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#Post#: 4814--------------------------------------------------
Gameroom Size
By: stone55 Date: February 22, 2013, 8:10 pm
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Quite Simple, this needs to happen.
Make it 14, 12 is too few, gets full, Players and coaches can't
get in, having 14 would solve this easily
just do it, makes it easier on everyone
#Post#: 4819--------------------------------------------------
Re: Gameroom Size
By: BubbleGum Date: February 22, 2013, 8:26 pm
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leave it 12
y do u need 6 or more in a 3v3 league?
leave it 12
5 players each team
#Post#: 4856--------------------------------------------------
Re: Gameroom Size
By: Lord of Fail Date: February 23, 2013, 1:00 pm
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game rooms should be 14.
5 per team + official + host + non-playing owners who may want
to show to coach their team + streamer
#Post#: 4860--------------------------------------------------
Re: Gameroom Size
By: alexa Date: February 23, 2013, 1:09 pm
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This season game rooms should be only 12
especially for a 3v3 league why would u have 14? so you can have
players spamming/annoying the **** out of the players in the
game?
my div a rooms are staying as 12 because im the last person that
would stand spamming and annoying comments being said in the
chat.
Why should owners be in there? Owners only check if their team
has full activity and no forfeits are happening. In this case,
Squirtles did have activity that night. No owners should be in
the room because they have nothing to do with that specific
game. After the game is what they should be looking at. Seeing
if their team forfeit or if their team is losing a lot just
because of the GM.
the only people that should be in the room is
Official/Host/GM's/3 more Players from each team. If you have
more? guess What you can do.
Have a Waiting room up.
Wait on Xat for the GM to call you.
Simple work as that. If you can't do that, then thats your
problem GM's
#Post#: 4861--------------------------------------------------
Re: Gameroom Size
By: Cole72 Date: February 23, 2013, 1:12 pm
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[quote author=Lord of Fail link=topic=1004.msg4856#msg4856
date=1361646012]
game rooms should be 14.
... + streamer
[/quote]
implying we stream lol.
I agree that it should be 14 though, or if it's 12 make sure
every team's gm/owner/reliable host team member keeps a waiting
room up so that subs can stay in that room and when their gm
wants to sub them in at half, to kick the player subbing off and
to tell the player in the waiting room to join.
#Post#: 4870--------------------------------------------------
Re: Gameroom Size
By: scottballa07 Date: February 23, 2013, 2:18 pm
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ya I tried to re my browser then when I tried to join it said it
was full, luckly space cleared up 2 minutes later but fucking
change it to 14 at least so people can have their whole fucking
roster in the room and still have space.
#Post#: 4871--------------------------------------------------
Re: Gameroom Size
By: alexa Date: February 23, 2013, 2:21 pm
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[quote author=scottballa07 link=topic=1004.msg4870#msg4870
date=1361650708]
ya I tried to re my browser then when I tried to join it said it
was full, luckly space cleared up 2 minutes later but ****ing
change it to 14 at least so people can have their [/b]whole
****ing[b] roster in the room and still have space.
[/quote]
uh no
#Post#: 4873--------------------------------------------------
Re: Gameroom Size
By: el jefe Date: February 23, 2013, 3:01 pm
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Yes lets make the room 14, when there are teams that cant even
get 3 people in a lobby.. Seems legit. And no u shud not have 5
ppl for each team. U shud have ur 3 starters and 1 subsitute
just in case.
#Post#: 4874--------------------------------------------------
Re: Gameroom Size
By: Lord of Fail Date: February 23, 2013, 3:02 pm
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by whole ****ing roster in the room and still have space, he
probably means 5 or 6 ppl, cuz lets face it, i dont think any
team has more than 6 or 7 active players
#Post#: 4875--------------------------------------------------
Re: Gameroom Size
By: alexa Date: February 23, 2013, 3:08 pm
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12 is fine
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