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#Post#: 736--------------------------------------------------
Scout the Tiger
DIR By: Scout the Tiger
Date: March 14, 2015, 8:36 am
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'Scout' is an orange furred Mobian Tiger with the ability to run
at very high speeds. While not as fast as Sonic or offspring
such as Sapphire and the Madnesses (and even Mariah), the Scout
can still outrun any other mobian.
[U]General Biography[/U]
Scout was originally born on earth in Boston in Massachusetts
and became a mercenary when he grew up, his life changed meeting
8 other wild and/or wacky mercenaries when he was hired by
[URL=
HTML http://tf2wiki.net/wiki/Blutarch#Blutarch_and_Redmond_Mann]Blutarch<br
/>Mann[/URL] to, along with the others of the team, destroy
Redmond Mann's team of mercenaries so that Blutarch could take
ownership of the gravel pits. After years of fighting alongside
his team he was made unemployed when
[URL=
HTML http://tf2wiki.net/wiki/Non-player_characters#Gray_Mann]Grey<br
/>Mann[/URL] killed off both Blutarch and Redmond. Though he
soon
found himself working alongside his crew and his former enemies
when [URL=
HTML http://tf2wiki.net/wiki/Saxton_Hale]Saxton
Hale[/URL]
hired both teams of mercenaries to defend his businesses from
hordes of robots that were attacking each and every one of his
companies. Like the Heavy, Scout was part of the humongous
[URL=
HTML http://tf2wiki.net/wiki/Caliginous_Caper]final
battle[/URL]
between himself with 5 of his teammates supporting him against
over 900 robots, many of them much larger and with a higher
damage tolerance than the regular robots. But when the smoke
cleared from the final sentry buster detonating at a sentry that
the Engineer had moved out of the way, the mercenaries stood
victorious. Each of them credited with an astounding 10,000
dollars for that battle alone.
With the robot hordes done, Grey Mann out of options for taking
Mann Co and Saxton Hale having no more use for them, Scout, much
like the rest of his team, was out of employment again. He would
spend most days with the team when he wasn't taking up jobs from
people who had heard of his capabilities.
Like the rest of his team, the Engineer approached him about
starting themselves a new life in a new dimension, Scout didn't
just accept, but was eager. [i]"More people ta batter around the
head after all pally."[/I]
When the team arrived on Mobius, Scout quickly ran himself over
to a tree and started batting it against a tree. [i]"Boink!
Bonk! Boink! Bonk! Boink! Yeah I could do this all freakin
day!"[/I]
Soon enough he came to realise that his speed had been augmented
through their transportation to this new location. The team set
up a new base and Scout continued to do what he had always done.
[U]Personality[/U]
Scout has a bit of a 'overconfident' attitude thanks to his
capabilities of how fast he can go. to be frank he can become a
bit of a pain in the neck with his attitude. Scout is known to
shout insults at his opponents as he runs circles around them.
While he is not the brightest spark to come off of the tree he
will do what he can to achieve his goal of the time. As a
mercenary like the rest of his team he is 'for hire'.
[U]Strengths[/U]
Scout's most obvious strong point is his speed, he's faster than
any mobian that doesn't have some kind of way to have their
speed severely augmented. Notable forum mobians that could beat
him would be Sapphire, Madness, Mariah and Fem. Other than that,
nobody else has been clocked as being able to top his speed,
Scout can run up to approximately 50mph.
Scout has the ability to temporarily become invincible to
projectiles and harm that any others could bring to him for a
number of seconds after drinking from his
[URL=
HTML https://wiki.teamfortress.com/wiki/Bonk!_Atomic_Punch]Bonk!<br
/>Atomic Punch[/URL].
[U]Weakness[/U]
Scout may be fast, but his offset is that his health is the
lowest of anybody within the team, normally clocking in at
125HP. His weapons are often viewed as the weakest within the
team, and seeing as they no longer have Medic and his Syringe
Gun he may just be.
[U]Scout's Inventory[/U]
[B]SCATTERGUNS[/B]
[I]Scattergun[/I] - The Scattergun acts a lot like a shotgun, it
fires a spread of bullets that do less damage as they go
outwards, further away targets are less damaged while closer
ones take the brunt of the shot.
[B]SECONDARY[/B]
[I]Pistol[/I] - The Pistol is pretty self explanatory, a small
compact projectile weapon that acts as a medium and long range
way to pick off any targets that would prove too much of a
problem to tackle at very close range, like a knight modified
Demoman or Pyro's flamethrower.
[I]Bonk! Atomic Punch[/I] - One of Scout's favourite drinks.
When he drinks a bit he temporarily leaves multiple copies of
himself behind as he runs, (think Hyper Sonic in Sonic 3 and
Knuckles) because it is impossible to tell which Scout is the
real one, any attempt to hit him will miss until the drink wears
off.
[I]Crit-A-Cola[/I] - Another drink popular with the Tiger. An
extremely high proton count has been noticed in this drink, when
a bit of it is digested, that extreme proton count will transfer
to the nearest metal source, which in this case will be Scout's
weapon. These protons will amplify the bullet power and material
of the weapons temporarily enabling them to do 'mini crit'
damage. Like the Bonk! though it lasts for a limited time.
[B]BASEBALL BATS[/B]
[I]Bat[/I] - Just your everyday stick sized ball hitting skull
cave in causing Baseball Bat. Great if you have a heap of energy
to transfer, thankfully for Scout, he has a ton of it to
transfer thanks to all of his running.
[I]Fan-O-War[/I] - It's shaped like a guitar but the only tune
it plays is weakening the internal structure of whomever it
hits, it does very light damage compared to every other weapon,
but the damage heightening that it causes other weapons to do to
a target can make it worthwhile to use in a dangerous situation
where a target with lots of health must be vaporised quickly.
[size=14pt][U]Meet the Scout[/U]
HTML https://www.youtube.com/watch?v=geNMz0J9TEQ
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