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#Post#: 303--------------------------------------------------
PtP
DIR By: Scornzz
Date: July 19, 2013, 11:23 pm
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Can someone explain PtP for me. I am trying to understand the
differences in it. Attack, Barter, Intrigue. So when an alliance
member Barters you then they are actually helping you even when
you lose?
The incoming shows who is attacking and the type of attack?
When you lose to a barter you lose money?
There isn't a very clear guide that I can find on the PtP
system.
#Post#: 305--------------------------------------------------
Re: PtP
DIR By: Corwin Kerberan
Date: July 20, 2013, 5:43 pm
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Hi Scornzz
what i think i understand :
fight is fight : if you loose you loose money
Harrass : you loose money
aid : i dont understand
spy : you gain/loose information
steal : you loose money
sabotage : i dont understand
swindle i dont understand
barter : both gain money but if you win your gain is better than
if you loose
bribe : you loose money but in the name of the attack is
"barter" so you can think that your opponent want to be nice
with you so
no barter action with someone outside your friend
i'm interested by other point of view
#Post#: 306--------------------------------------------------
Re: PtP
DIR By: Scornzz
Date: July 20, 2013, 11:00 pm
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When you are defending, you have to defend against the type of
attack that is coming? You are not able to use a different
defense?
Thanks for the response LeLion.
#Post#: 311--------------------------------------------------
Re: PtP
DIR By: Vindication
Date: July 21, 2013, 4:03 pm
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Here is a slightly better explanation, I hope.
Player to player actions can be beneficial or harmful depending
on the action. There are three helpful actions, five harmful
actions, and one neutral action. Some of these actions have
special effects that will be applied to a player if the action
is successful.
Fighting actions: Harmful; Will provide silver to the attacking
player.
Harassing actions: Harmful; Will deplete the silver of the
defending player but will not give it to attacker.
Aiding actions: Beneficial; Will apply a virtue, or positive
effect, to the defending player.
Bartering actions: Beneficial; Will increase both players
silver.
Swindling actions: Harmful; Will take some of the defender's
silver, and it may appear as a bartering action. Be wary of
non-alliance members and non- friends who initiate bartering
actions as these may actually be swindling actions.
Bribing actions: Beneficial; Will remove a fault, or negative
effect, from the defending player.
Spying actions: Technically neutral but may be a precursor to a
major attack; Will reveal defending player's stats to attacker
for three days.
Sabotaging actions: Harmful; Will grant a fault to the defending
player for 3-4 hours.
Stealing actions: Harmful; Will take silver from the defending
player and are similar to fighting actions.
Every attack has a corresponding defense that can be increased
with items, boons, and the application of talent points. Talents
can add further negative effects to attacks as well. For an
instance, swindling actions could also transfer faults from the
attacker to the defender.
I hope this is helpful and for more detail check the wiki.
#Post#: 366--------------------------------------------------
Re: PtP
DIR By: SynysterMayhem
Date: July 25, 2013, 12:25 pm
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Vindication appears to have the best answer here.
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