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       #Post#: 327--------------------------------------------------
       SIM 2 cheats
       By: eba95 Date: August 5, 2010, 5:56 am
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       dow press
       Ctrl + Shift + C then enter the
       following codes:
       List cheats:
       Help -all
       Expands or contracts Cheat window:
       Expand
       Closes Cheat window:
       Exit
       Clears all cheat codes on the screen,
       but codes are still in effect:
       Clear
       Increases game performance but
       lowers graphics:
       Vsync (on/off)
       Windowed mode:
       -w
       Start with desired resolution (in
       pixels):
       -r(width) x (height)
       Fullscreen mode:
       -f
       Disables sound:
       -nosound
       Get 1000 Cash:
       Kaching
       50,000 Simoleans:
       Motherlode
       Puts the game in slow motion. Enter
       any number that 0 through 8
       (0=fastest and
       8=slowest):slowmotion
       Makes your Sims larger or smaller:
       StretchSkeleton
       Allows you to change elevation of
       floor tiles:
       Boolprop constrainFloorElevation
       false
       Disables the ability to change
       elevation of floor tiles:
       Boolprop constrainFloorElevation
       true
       Turn on aging:
       Aging on
       Turn off aging:
       Aging off
       Turns off facial bounding limitations.
       It prevents the normal corrections
       the game will make for two parents
       with very different facial structures:
       FaceBlendLimits (on/off)
       You can invite more people to your
       parties:
       IntProp maxNumOfVisitingSims 8
       Takes off censoring:
       Intprop censorgridsize 0
       You can tell what social reaction will
       happen before you do it:
       Social_debug
       Turns Postprocessing on:
       BoolProp enablePostProcessing true
       Turns Postprocessing off:
       BoolProp enablePostProcessing false
       Set to true and cars will have more
       detail in neighborhood:
       Boolprop carsCompact (True/False)
       Set to true to show lot information:
       Boolprop lotInfoAdvancedMode
       (True/False)
       Set to false to place floor tiles outside
       lot:
       Boolprop locktiles (True/False)
       Set to false to remove removes
       water (ponds) from lots:
       Boolprop lotWater (True/False)
       Set to false to remove floorpainting
       on lot:
       Boolprop lotTerrainPaints (True/
       False)
       Set to false to remove props like
       rocks and towers from
       neighborhood:
       Boolprop displayNeighborhoodProps
       (True/False)
       Set to true to light up objects
       continuously instead of only when
       used:
       Boolprop allObjectLightsOn (True/
       False)
       Set to false to remove roads from
       neighborhood:
       Boolprop
       displayNeighborhoodRoads (True/
       False)
       Set to false to removes trees/plants
       from neighborhood:
       Boolprop displayNeighborhoodFlora
       (True/False)
       Set to false to remove water from
       neighborhood:
       Boolprop
       displayNeighborhoodWater (True/
       False)
       Set to false to removes house
       graphics from neighborhood:
       Boolprop displayLotImposters (True/
       False)
       Set to false to remove bridges from
       neighborhood:
       Boolprop
       displayNeighborhoodRoadsWithModel
       (True/False)
       Set to false and lots will not light up
       when highlighted in neighborhood:
       Boolprop lotTerrainLighting (True/
       False)
       Set to false to remove removes
       shadows on objects outside house:
       Boolprop objectShadows (True/
       False)
       Set to false to remove shadows on
       objects inside house:
       BoolProp guob (True/False)
       Set to true and walls will no longer
       cut away from selected Sim:
       Boolprop renderSelectedSimLevel
       (True/False)
       Set to true to see the path where the
       selected Sim walks to:
       BoolProp displayPaths (True/False)
       Set to true and blocks appear on
       Sims faces and on parts where Sims
       look at:
       Boolprop displayLookAtBoxes (True/
       False)
       Toggle shadows on/off for Sims:
       BoolProp simShadows (True/False)
       In neighborhood, shows filename of
       house when lot is highlighted:
       Boolprop ShowLotPackageFilename
       (True/False)
       You can place objects outside the
       grid:
       BoolProp snapObjectsToGrid (True/
       False)
       Moves objects and deletes you
       couldnt before:
       Moveobjects (on/off)
       Lets you know if theres a patch:
       Autopatch (on/off)
       Sitcom flashback blur effect (# = 0.0
       to 1.0) (require postprocessing on):
       Bloom rgb #
       Blurry bits at the edge of the screen.
       (# = 0.0 to 1.0) (require
       postprocessing on):
       Vignette # # #
       Makes the screen grainy. (# = 0.0 to
       1.0) (require postprocessing on):
       FilmGrain #
       Adds a letterbox effect to the view.
       (# = 0.0 to 0.4) (require
       postprocessing on):
       LetterBox #
       Remove every Sim from the
       neighborhood (neighborhood view
       only):
       DeleteAllCharacters
       Toggle between the two terrain
       types (neighborhood view only):
       TerrainType (desert/temperate)
       Debug Mode:
       Press Ctrl + Shift + C to open the
       Cheat menu then enter the
       following:
       BoolProp testingCheatsEnabled true.
       While in Create-a-Sim press Shift + N
       before creating your first Sim to
       enable skintones, clothes, and
       hairstles that would normally be
       used only by NPCs.
       Press Shift + M to disable it. Bring up
       the Debug menu by presssing Shift +
       Click on a Sim while in Live mode.
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