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DIR Return to: Season 5 Archives
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#Post#: 887--------------------------------------------------
5. Games
DIR By: Lord of Fail
Date: December 7, 2012, 1:41 pm
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5.1 PLAYERS
- 5.1.1 Games are to be played 3v3
- 5.1.2 Any team that cannot field 3 players automatically
forfeits the game 3-0
- 5.1.3 If neither of 2 teams playing can field 3 players both
teams lose the match.
- 5.1.4 If both teams have an equal amount of players, both
teams get 1 point in a draw
- 5.1.5 A team can wait up to 15 MINUTES after the scheduled
start time for players
- 5.1.6 Any team that has only 1 player show up gets an
automatic yellow card.
- 5.1.7 Any team that has nobody shows up to a game gets an
automatic red card and forfeits the match, even if the other
team has less than 3 players show up
- 5.1.8 If both teams have 0 players show, neither team gets any
points and they both receive a red card.
5.2 HOSTS AND OFFICIALS
- 5.2.1 All games are to be hosted by an official HCD Host
- 5.2.2 All games are to be officiated by an official HCD
Official
- 5.2.3 All streamed games are to be streamed by an official HCD
Streamer
- 5.2.4 Hosts or Officials can play in a game only if their team
would have to forfeit the game otherwise
- 5.2.5 The Official is responsible for checking players
codewords
5.3 GAMEPLAY
5.3.1 EVERY GAME CONTAINS 4 PARTS:
- 5.3.1.1 A 60 second lagtest
- 5.3.1.2 A 5 minute first half
- 5.3.1.3 A MAXIMUM 5 minute break
- 5.3.1.4 A 5 minute second half
- 5.3.2 The official HCD map is the Big map
5.4 FORFEITS
5.4.1 A FORFEIT OCCURS WHEN:
- 5.4.1.1 A team fails to field 3 players (3-0 forfeit)
- 5.4.1.2 A team stops the game mid-game or mid half (score
remains the same WITH INDIVIDUAL STATS COUNTING)
- 5.4.1.3 A player leaves the room and does not rejoin the game
within 30 seconds, and leaves him team with less than 3 players
AT THE NEXT INTERMISSION (3-0 forfeit)
- 5.4.1.4 It is found that a player is using a macro (5-0
forfeit)
- 5.4.1.5 It is ruled that a player left with the sole purpose
of prematurely ending the game (Opposing team gets as many goals
added as needed to win - minimum goals added is 3)
- 5.4.1.6 A team has more than 9 players on their roster less
than an hour before the scheduled start of a game (4-0 forfeit)
5.5 MERCY RULE
5.5.1. Should a team by winning a game by 10 goals AT ANY POINT
IN THE GAME, the game ENDS IMMEDIATELY, by Mercy Rule.
Individual Stats are counted for games that end by Mercy Rule.
5.6 GAMES ARE PLAYED ON FRIDAYS, SATURDAYS AND SUNDAYS AT 8:00
and 8:30PM.
5.7 POSTPONING GAMES
5.7.1 If a Game is to be postponed, the following people must
accept the postponing proposal which is to be posted on the
forum
5.7.1.1 The Home Team Owner / GM / AGM
5.7.1.1 The Away Team Owner / GM / AGM
5.7.1.2 The League Commissioner
5.7.2 Reasons must be stated for wanting the postponing, and
rejecting the postponing (if proposal is rejected)
5.7.3 A team who forfeits a game due to lack of attendance do
not receive any penalty cards if a postponal request was made at
least 12 hours before the game.
5.8 MATCH REPORTS
- 5.8.1 All Match Reports must be done by an official HCD Match
Reporter
- 5.8.2 It is the responsibility of the HOME TEAM GM to ensure
the recording of the match and to send the recorded match to the
Match Reporter
5.9 GAME COMPLAINTS
5.9.1 Game Complaints must be placed in the Commissioner's
Office where they will be reviewed. All decisions made by the
Commissioner are final.
5.10 SUBBING
5.10.1 Teams may make up to 2 substitutions per game
5.10.2 A substitution can only be made at 30 second intervals
(when the last 2 digits of the timer are :00 or :30)
5.10.3 Before substitutions can be made, the Owner / GM must
make the request to sub to the Official
5.10.4 At the next substitution point, the Official shall pause
the game. The Owner / GM shall then announce who they want
subbed in and out
5.10.5 If the substitution is deemed to be made to avoid a goal
(i.e. breakaway), the substitution will occur at the next 30
second interval.
5.10.6 Teams may make as many substitutions as the like during
intermissions.
5.11 CODEWORDS
5.11.1 At the start of the Season, each player will be assigned
a codeword for each day of the season
5.11.2 Players are expected to write down their codewords and
not give them out
5.11.3 Players may request new codewords to their codeword
manager if they feel their codeword is known by others
5.11.4 A Player who fails to give in a codeword or who gives the
incorrect codeword will be ineligible to play and will be kicked
from the game room.
5.12 PENALTY CARDS
5.12.1 A team shall receive a one point deduction for each
Yellow Card received
5.12.2 A team shall receive a two point deduction for each Red
Card received
5.12.3 Only the League Commissioner may give cards
5.12.4 A Yellow Card is given if a game is forfeit with only 1
player showing up
5.12.5 A Red Card is given if a game is forfeit with no players
showing up
5.12.6 Other Cards may be given if the League Commissioner feels
it to be necessary
5.12.7 Teams may have negative points
5.12.8 If a team amasses 5 penalty points or forfeits 3 games in
a row over the course of a season, the Owner, GM and AGM shall
be impeached immediately.
5.12.9 All decisions to give cards may be disputed, but the
Commissioners word is final.
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