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Hybrid Championship Wrestling
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#Post#: 6982--------------------------------------------------
Q&A about the Simulation of HCW matches
DIR By: pat2007
Date: August 22, 2014, 12:43 pm
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You know what...
This thread will be quite simple... Everyone can ask their
question (s) about the simulator I'm using for the game and I'll
try to respond to all of them with my knowledge of the game and
with the word document that was in the folder of the game when I
installed it.
Keep it to one question/post but you'll be able to post another
question after I respond to it.
#Post#: 6983--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: GeorgeHarvey
Date: August 22, 2014, 2:15 pm
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I use tew2013 version, my question is what type of sim do you
use?
#Post#: 6984--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: pat2007
Date: August 22, 2014, 2:26 pm
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HTML http://www.tnm7.de/cgi-bin/rmcms.cgi?page=main
Don't buy anything from there, though. The site hasn't been
updated in two years and sadly the guy who created it isn't
taking care of it, anymore.
#Post#: 6985--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: ControversyPersonified
Date: August 22, 2014, 2:32 pm
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When Steiner did his three wins at BoD VII, did damage from his
previous matches earlier in the night carry over?
#Post#: 6986--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: pat2007
Date: August 22, 2014, 2:51 pm
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--- Quote from: #HeelCarter link ---
>
> When Steiner did his three wins at BoD VII, did damage from
his previous matches earlier in the night carry over?
>
--- End Quote ---
We simmed the pre-show match before the PPV... Now, we did sim
the other two together and there is indeed carry over of the
energy level of a wrestler if he competes more than once in a
single card.
Starting with TNM 7 Second Edition, wrestlers suffer from
fatigue if they wrestle multiple matches on the same card,
instilling more realism into TNM 7 Second Edition and making it
more important to sensibly place matches on the card. When
wrestlers are backstage, they recuperate a certain amount of
energy per match. Change the “Energy Regeneration” value to suit
your needs. This works in reverse to the seeds mentioned above.
50 is the default. 100 means the wrestler will regain energy
twice as quickly whereas 25 means it will be regained half as
quickly
#Post#: 6987--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: ControversyPersonified
Date: August 22, 2014, 3:02 pm
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Still a decent achievement, one more, do you have a HCW saved
roster...is it a game mode or is it just like Exhibition mode?
#Post#: 6988--------------------------------------------------
Re: Q&A about the Simulation of HCW matches
DIR By: pat2007
Date: August 22, 2014, 3:11 pm
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--- Quote from: #HeelCarter link ---
>
> Still a decent achievement, one more, do you have a HCW saved
roster...is it a game mode or is it just like Exhibition mode?
>
--- End Quote ---
There's only one mode... The game creates circuits... What I do
for HCW is that I created the circuit, the titles.
Then, there's a place where you can hire wrestlers but you can
also tell the sim that you aren't using the hire system. Then,
every wrestler on my database is added to the list of wrestlers
I can use for the circuit.
After that, I create the stables and tag teams plus I add (or
retract in other cases) managers to the wrestlers who have one.
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