyways, finally topple the tank with the expectation of being
       wiped by the dropship airstrike.
       Phase 4 Guild Strategy
       Each wiggs team should be able to get at least 3-4% here, or
       800k+ damage. It is easy to get above 1mil in a run with great
       mods and gear.
       After using your rebels, throw everything else you've got in to
       get the job done.
       Total Health Breakdown
       4M/20M/12M/12M
       Best of luck to any guilds attempting heroic now. These are the
       teams I'd advise farming if you are unsure who to farm or how to
       progress. Obviously these teams perform best at G10+, but some
       G9s will also get the job done when mixed in with other highly
       geared characters. We were defeating the normal AAT in 2
       refreshes (3 days total) before clearing heroic.
       Feel free to post any questions or comments because this is
       only our findings so far and will definitely evolve as more
       raids are completed by more and more guilds.
       #Post#: 936--------------------------------------------------
       Re: Brainstorming for AAT Raid
       By: guest5 Date: November 21, 2016, 2:39 pm
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       If you are interest in my Raid teams for tank, I have been
       keeping track of everything on a google sheet. Instead of
       posting a static doc every once in a while, I am just going to
       post a link that should enable to see the Document Live.
  HTML https://docs.google.com/spreadsheets/d/1hL8OSAgGbV5Zqs9Hr7DnXa7_Kc4lEstZqWYKmQv5arM/edit?usp=sharing
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