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#Post#: 211--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Joey Tucker Date: April 1, 2012, 5:33 am
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[quote author=Slade link=topic=56.msg208#msg208 date=1333208817]
Well, Dynamic Faction would be fucking awesome.. Making most of
the things dynamic would make our
server even more unique.
[/quote]
3/4 of my dynamic faction is in there right now, I'm 100% sure
saving/loading works since I tested it on rlrp. Only thing
that's bugging me is the divisions; they're not loading but I'm
pretty sure they're saving. Plus dynamic faction cars work fine,
unsure about the dynamic player owned cars :|
#Post#: 212--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Joe Date: April 1, 2012, 7:11 am
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easier commands for shit like /lock /lk 1-2-3(for de example)
or call /c, but leave /call also
/t + /sms
from old /f colour for factions which is like /family colour
change it to
(( Rankname Name_Name: bla bla )) - in royalblue colour kk
/gd - Global Department
/d Department(closest few cities or district)
-FBI-
/bug - to listen to somebodys chat in IC Chat
/bugc - bug cam to /spec somebody + listen to their IC Chat
then /l(isten)bug ID.
when you /bug or /bugc u get an ID.
Then you can /t(erminate)bug ID to remove it
-LSPD-
/tazer and the Tazer object not a weapon xD
/cuff puts cuff object on them - for MW propably you'd put leg
cuffs on them not to run away
/drag then /detain doorID but only 1-2 left right back cuz it's
non-rp to have somebody next to the driver
cruisers would RP'ly have the fence thing between driver - back
so /l(oc)kc(ruiser)
some of my ideas a lil more :3
#Post#: 213--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Joey Tucker Date: April 1, 2012, 10:44 am
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[quote author=Joe link=topic=56.msg212#msg212 date=1333282290]
easier commands for shit like /lock /lk 1-2-3(for de example)
or call /c, but leave /call also
/t + /sms
from old /f colour for factions which is like /family colour
change it to
(( Rankname Name_Name: bla bla )) - in royalblue colour kk
/gd - Global Department
/d Department(closest few cities or district)
-FBI-
/bug - to listen to somebodys chat in IC Chat
/bugc - bug cam to /spec somebody + listen to their IC Chat
then /l(isten)bug ID.
when you /bug or /bugc u get an ID.
Then you can /t(erminate)bug ID to remove it
-LSPD-
/tazer and the Tazer object not a weapon xD
/cuff puts cuff object on them - for MW propably you'd put leg
cuffs on them not to run away
/drag then /detain doorID but only 1-2 left right back cuz it's
non-rp to have somebody next to the driver
cruisers would RP'ly have the fence thing between driver - back
so /l(oc)kc(ruiser)
some of my ideas a lil more :3
[/quote]
i was already going to do the /lockcruiser, /drag, /tazer
object, /d and /sd (state-wide departments)
and the fbi commands, for local sheriffs departments sure, not
the fbi. we won't have the fbi, or dhs, or nsa, or whatever
other third-world agency there is. local sheriffs departments,
metropolitan police departments, fire departments and
mafias/gangs/families only ok
maybe i'll add room for a few area-specific factions, such as
fort carson private security or blueberry mechanic company or
some sht
#Post#: 214--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Dashing Rambo Date: April 1, 2012, 3:56 pm
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[color=aqua]Cool Stuff, I don't exactly have ideas, but I like
all the comments above. Also Joey could you make Admin Div's
like you made in
"HeDontGiveAShitAboutUsAndHeFailedToTrollHisOwnDeath"'s
Server. Thanks.
#Post#: 216--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Sixx Date: April 2, 2012, 5:56 am
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Maybe allow players to own multi-millionaire companies such as a
clothing company and a 24/7 market make money together, since
they are from the same multi-billionaire company :D and also
maybe make the character explain what his character is going to
be in one sentence, and if the admins / players /advisors
[Preferably advisors, as usually the admins aren't best @ RP
[[[[no offense D:]]]] ] you could decide rather his RP is good
enough or he can go /fuckoff D:
#Post#: 220--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Samaga Date: April 2, 2012, 8:48 am
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A mall. Further info coming soon.
#Post#: 231--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Jack Shred Date: April 5, 2012, 8:08 am
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Keep coming with them suggestions, the nametags are now
completely removed for regular players in alpha 3 ( which has
been uploaded to the beta server )
some add-ons for admins and script bugs were dealt with
we also added the new camera rotation function of sa-mp 0.3e @
spawn selection, tell us what you think about it and if you'd
like it changed, because I myself like the function but I don't
think it looks perfect.
#Post#: 233--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Joe Date: April 5, 2012, 12:06 pm
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And for the playertags make
/knowsme ID which would allow others see the playertag of person
which has /knowsme'ed him.
So
Player A: Hi PlayerB Im PlayerA
Playera /knowsme PLAYER-B-ID
Player B *sees the tag *Player A**
= Less MG, more EVIDENCE that somebody knows them :3
#Post#: 235--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Jason Date: April 5, 2012, 1:43 pm
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[quote author=Joe link=topic=56.msg233#msg233 date=1333645585]
And for the playertags make
/knowsme ID which would allow others see the playertag of person
which has /knowsme'ed him.
So
Player A: Hi PlayerB Im PlayerA
Playera /knowsme PLAYER-B-ID
Player B *sees the tag *Player A**
= Less MG, more EVIDENCE that somebody knows them :3
[/quote]
Had a similar idea that i suggested at SHITRP,but Faggy McFaggot
said it's too hard and can be bugged.Anyway,it makes OOC
contracting impossible,and adds more RP.
#Post#: 238--------------------------------------------------
Re: Time to get some unique features and great gameplay!
By: Joe Date: April 5, 2012, 4:30 pm
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Faction management system.
Only the leader would have access to the FULL members list and
members would have the access to the 'online list'. So leader
wants to /members and he sees ALL the members but 'BOLD' members
who are online at the bottom of the List.
Name_Name[Rank] Last Online(dd/mm/yyyy)
Joe_Mens[6] Last online(05/04/2012)or(now)
Inactive_Dude[1] Last online(01/01/1990)
Some_Other[2] Last online(01/01/1990)
[B]Active_Guy[2] Last online(now)
Joe_Mens[6] Last online(now)[/b]
Then when you wish to uninvite somebody it'd work out like;
/uninvite Inactive_Dude
/uninvite Active_Guy
So full name, not ID or anything.
~~Bigger power of own faction/family~~
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