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       #Post#: 183--------------------------------------------------
       Teams and Team Help
       By: Admin Date: July 23, 2014, 4:55 pm
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       My current team:
       Front:
       Machina Weapon Lv60/ Heavy Arms Lv 5/ Robotic Spirit Lv8
       Gale Knight Ogretron Lv70/ Heavy Arms 6
       Mega Lanternbot Lv70/ Shield Lv7/ Siren+ Lv1
       Viking Ogretron Lv80/ Heavy Arms Lv5/ Shield Lv4
       Back:
       Blazing Iron Gustav Lv80/ Multi Shot Lv3/ Cripple Monster Lv5
       Custom Tune Arm Lv70/ Repair+ Lv2/ Robotic Aura Lv7
       Passion Iris Lv80/ Long Shot Lv6/ Twin Arms Lv2
       Pallene, Verdict Apostle Lv70/ Long Range+ Lv1/ Giants Bane Lv2
       Other cards I have:
       Attacker Angeloid Lv70/ Twin Arms Lv7
       Notes:
       Almost got Morgernstern in Last Imperial Tournament 2 weeks ago,
       aiming to get one this time to replace Machina Weapon and
       Pallene, Verdict Apostle.
       I have 465HC (Hero Coins) from daily bonus, is it better to save
       up then spend when you can have at least 5 turns on machine?
       #Post#: 192--------------------------------------------------
       Re: Teams and Team Help
       By: StNick2261 Date: July 24, 2014, 9:51 am
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       If you can get a Morgenstern, that would round out your team
       very well.
       Front Guard:
       Gale Knight Ogretron / Mega Lanternbot / Viking Ogretron /
       Attacker Angeloid
       Rear Guard:
       Blazing Iron Gustav / Custom Tune Arm / Passion Iris /
       Morgenstern
       That is a very good team.
       The 4*s you have are the best 4* (in my opinion) and all of the
       skills are easy to level. I don't recommend spend HC on machines
       unless it's the Robot-Specific one (if you are Robot)...
       otherwise, you have a 2/3rd chance of getting the wrong race and
       that is very disappointing. I prefer to wait until you have
       2400HC and the Restore Potions go on sale (you can get 30 for
       2400HC).
       #Post#: 193--------------------------------------------------
       Re: Teams and Team Help
       By: Admin Date: July 24, 2014, 4:01 pm
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       Thanks, but why buy the restore potions?
       #Post#: 196--------------------------------------------------
       Re: Teams and Team Help
       By: StNick2261 Date: July 24, 2014, 6:22 pm
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       Ahh... I use them during AP events to get the 5* card sooner
       also, I use them in the hour that tournaments and Experience Egg
       zones are available at the same time... use the AP for
       experience eggs (and special token when you finish the zone) and
       use BP during the tournament
       For me, it's just more enjoyable than risking it all for a card
       you probably won't get
       #Post#: 204--------------------------------------------------
       Re: Teams and Team Help
       By: blah Date: July 26, 2014, 12:57 am
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       This is just a personal taste but I prefer my back line to
       either have healers or long shots. Multi shot is just too random
       for me and I'd much rather have a better chance of taking out
       the healers so I also avoid shot.
       #Post#: 225--------------------------------------------------
       Re: Teams and Team Help
       By: Ikneg Date: July 31, 2014, 12:28 am
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       My preferance is to have speed boost/+ in rear ....gaining 1st
       attack is impt in atk deck
       For def, i will have healer in rear..
       I do not have much long shot so multishot come in thou hit rate
       is kinda crappy
       #Post#: 247--------------------------------------------------
       Re: Teams and Team Help
       By: Drewflute Date: August 4, 2014, 11:36 pm
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       Multi Range is much more better at higher levels than it is at
       lower levels. Invest in improving the skill (at max it's 55% ATK
       for 80%, which is really nice)
       As for my team:
       Front Guard
       Noble Calamity/Triple Strike LV2/Nature Speed LV5/Giant Killer
       LV2
       Brave Dragon/Furious Strike LV5/Nature Spirit LV17 (buffer)
       Skeletal Knight/Dual Strike LV6/Giant Killer LV11
       Goblin Berserker/Furious Strike LV8
       Rear Guard
       Peryton Lord/Heal+ LV8/Nature Aura LV20 (buffer/healer)
       Owen, Great Holy Seer/First Aid LV20 (healer)
       Abiyda, Father of Wisdom/Spike LV20/Nature Aura+ (A) LV11
       (buffer/attacker)
       Blazing Grassland Runner/Combo Spike LV2/Cripple Human LV8
       (debuffer/attacker)
       Don't neglect buffs, as those really make a big difference.
       Seeing as you missed out on Asclepio, you won't have an Aura+ on
       hand to further improve stats.
       Try getting the three Angeloid cards, as their evolution is a
       very nice card (11500HP/5000ATK/7SPD)
       #Post#: 254--------------------------------------------------
       Re: Teams and Team Help
       By: Admin Date: August 5, 2014, 6:21 am
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       thanks.
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