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#Post#: 65--------------------------------------------------
Jitbit Drift
By: bjensen1253@yahoo.com Date: December 24, 2015, 5:54 am
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Iv been using jitbit the past couple days and its been pretty
mediocore. There seems to be this odd "drift" of the cursor over
given XY coordinates. It seem to be very random but over the
course of a few moves it adds up rather quickly throwing the
pathing off completely.
The only thing i have been able to narrow it down to is when you
enter combat and exit combat your character does a weird pose
change. and sometimes when you enter combat it stops your
character from moving all together. This even happens on mounts.
Any suggestions on how to minimize mouse movement deviations?
**Edit: The drifts also appear to be random. Sometimes i can run
the whole dungeon without a single issue, other times the
character is drifting in the first 20 movements of the script.
#Post#: 70--------------------------------------------------
Re: Jitbit Drift
By: boch4maN Date: December 24, 2015, 11:18 am
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Try Pullover instead of jitbit, tell me if happends the same (:
#Post#: 74--------------------------------------------------
Re: Jitbit Drift
By: Chehiro Date: December 24, 2015, 1:14 pm
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: I use Mouse and Keyboard Recorder its fairly good. been able
to record some dungeon running macros. but I to get that Drift
over time.
#Post#: 77--------------------------------------------------
Re: Jitbit Drift
By: bjensen1253@yahoo.com Date: December 24, 2015, 1:38 pm
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Sorry on my phone and won't let me quote.
Jitbit is just a simple macro recorder. It works really well,
however the drifting just makes it impossible to execute a
perfect script. I'm glad I'm not the only one having that issue.
Il give pull over a try.
#Post#: 79--------------------------------------------------
Re: Jitbit Drift
By: Chehiro Date: December 24, 2015, 2:05 pm
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Can Jibit or PullOver run in the back ground?
#Post#: 102--------------------------------------------------
Re: Jitbit Drift
By: boch4maN Date: December 24, 2015, 6:12 pm
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Don't use mouse movements recording, is too heavy and hard to
edit, just use click and keyboard record.
#Post#: 109--------------------------------------------------
Re: Jitbit Drift
By: bjensen1253@yahoo.com Date: December 24, 2015, 8:15 pm
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yeah i have it set as just clicks and keyboard presses and it
still gets messed up. iv tried so many different things to get
it to work and it always drifts
#Post#: 111--------------------------------------------------
Re: Jitbit Drift
By: Chehiro Date: December 24, 2015, 8:27 pm
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Yeh I tried the programs mentioned on top also and ii to am
still getting the drift
#Post#: 129--------------------------------------------------
Re: Jitbit Drift
By: bjensen1253@yahoo.com Date: December 25, 2015, 2:31 am
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So instead of recording mouse clicks im trying to use the image
capture. Now the issue im running into is that of the character
glow. Whenever he is near an object it illuminates the object
changing the pixel color. Anyone know a work around for this? i
have shadows turned off.
#Post#: 160--------------------------------------------------
Re: Jitbit Drift
By: bjensen1253@yahoo.com Date: December 25, 2015, 6:27 pm
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Iv made some progress on the script iv wrote for 1 particular
dungeon.
Iv got it to kill 1 boss and loot a gem chest before exiting the
game and starting over.
Iv was also able to add a sell feature that is just based off a
vendor in town i stand near when i exit the dungeon. It will not
try and sell if the vendor is not detected. This keeps the bot
from trying to sell when the vendor window is not open. Its
pretty basic but its a start.
I also noticed too sometimes my pick-pet was coming unsummoned.
I also made a check at the start of each run to make sure that
he was indeed summoned.
Still wish there was a way to evaluate why the drift occurs and
correct it. If there was no drift it would be fairly easy to
program something pretty complex.
Im starting to wonder if the mouse drift is something associated
on the client side to help combat bot activity.
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