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       #Post#: 70--------------------------------------------------
       GTA San Andreas BETA 
   DIR By: ArijitSen
       Date: October 7, 2012, 11:33 am
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       Here you will find all the datas related to BETA works of GTA
       San Andreas.If you can contribute to the DATA you are most
       welcome... ;D
       #Post#: 71--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: modexpert
       Date: October 7, 2012, 12:13 pm
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       Yah !! explain more.. I am interested.
       #Post#: 81--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: ArijitSen
       Date: October 7, 2012, 12:40 pm
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       Here you go with the BETA Screenshots:
       [IMG]
  HTML http://media.gtanet.com/images/118.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/117.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/109.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/593.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/590.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/62.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/27.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/26.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/5.jpg[/img]
       Missing Jester Paint(s):
       [URL=
  HTML http://media.gtanet.com/gtagarage/files/image_2267.jpg]http://media.gtanet.com/gtagarage/files/image_2267.jpg[/URL]
       Missing Elegy Paint:
       [IMG]
  HTML http://media.gtanet.com/gtagarage/files/image_2266.jpg[/img]
       Broadway too (lolwut?):
       [IMG]
  HTML http://media.gtanet.com/gtagarage/files/image_2265.jpg[/img]
       Unused Pay-N-Spray:
       [IMG]
  HTML http://media.gtanet.com/gtagarage/files/image_2390.jpg[/img]
       Kill frenzy Rampage: Kill a whole lot of people, I don't know if
       confirmed, but you can add this in as a little easter egg to the
       VC and III rampages.
       Trash Missions: Pick up trash?
       Pizza Missons. (You throw Pizza from the little pizza scooter.)
       VERY EARLY Slamvan BETA model:
       [IMG]
  HTML http://media.gtanet.com/images/317.jpg[/img]
       Early Edited VC Sanchez Model:
       [IMG]
  HTML http://media.gtanet.com/images/187.jpg[/img]
       I forgot the SA name, but this ar looks more like a Ford
       Thunderbird: [IMG]
  HTML http://media.gtanet.com/images/90.jpg[/img]
       Don't recall seeing "Tuff Nuts Donuts" (Lol) and the Flash looks
       like it has a slightly slimmer roof, fatter front bumper, fatter
       rear bumper and only one exhaust:
       [IMG]
  HTML http://media.gtanet.com/images/548.jpg[/img]
       [IMG]
  HTML http://media.gtanet.com/images/190.jpg[/img]
       [IMG]
  HTML http://www.sanandreas.de/screens/screen06.jpg[/img]
       [IMG]
  HTML http://www.sanandreas.de/screens/screen05.jpg[/img]
       #Post#: 83--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: modexpert
       Date: October 7, 2012, 1:07 pm
       ---------------------------------------------------------
       You better give me all screenshots with grand theft auto san
       andreas logos at left bottom with sameplace and same location so
       that for my next total conversioon , it should be new loading
       screens. I will give u  credits.
       #Post#: 84--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: ArijitSen
       Date: October 7, 2012, 7:27 pm
       ---------------------------------------------------------
       Yeah sure I ll give it to you but remember to give me some
       credits..
       #Post#: 86--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: modexpert
       Date: October 8, 2012, 1:11 am
       ---------------------------------------------------------
       After that u can PM me ..
       #Post#: 126--------------------------------------------------
       Re: GTA San Andreas BETA 
   DIR By: ArijitSen
       Date: October 29, 2012, 9:29 am
       ---------------------------------------------------------
       MORE INFO\
       * Animals that would roam the rural areas were cut. (Their
       models are still available in the game's files, albeit without
       AI present).
       * Originally, there were over 300 gang territories to be taken
       over all over the map.
       * The ability to create and run your own casino was taken out
       after the alpha version.
       * Usable car-washes, similar to those in GTA IV , were cut.
       * The ability to ride the Trolleys in San Fierro was cut.
       * Early magazine previews showed that cops would hold on a
       vehicle's bumper if the player tried to speed away.
       * The mobster who Carl kills in Saint Mark's was originally
       going to be called Marco Forelli but due to deleted audio, his
       name was never mentioned in the final version.
       * The Grove Street Families were originally going to be called
       The Orange Grove Families.
       * Gangster would walk into accessible places like safehouses,
       stores, etc.
       * Pool tables were originally going to be colored green instead
       of blue.
       * The motor bikers had a different design.
       * Carl Johnson would be able to use drugs, which would make the
       camera wobble around making it more difficult to control CJ.
       * The ability to drink beer was cut from the alpha version
       * Through the hidden interiors universe unused Brothels can be
       found, these were most likely to be placed on top of Strip
       Clubs.
       * Pre-release magazine articles showed that stealing cars was to
       be much more difficult. In early screen shots, car jacking was
       shown to involve smashing the car's window and then hot wiring
       it. This was all removed, possibly due to the limitations posed
       by the PS2. A similar system is present in GTAIV.
       * The ability to rob stores (like in GTA: Vice City) such as
       24/7 was removed.
       * Originally, if Carl Johnson killed a pedestrian, a news van
       would arrive and the crew would report on the event.
       * If Carl crashed into a lamp post a mechanic would arrive to
       fix it. If the player killed the mechanic the lamp post would
       remain broken for a time, even if the player left the immediate
       area.
       * The Mulholland Safehouse seemed to have a full interior that
       can be seen from the outside. The change on final version causes
       a glitch which allows the player to go through the wall.[14]
       * Donut shops such as Rusty Brown's Ring Donuts were places Carl
       Johnson could eat.
       * San Fierro in the beta had very few docks and more parks. The
       beta map of San Fierro was very detailed and can be seen in
       Driving School.
       * The construction yard near the hospital in Downtown Los Santos
       had a crane.
       * The Easter Naval Base had a different outline, it had a dock
       and the ship is missing.
       * San Andreas was much bigger and had several different land
       masses, such as a larger San Fierro (which resembled San
       Francisco more closely), A full beta map of San Andreas can be
       found on a wall in the Lil' Probe'Inn.
       * Las Venturas had a different name by the initials "LG". In
       early screen shots of Las Venturas, Police Cars had the initials
       "LG" printed on their doors. One can only assume what "LG" stood
       for.
       * Santa Flora Medical Center had 2 helipads on its roof. These
       pads were most likely meant for the Maverick and Raindance that
       spawn there in the alpha. Oddly enough, these helipads were
       absent in the alpha, so the choppers simply spawned on the roof.
       * The Clown's Pocket Casino was originally called The
       Ringmaster, its original name can still be seen on the paper map
       included inside the game box.
       * Hardware Stores was originally included in-games, and you can
       buy tools (like in Vice City).
       * Pharmacies from Vice City was originally included in-games
       were you can buy health and adrenaline.
       bloodrb.dff and bloodrb.txd are the texture and model of the
       unfinished bloodring b from SA, they can be used if the "b" at
       the end is turned into an and put into the game via IMG Editor.
       SA map changed to look like BETA (Marked areas are edited like
       the beta.): user posted image
       Santa Flora Medical Center had Heli Pads in the BETA: user
       posted image
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